mirror of
https://github.com/Xaymar/obs-StreamFX
synced 2024-11-27 22:03:01 +00:00
61 lines
1.9 KiB
C++
61 lines
1.9 KiB
C++
// AUTOGENERATED COPYRIGHT HEADER START
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// Copyright (C) 2020-2023 Michael Fabian 'Xaymar' Dirks <info@xaymar.com>
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// AUTOGENERATED COPYRIGHT HEADER END
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#pragma once
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#include "common.hpp"
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#include "gfx/shader/gfx-shader.hpp"
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#include "obs/gs/gs-rendertarget.hpp"
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#include "obs/obs-source-factory.hpp"
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#include "plugin.hpp"
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namespace streamfx::transition::shader {
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class shader_instance : public obs::source_instance {
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std::shared_ptr<streamfx::gfx::shader::shader> _fx;
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public:
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shader_instance(obs_data_t* data, obs_source_t* self);
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virtual ~shader_instance();
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virtual uint32_t get_width() override;
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virtual uint32_t get_height() override;
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void properties(obs_properties_t* props);
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virtual void load(obs_data_t* data) override;
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virtual void update(obs_data_t* data) override;
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virtual void video_tick(float_t sec_since_last) override;
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virtual void video_render(gs_effect_t* effect) override;
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void transition_render(gs_texture_t* a, gs_texture_t* b, float_t t, uint32_t cx, uint32_t cy);
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virtual bool audio_render(uint64_t* ts_out, struct obs_source_audio_mix* audio_output, uint32_t mixers, std::size_t channels, std::size_t sample_rate) override;
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virtual void transition_start() override;
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virtual void transition_stop() override;
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};
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class shader_factory : public obs::source_factory<streamfx::transition::shader::shader_factory, transition::shader::shader_instance> {
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public:
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shader_factory();
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virtual ~shader_factory();
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virtual const char* get_name() override;
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virtual void get_defaults2(obs_data_t* data) override;
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virtual obs_properties_t* get_properties2(transition::shader::shader_instance* data) override;
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#ifdef ENABLE_FRONTEND
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static bool on_manual_open(obs_properties_t* props, obs_property_t* property, void* data);
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#endif
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public: // Singleton
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static void initialize();
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static void finalize();
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static std::shared_ptr<shader_factory> get();
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};
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} // namespace streamfx::transition::shader
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