obs-StreamFX/components/nvidia/source/nvidia/cuda/nvidia-cuda-context.hpp

58 lines
1.3 KiB
C++

// AUTOGENERATED COPYRIGHT HEADER START
// Copyright (C) 2017-2023 Michael Fabian 'Xaymar' Dirks <info@xaymar.com>
// Copyright (C) 2022 lainon <GermanAizek@yandex.ru>
// AUTOGENERATED COPYRIGHT HEADER END
#pragma once
#include "nvidia-cuda.hpp"
#include "warning-disable.hpp"
#include <memory>
#include "warning-enable.hpp"
namespace streamfx::nvidia::cuda {
class context_stack;
class context : public std::enable_shared_from_this<::streamfx::nvidia::cuda::context> {
std::shared_ptr<::streamfx::nvidia::cuda::cuda> _cuda;
::streamfx::nvidia::cuda::context_t _ctx;
bool _has_device;
::streamfx::nvidia::cuda::device_t _device;
public:
~context();
private:
context();
public:
#ifdef WIN32
context(ID3D11Device* device);
#endif
::streamfx::nvidia::cuda::context_t get();
void push();
void pop();
void synchronize();
public:
std::shared_ptr<::streamfx::nvidia::cuda::context_stack> enter();
};
class context_stack {
std::shared_ptr<::streamfx::nvidia::cuda::context> _ctx;
public:
inline ~context_stack()
{
_ctx->pop();
}
inline context_stack(std::shared_ptr<::streamfx::nvidia::cuda::context> ctx) : _ctx(std::move(ctx))
{
_ctx->push();
}
};
} // namespace streamfx::nvidia::cuda