mirror of
https://github.com/Xaymar/obs-StreamFX
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26a58645a7
Scaling is now fully supported for Floats and Integers, which allows much higher precision inputs, or upscaling to a different range. Complex functions for scaling are not supported as those would be a scripting thing and should be kept as that (OBS Studio has built in Lua scripting). Additionally, enumerations are now correctly loaded with data. Related #5 |
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gfx-shader-param-audio.cpp | ||
gfx-shader-param-audio.hpp | ||
gfx-shader-param-basic.cpp | ||
gfx-shader-param-basic.hpp | ||
gfx-shader-param-matrix.cpp | ||
gfx-shader-param-matrix.hpp | ||
gfx-shader-param-texture.cpp | ||
gfx-shader-param-texture.hpp | ||
gfx-shader-param.cpp | ||
gfx-shader-param.hpp | ||
gfx-shader.cpp | ||
gfx-shader.hpp |