obs-StreamFX/source/obs/gs/gs-helper.hpp
Michael Fabian 'Xaymar' Dirks 3bf1333c84 project: Restructure of the file system
The number of files in the source directory was a little bit much and just made file naming more complex than it had to be. Therefore all files were moved into subdirectories where it matters.

Filters now reside in source/filters/, Sources in source/sources/, OBS Wrappers in obs/, OBS GS Wrappers in obs/gs/, Transitions will reside in source/transitions, Graphics Helpers will be in gfx/.
2019-02-11 04:03:57 +01:00

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1.6 KiB
C++

/*
* Modern effects for a modern Streamer
* Copyright (C) 2017 Michael Fabian Dirks
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#pragma once
#include <vector>
#include "plugin.hpp"
// OBS
#ifdef _MSC_VER
#pragma warning(push)
#pragma warning(disable : 4201)
#endif
#include <graphics/graphics.h>
#ifdef _MSC_VER
#pragma warning(pop)
#endif
gs_effect_param* gs_effect_get_param(gs_effect_t* effect, const char* name);
bool gs_set_param_int(gs_effect_t* effect, const char* name, int value);
bool gs_set_param_float(gs_effect_t* effect, const char* name, float value);
bool gs_set_param_float2(gs_effect_t* effect, const char* name, vec2* value);
bool gs_set_param_float3(gs_effect_t* effect, const char* name, vec3* value);
bool gs_set_param_float4(gs_effect_t* effect, const char* name, vec4* value);
bool gs_set_param_texture(gs_effect_t* effect, const char* name, gs_texture_t* value);