obs-StreamFX/source/gfx/lut/gfx-lut.cpp
Michael Fabian 'Xaymar' Dirks f396f52054 gfx/lut: Add a simple but efficient LUT producer and consumer
For simple image and video editing, LUTs (Look-Up Tables) are vastly superior to running the entire editing operation on each pixel - especially if all the processing can be done inside a single shader.

Due to the post-processing requirements for our LUTs, we are limited to 8 bits per channel - though clever use of the unused Alpha channel may result in additional space. For our purposes however, this is definitely enough.
2021-02-06 16:22:22 +01:00

75 lines
2.5 KiB
C++

// Copyright (c) 2021 Michael Fabian Dirks <info@xaymar.com>
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// SOFTWARE.
#include "gfx-lut.hpp"
#include <mutex>
#include "obs/gs/gs-helper.hpp"
#include "plugin.hpp"
using namespace streamfx;
#define LOCAL_PREFIX "<gfx::lut::data> "
std::shared_ptr<gfx::lut::data> gfx::lut::data::instance()
{
static std::weak_ptr<gfx::lut::data> _instance;
static std::mutex _mutex;
std::lock_guard<std::mutex> lock(_mutex);
auto reference = _instance.lock();
if (!reference) {
reference = std::shared_ptr<gfx::lut::data>(new gfx::lut::data());
_instance = reference;
}
return reference;
}
gfx::lut::data::data() : _producer_effect(), _consumer_effect()
{
auto gctx = gs::context();
std::filesystem::path lut_producer_path = streamfx::data_file_path("effects/lut-producer.effect");
if (std::filesystem::exists(lut_producer_path)) {
try {
_producer_effect = std::make_shared<gs::effect>(lut_producer_path);
} catch (std::exception const& ex) {
DLOG_ERROR(LOCAL_PREFIX "Loading LUT Producer effect failed: %s", ex.what());
}
}
std::filesystem::path lut_consumer_path = streamfx::data_file_path("effects/lut-consumer.effect");
if (std::filesystem::exists(lut_consumer_path)) {
try {
_consumer_effect = std::make_shared<gs::effect>(lut_consumer_path);
} catch (std::exception const& ex) {
DLOG_ERROR(LOCAL_PREFIX "Loading LUT Consumer effect failed: %s", ex.what());
}
}
}
gfx::lut::data::~data()
{
auto gctx = gs::context();
_producer_effect.reset();
_consumer_effect.reset();
}