mirror of
https://github.com/Xaymar/obs-StreamFX
synced 2024-11-24 12:25:11 +00:00
b54e95527a
This is most likely not the last refactor, the entire obs/gs stuff is very very basic right now and likely needs a complete rewrite.
503 lines
13 KiB
C++
503 lines
13 KiB
C++
// Modern effects for a modern Streamer
|
|
// Copyright (C) 2019 Michael Fabian Dirks
|
|
//
|
|
// This program is free software; you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation; either version 2 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU General Public License
|
|
// along with this program; if not, write to the Free Software
|
|
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
|
|
|
#include "gfx-blur-box.hpp"
|
|
#include <cmath>
|
|
#include <memory>
|
|
#include <stdexcept>
|
|
#include "obs/gs/gs-helper.hpp"
|
|
#include "plugin.hpp"
|
|
#include "util-math.hpp"
|
|
|
|
#ifdef _MSC_VER
|
|
#pragma warning(push)
|
|
#pragma warning(disable : 4201)
|
|
#endif
|
|
#include <obs-module.h>
|
|
#include <obs.h>
|
|
#ifdef _MSC_VER
|
|
#pragma warning(pop)
|
|
#endif
|
|
|
|
#define MAX_BLUR_SIZE 128 // Also change this in box.effect if modified.
|
|
|
|
gfx::blur::box_data::box_data()
|
|
{
|
|
auto gctx = gs::context();
|
|
try {
|
|
char* file = obs_module_file("effects/blur/box.effect");
|
|
_effect = gs::effect::create(file);
|
|
bfree(file);
|
|
} catch (...) {
|
|
P_LOG_ERROR("<gfx::blur::box> Failed to load _effect.");
|
|
}
|
|
}
|
|
|
|
gfx::blur::box_data::~box_data()
|
|
{
|
|
auto gctx = gs::context();
|
|
_effect.reset();
|
|
}
|
|
|
|
gs::effect gfx::blur::box_data::get_effect()
|
|
{
|
|
return _effect;
|
|
}
|
|
|
|
gfx::blur::box_factory::box_factory() {}
|
|
|
|
gfx::blur::box_factory::~box_factory() {}
|
|
|
|
bool gfx::blur::box_factory::is_type_supported(::gfx::blur::type type)
|
|
{
|
|
switch (type) {
|
|
case ::gfx::blur::type::Area:
|
|
return true;
|
|
case ::gfx::blur::type::Directional:
|
|
return true;
|
|
case ::gfx::blur::type::Rotational:
|
|
return true;
|
|
case ::gfx::blur::type::Zoom:
|
|
return true;
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
std::shared_ptr<::gfx::blur::base> gfx::blur::box_factory::create(::gfx::blur::type type)
|
|
{
|
|
switch (type) {
|
|
case ::gfx::blur::type::Area:
|
|
return std::make_shared<::gfx::blur::box>();
|
|
case ::gfx::blur::type::Directional:
|
|
return std::static_pointer_cast<::gfx::blur::box>(std::make_shared<::gfx::blur::box_directional>());
|
|
case ::gfx::blur::type::Rotational:
|
|
return std::make_shared<::gfx::blur::box_rotational>();
|
|
case ::gfx::blur::type::Zoom:
|
|
return std::make_shared<::gfx::blur::box_zoom>();
|
|
default:
|
|
throw std::runtime_error("Invalid type.");
|
|
}
|
|
}
|
|
|
|
double_t gfx::blur::box_factory::get_min_size(::gfx::blur::type)
|
|
{
|
|
return double_t(1.0);
|
|
}
|
|
|
|
double_t gfx::blur::box_factory::get_step_size(::gfx::blur::type)
|
|
{
|
|
return double_t(1.0);
|
|
}
|
|
|
|
double_t gfx::blur::box_factory::get_max_size(::gfx::blur::type)
|
|
{
|
|
return double_t(MAX_BLUR_SIZE);
|
|
}
|
|
|
|
double_t gfx::blur::box_factory::get_min_angle(::gfx::blur::type v)
|
|
{
|
|
switch (v) {
|
|
case ::gfx::blur::type::Directional:
|
|
case ::gfx::blur::type::Rotational:
|
|
return -180.0;
|
|
default:
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
double_t gfx::blur::box_factory::get_step_angle(::gfx::blur::type)
|
|
{
|
|
return double_t(0.01);
|
|
}
|
|
|
|
double_t gfx::blur::box_factory::get_max_angle(::gfx::blur::type v)
|
|
{
|
|
switch (v) {
|
|
case ::gfx::blur::type::Directional:
|
|
case ::gfx::blur::type::Rotational:
|
|
return 180.0;
|
|
default:
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
bool gfx::blur::box_factory::is_step_scale_supported(::gfx::blur::type v)
|
|
{
|
|
switch (v) {
|
|
case ::gfx::blur::type::Area:
|
|
case ::gfx::blur::type::Zoom:
|
|
case ::gfx::blur::type::Directional:
|
|
return true;
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
double_t gfx::blur::box_factory::get_min_step_scale_x(::gfx::blur::type)
|
|
{
|
|
return double_t(0.01);
|
|
}
|
|
|
|
double_t gfx::blur::box_factory::get_step_step_scale_x(::gfx::blur::type)
|
|
{
|
|
return double_t(0.01);
|
|
}
|
|
|
|
double_t gfx::blur::box_factory::get_max_step_scale_x(::gfx::blur::type)
|
|
{
|
|
return double_t(1000.0);
|
|
}
|
|
|
|
double_t gfx::blur::box_factory::get_min_step_scale_y(::gfx::blur::type)
|
|
{
|
|
return double_t(0.01);
|
|
}
|
|
|
|
double_t gfx::blur::box_factory::get_step_step_scale_y(::gfx::blur::type)
|
|
{
|
|
return double_t(0.01);
|
|
}
|
|
|
|
double_t gfx::blur::box_factory::get_max_step_scale_y(::gfx::blur::type)
|
|
{
|
|
return double_t(1000.0);
|
|
}
|
|
|
|
std::shared_ptr<::gfx::blur::box_data> gfx::blur::box_factory::data()
|
|
{
|
|
std::unique_lock<std::mutex> ulock(_data_lock);
|
|
std::shared_ptr<::gfx::blur::box_data> data = _data.lock();
|
|
if (!data) {
|
|
data = std::make_shared<::gfx::blur::box_data>();
|
|
_data = data;
|
|
}
|
|
return data;
|
|
}
|
|
|
|
::gfx::blur::box_factory& gfx::blur::box_factory::get()
|
|
{
|
|
static ::gfx::blur::box_factory instance;
|
|
return instance;
|
|
}
|
|
|
|
gfx::blur::box::box() : _data(::gfx::blur::box_factory::get().data()), _size(1.), _step_scale({1., 1.})
|
|
{
|
|
auto gctx = gs::context();
|
|
_rendertarget = std::make_shared<::gs::rendertarget>(GS_RGBA, GS_ZS_NONE);
|
|
_rendertarget2 = std::make_shared<::gs::rendertarget>(GS_RGBA, GS_ZS_NONE);
|
|
}
|
|
|
|
gfx::blur::box::~box() {}
|
|
|
|
void gfx::blur::box::set_input(std::shared_ptr<::gs::texture> texture)
|
|
{
|
|
_input_texture = texture;
|
|
}
|
|
|
|
::gfx::blur::type gfx::blur::box::get_type()
|
|
{
|
|
return ::gfx::blur::type::Area;
|
|
}
|
|
|
|
double_t gfx::blur::box::get_size()
|
|
{
|
|
return _size;
|
|
}
|
|
|
|
void gfx::blur::box::set_size(double_t width)
|
|
{
|
|
_size = width;
|
|
if (_size < 1.0) {
|
|
_size = 1.0;
|
|
}
|
|
if (_size > MAX_BLUR_SIZE) {
|
|
_size = MAX_BLUR_SIZE;
|
|
}
|
|
}
|
|
|
|
void gfx::blur::box::set_step_scale(double_t x, double_t y)
|
|
{
|
|
_step_scale = {x, y};
|
|
}
|
|
|
|
void gfx::blur::box::get_step_scale(double_t& x, double_t& y)
|
|
{
|
|
x = _step_scale.first;
|
|
y = _step_scale.second;
|
|
}
|
|
|
|
double_t gfx::blur::box::get_step_scale_x()
|
|
{
|
|
return _step_scale.first;
|
|
}
|
|
|
|
double_t gfx::blur::box::get_step_scale_y()
|
|
{
|
|
return _step_scale.second;
|
|
}
|
|
|
|
std::shared_ptr<::gs::texture> gfx::blur::box::render()
|
|
{
|
|
auto gctx = gs::context();
|
|
float_t width = float_t(_input_texture->get_width());
|
|
float_t height = float_t(_input_texture->get_height());
|
|
|
|
gs_set_cull_mode(GS_NEITHER);
|
|
gs_enable_color(true, true, true, true);
|
|
gs_enable_depth_test(false);
|
|
gs_depth_function(GS_ALWAYS);
|
|
gs_blend_state_push();
|
|
gs_reset_blend_state();
|
|
gs_enable_blending(false);
|
|
gs_blend_function(GS_BLEND_ONE, GS_BLEND_ZERO);
|
|
gs_enable_stencil_test(false);
|
|
gs_enable_stencil_write(false);
|
|
gs_stencil_function(GS_STENCIL_BOTH, GS_ALWAYS);
|
|
gs_stencil_op(GS_STENCIL_BOTH, GS_ZERO, GS_ZERO, GS_ZERO);
|
|
|
|
// Two Pass Blur
|
|
gs::effect effect = _data->get_effect();
|
|
if (effect) {
|
|
// Pass 1
|
|
effect.get_parameter("pImage").set_texture(_input_texture);
|
|
effect.get_parameter("pImageTexel").set_float2(float_t(1.f / width), 0.f);
|
|
effect.get_parameter("pStepScale").set_float2(float_t(_step_scale.first), float_t(_step_scale.second));
|
|
effect.get_parameter("pSize").set_float(float_t(_size));
|
|
effect.get_parameter("pSizeInverseMul").set_float(float_t(1.0f / (float_t(_size) * 2.0f + 1.0f)));
|
|
|
|
{
|
|
auto op = _rendertarget2->render(uint32_t(width), uint32_t(height));
|
|
gs_ortho(0, 1., 0, 1., 0, 1.);
|
|
while (gs_effect_loop(effect.get_object(), "Draw")) {
|
|
gs_draw_sprite(nullptr, 0, 1, 1);
|
|
}
|
|
}
|
|
|
|
// Pass 2
|
|
effect.get_parameter("pImage").set_texture(_rendertarget2->get_texture());
|
|
effect.get_parameter("pImageTexel").set_float2(0.f, float_t(1.f / height));
|
|
|
|
{
|
|
auto op = _rendertarget->render(uint32_t(width), uint32_t(height));
|
|
gs_ortho(0, 1., 0, 1., 0, 1.);
|
|
while (gs_effect_loop(effect.get_object(), "Draw")) {
|
|
gs_draw_sprite(nullptr, 0, 1, 1);
|
|
}
|
|
}
|
|
}
|
|
|
|
gs_blend_state_pop();
|
|
|
|
return _rendertarget->get_texture();
|
|
}
|
|
|
|
std::shared_ptr<::gs::texture> gfx::blur::box::get()
|
|
{
|
|
return _rendertarget->get_texture();
|
|
}
|
|
|
|
gfx::blur::box_directional::box_directional() : _angle(0) {}
|
|
|
|
::gfx::blur::type gfx::blur::box_directional::get_type()
|
|
{
|
|
return ::gfx::blur::type::Directional;
|
|
}
|
|
|
|
double_t gfx::blur::box_directional::get_angle()
|
|
{
|
|
return D_RAD_TO_DEG(_angle);
|
|
}
|
|
|
|
void gfx::blur::box_directional::set_angle(double_t angle)
|
|
{
|
|
_angle = D_DEG_TO_RAD(angle);
|
|
}
|
|
|
|
std::shared_ptr<::gs::texture> gfx::blur::box_directional::render()
|
|
{
|
|
auto gctx = gs::context();
|
|
float_t width = float_t(_input_texture->get_width());
|
|
float_t height = float_t(_input_texture->get_height());
|
|
|
|
gs_blend_state_push();
|
|
gs_reset_blend_state();
|
|
gs_enable_color(true, true, true, true);
|
|
gs_enable_blending(false);
|
|
gs_enable_depth_test(false);
|
|
gs_enable_stencil_test(false);
|
|
gs_enable_stencil_write(false);
|
|
gs_set_cull_mode(GS_NEITHER);
|
|
gs_depth_function(GS_ALWAYS);
|
|
gs_blend_function(GS_BLEND_ONE, GS_BLEND_ZERO);
|
|
gs_stencil_function(GS_STENCIL_BOTH, GS_ALWAYS);
|
|
gs_stencil_op(GS_STENCIL_BOTH, GS_ZERO, GS_ZERO, GS_ZERO);
|
|
|
|
// One Pass Blur
|
|
gs::effect effect = _data->get_effect();
|
|
if (effect) {
|
|
effect.get_parameter("pImage").set_texture(_input_texture);
|
|
effect.get_parameter("pImageTexel")
|
|
.set_float2(float_t(1. / width * cos(_angle)), float_t(1.f / height * sin(_angle)));
|
|
effect.get_parameter("pStepScale").set_float2(float_t(_step_scale.first), float_t(_step_scale.second));
|
|
effect.get_parameter("pSize").set_float(float_t(_size));
|
|
effect.get_parameter("pSizeInverseMul").set_float(float_t(1.0f / (float_t(_size) * 2.0f + 1.0f)));
|
|
|
|
{
|
|
auto op = _rendertarget->render(uint32_t(width), uint32_t(height));
|
|
gs_ortho(0, 1., 0, 1., 0, 1.);
|
|
while (gs_effect_loop(effect.get_object(), "Draw")) {
|
|
gs_draw_sprite(nullptr, 0, 1, 1);
|
|
}
|
|
}
|
|
}
|
|
|
|
gs_blend_state_pop();
|
|
|
|
return _rendertarget->get_texture();
|
|
}
|
|
|
|
::gfx::blur::type gfx::blur::box_rotational::get_type()
|
|
{
|
|
return ::gfx::blur::type::Rotational;
|
|
}
|
|
|
|
void gfx::blur::box_rotational::set_center(double_t x, double_t y)
|
|
{
|
|
_center.first = x;
|
|
_center.second = y;
|
|
}
|
|
|
|
void gfx::blur::box_rotational::get_center(double_t& x, double_t& y)
|
|
{
|
|
x = _center.first;
|
|
y = _center.second;
|
|
}
|
|
|
|
double_t gfx::blur::box_rotational::get_angle()
|
|
{
|
|
return D_RAD_TO_DEG(_angle);
|
|
}
|
|
|
|
void gfx::blur::box_rotational::set_angle(double_t angle)
|
|
{
|
|
_angle = D_DEG_TO_RAD(angle);
|
|
}
|
|
|
|
std::shared_ptr<::gs::texture> gfx::blur::box_rotational::render()
|
|
{
|
|
auto gctx = gs::context();
|
|
float_t width = float_t(_input_texture->get_width());
|
|
float_t height = float_t(_input_texture->get_height());
|
|
|
|
gs_blend_state_push();
|
|
gs_reset_blend_state();
|
|
gs_enable_color(true, true, true, true);
|
|
gs_enable_blending(false);
|
|
gs_enable_depth_test(false);
|
|
gs_enable_stencil_test(false);
|
|
gs_enable_stencil_write(false);
|
|
gs_set_cull_mode(GS_NEITHER);
|
|
gs_depth_function(GS_ALWAYS);
|
|
gs_blend_function(GS_BLEND_ONE, GS_BLEND_ZERO);
|
|
gs_stencil_function(GS_STENCIL_BOTH, GS_ALWAYS);
|
|
gs_stencil_op(GS_STENCIL_BOTH, GS_ZERO, GS_ZERO, GS_ZERO);
|
|
|
|
// One Pass Blur
|
|
gs::effect effect = _data->get_effect();
|
|
if (effect) {
|
|
effect.get_parameter("pImage").set_texture(_input_texture);
|
|
effect.get_parameter("pImageTexel").set_float2(float_t(1.f / width), float_t(1.f / height));
|
|
effect.get_parameter("pStepScale").set_float2(float_t(_step_scale.first), float_t(_step_scale.second));
|
|
effect.get_parameter("pSize").set_float(float_t(_size));
|
|
effect.get_parameter("pSizeInverseMul").set_float(float_t(1.0f / (float_t(_size) * 2.0f + 1.0f)));
|
|
effect.get_parameter("pAngle").set_float(float_t(_angle / _size));
|
|
effect.get_parameter("pCenter").set_float2(float_t(_center.first), float_t(_center.second));
|
|
|
|
{
|
|
auto op = _rendertarget->render(uint32_t(width), uint32_t(height));
|
|
gs_ortho(0, 1., 0, 1., 0, 1.);
|
|
while (gs_effect_loop(effect.get_object(), "Rotate")) {
|
|
gs_draw_sprite(nullptr, 0, 1, 1);
|
|
}
|
|
}
|
|
}
|
|
|
|
gs_blend_state_pop();
|
|
|
|
return _rendertarget->get_texture();
|
|
}
|
|
|
|
::gfx::blur::type gfx::blur::box_zoom::get_type()
|
|
{
|
|
return ::gfx::blur::type::Zoom;
|
|
}
|
|
|
|
void gfx::blur::box_zoom::set_center(double_t x, double_t y)
|
|
{
|
|
_center.first = x;
|
|
_center.second = y;
|
|
}
|
|
|
|
void gfx::blur::box_zoom::get_center(double_t& x, double_t& y)
|
|
{
|
|
x = _center.first;
|
|
y = _center.second;
|
|
}
|
|
|
|
std::shared_ptr<::gs::texture> gfx::blur::box_zoom::render()
|
|
{
|
|
auto gctx = gs::context();
|
|
float_t width = float_t(_input_texture->get_width());
|
|
float_t height = float_t(_input_texture->get_height());
|
|
|
|
gs_blend_state_push();
|
|
gs_reset_blend_state();
|
|
gs_enable_color(true, true, true, true);
|
|
gs_enable_blending(false);
|
|
gs_enable_depth_test(false);
|
|
gs_enable_stencil_test(false);
|
|
gs_enable_stencil_write(false);
|
|
gs_set_cull_mode(GS_NEITHER);
|
|
gs_depth_function(GS_ALWAYS);
|
|
gs_blend_function(GS_BLEND_ONE, GS_BLEND_ZERO);
|
|
gs_stencil_function(GS_STENCIL_BOTH, GS_ALWAYS);
|
|
gs_stencil_op(GS_STENCIL_BOTH, GS_ZERO, GS_ZERO, GS_ZERO);
|
|
|
|
// One Pass Blur
|
|
gs::effect effect = _data->get_effect();
|
|
if (effect) {
|
|
effect.get_parameter("pImage").set_texture(_input_texture);
|
|
effect.get_parameter("pImageTexel").set_float2(float_t(1.f / width), float_t(1.f / height));
|
|
effect.get_parameter("pStepScale").set_float2(float_t(_step_scale.first), float_t(_step_scale.second));
|
|
effect.get_parameter("pSize").set_float(float_t(_size));
|
|
effect.get_parameter("pSizeInverseMul").set_float(float_t(1.0f / (float_t(_size) * 2.0f + 1.0f)));
|
|
effect.get_parameter("pCenter").set_float2(float_t(_center.first), float_t(_center.second));
|
|
|
|
{
|
|
auto op = _rendertarget->render(uint32_t(width), uint32_t(height));
|
|
gs_ortho(0, 1., 0, 1., 0, 1.);
|
|
while (gs_effect_loop(effect.get_object(), "Zoom")) {
|
|
gs_draw_sprite(nullptr, 0, 1, 1);
|
|
}
|
|
}
|
|
}
|
|
|
|
gs_blend_state_pop();
|
|
|
|
return _rendertarget->get_texture();
|
|
}
|