obs-StreamFX/source/obs/obs-tools.hpp
Michael Fabian 'Xaymar' Dirks 74c478321c obs/tools: Add active_source and visible_source helpers
These classes help us manage active and showing references to a source, which seem to be necessary for filters.
2020-11-29 17:17:28 +01:00

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2.3 KiB
C++

/*
* Modern effects for a modern Streamer
* Copyright (C) 2018 Michael Fabian Dirks
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#pragma once
#include "common.hpp"
namespace obs {
namespace tools {
bool scene_contains_source(obs_scene_t* scene, obs_source_t* source);
bool obs_properties_remove_by_name(obs_properties_t* props, const char* name);
class child_source {
obs_source_t* _parent;
std::shared_ptr<obs_source_t> _child;
public:
child_source(obs_source_t* parent, std::shared_ptr<obs_source_t> child);
virtual ~child_source();
std::shared_ptr<obs_source_t> get();
};
// Class to manage
class active_source {
obs_source_t* _child;
public:
active_source(obs_source_t* child) : _child(child)
{
obs_source_inc_active(_child);
}
virtual ~active_source()
{
obs_source_dec_active(_child);
}
};
class visible_source {
obs_source_t* _child;
public:
visible_source(obs_source_t* child) : _child(child)
{
obs_source_inc_showing(_child);
}
virtual ~visible_source()
{
obs_source_dec_showing(_child);
}
};
} // namespace tools
inline void obs_source_deleter(obs_source_t* v)
{
obs_source_release(v);
}
inline void obs_weak_source_deleter(obs_weak_source_t* v)
{
obs_weak_source_release(v);
}
inline void obs_scene_deleter(obs_scene_t* v)
{
obs_scene_release(v);
}
inline void obs_sceneitem_releaser(obs_scene_item* v)
{
obs_sceneitem_release(v);
}
inline void obs_sceneitem_remover(obs_scene_item* v)
{
obs_sceneitem_remove(v);
}
inline void obs_data_deleter(obs_data_t* v)
{
obs_data_release(v);
}
} // namespace obs