mirror of
https://github.com/Xaymar/obs-StreamFX
synced 2024-11-24 12:25:11 +00:00
4983e0ca06
This unifies the logic in GS::IndexBuffer and GS::VertexBuffer so that both can take the same amount of vertices. Additionally the limit for vertices was increased to 16777216 from 65536 to allow for proper models to be stored.
64 lines
1.9 KiB
C++
64 lines
1.9 KiB
C++
/*
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* Modern effects for a modern Streamer
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* Copyright (C) 2017 Michael Fabian Dirks
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "gs-indexbuffer.h"
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#include "gs-limits.h"
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extern "C" {
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#pragma warning( push )
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#pragma warning( disable: 4201 )
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#include <libobs/obs.h>
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#pragma warning( pop )
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}
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GS::IndexBuffer::IndexBuffer(uint32_t maximumVertices) {
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this->reserve(maximumVertices);
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obs_enter_graphics();
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m_indexBuffer = gs_indexbuffer_create(gs_index_type::GS_UNSIGNED_LONG, this->data(), maximumVertices, GS_DYNAMIC);
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obs_leave_graphics();
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}
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GS::IndexBuffer::IndexBuffer() : IndexBuffer(MAXIMUM_VERTICES) {}
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GS::IndexBuffer::IndexBuffer(IndexBuffer& other) : IndexBuffer((uint32_t)other.size()) {
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std::copy(other.begin(), other.end(), this->end());
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}
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GS::IndexBuffer::IndexBuffer(std::vector<uint32_t>& other) : IndexBuffer((uint32_t)other.size()) {
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std::copy(other.begin(), other.end(), this->end());
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}
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GS::IndexBuffer::~IndexBuffer() {
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obs_enter_graphics();
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gs_indexbuffer_destroy(m_indexBuffer);
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obs_leave_graphics();
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}
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gs_indexbuffer_t* GS::IndexBuffer::get() {
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return get(true);
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}
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gs_indexbuffer_t* GS::IndexBuffer::get(bool refreshGPU) {
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if (refreshGPU) {
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obs_enter_graphics();
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gs_indexbuffer_flush(m_indexBuffer);
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obs_leave_graphics();
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}
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return m_indexBuffer;
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}
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