mirror of
https://github.com/Xaymar/obs-StreamFX
synced 2024-11-30 23:33:02 +00:00
39 lines
1.2 KiB
C++
39 lines
1.2 KiB
C++
/*
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* Modern effects for a modern Streamer
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* Copyright (C) 2017 Michael Fabian Dirks
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#pragma once
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#include <inttypes.h>
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extern "C" {
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#pragma warning( push )
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#pragma warning( disable: 4201 )
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#include <libobs/graphics/vec3.h>
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#pragma warning( pop )
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}
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namespace GS {
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const uint32_t MAXIMUM_UVW_LAYERS = 8u;
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// ToDo: Optimize for use with GS::VertexBuffer so that it doesn't require in-memory copy.
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struct Vertex {
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vec3 position;
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vec3 normal;
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vec3 tangent;
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vec4 uv[MAXIMUM_UVW_LAYERS];
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uint32_t color;
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};
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}
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