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.github project: Version 0.11.0a7 2021-10-24 22:10:13 +02:00
cmake project: Remove undocumented "NVIDIA Face Tracking" feature 2021-10-29 09:26:00 +02:00
data filter/auto-framing: Frame your face, automatically! 2021-10-29 09:26:00 +02:00
media media: Update Icon 2020-12-14 08:08:00 +01:00
source filter/auto-framing: Frame your face, automatically! 2021-10-29 09:26:00 +02:00
templates templates: Don't check for 32-bit OBS Studio 2021-10-18 18:19:49 +02:00
third-party third-party: Update and rename Maxine AR SDK submodule 2021-10-29 09:26:00 +02:00
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.clang-format templates: Add generated configuration file 2020-08-10 02:33:54 +02:00
.clang-tidy cmake: Add support for running clang-tidy 2020-04-18 19:11:53 +02:00
.editorconfig project: Revert to 4-wide tab 2018-09-27 02:44:56 +02:00
.gitignore project: Remove AMD text from gitignore 2017-08-19 23:32:18 +02:00
.gitmodules third-party: Update and rename Maxine AR SDK submodule 2021-10-29 09:26:00 +02:00
AUTHORS.md AUTHORS: Add Authors file 2019-04-23 17:54:18 +02:00
CMakeLists.txt filter/auto-framing: Frame your face, automatically! 2021-10-29 09:26:00 +02:00
CODEOWNERS examples: Add 'Bulge/Pinch', 'Wave' and 'ZigZag' 2021-10-16 13:26:59 +02:00
CONTRIBUTING.md project: Update README.md and CONTRIBUTING.md 2020-03-31 15:48:09 +02:00
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LICENSE GPLv2 and gitignore 2017-06-28 23:20:50 +02:00
README.md project: Add new logo 2020-04-19 23:00:47 +02:00

StreamFX Logo

StreamFX

StreamFX is a plugin to libOBS (OBS Studio, StreamElements OBS Live) that adds new sources, filters and transitions to give you the ability to drastically improve your stream and recording setup past what was possible in OBS Studio until now. Whether it is blurring out a region, moving something in 3D, or just writing your own shaders as a new transition, source or filter - StreamFX has it all.

CI Crowdin

Support the StreamFX project!

Like any other free project, StreamFX relies on donations to be continuously developed and stay free. If StreamFX helped you, consider helping the StreamFX project by making a one time donation via PayPal, or a continuous donation via Patreon or Github Sponsors!

Contributing

There's two ways you can directly contribute to the project. One is by submitting translations into your language on Crowdin, and the other is by contributing code to the project.