mirror of
https://github.com/Xaymar/obs-StreamFX
synced 2024-11-30 23:33:02 +00:00
3bf1333c84
The number of files in the source directory was a little bit much and just made file naming more complex than it had to be. Therefore all files were moved into subdirectories where it matters. Filters now reside in source/filters/, Sources in source/sources/, OBS Wrappers in obs/, OBS GS Wrappers in obs/gs/, Transitions will reside in source/transitions, Graphics Helpers will be in gfx/.
57 lines
1.9 KiB
C++
57 lines
1.9 KiB
C++
/*
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* Modern effects for a modern Streamer
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* Copyright (C) 2018 Michael Fabian Dirks
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "obs-audio-capture.hpp"
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void obs::audio_capture::audio_capture_cb(void* data, obs_source_t*, const struct audio_data* audio, bool muted)
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{
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auto self = reinterpret_cast<obs::audio_capture*>(data);
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if (self->on.data) {
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self->on.data(self->m_self, audio, muted);
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}
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}
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void obs::audio_capture::on_data_listen()
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{
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if (this->m_self) {
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obs_source_add_audio_capture_callback(this->m_self->get(), audio_capture_cb, this);
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}
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}
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void obs::audio_capture::on_data_silence()
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{
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if (this->m_self) {
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obs_source_remove_audio_capture_callback(this->m_self->get(), audio_capture_cb, this);
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}
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}
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obs::audio_capture::audio_capture(obs_source_t* source)
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{
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this->m_self = std::make_shared<obs::source>(source, true, true);
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this->on.data.set_listen_callback(std::bind(&obs::audio_capture::on_data_listen, this));
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this->on.data.set_silence_callback(std::bind(&obs::audio_capture::on_data_silence, this));
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}
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obs::audio_capture::audio_capture(std::shared_ptr<obs::source> source) : audio_capture(source->get()) {}
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obs::audio_capture::~audio_capture()
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{
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on.data.clear();
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this->m_self.reset();
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}
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