mirror of
https://github.com/Xaymar/obs-StreamFX
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6e1566386e
- Use auto in places where code clarity is improved or identical. - Replace trivial constructors and destructors with default. - Use true random for random generation. - Use std::string_view where it is valid to do so. - Apply const where it is valid to do so. - Use references where it is valid to do so. - Manually optimize memory usage with std::move and std::copy. - Opt for memory efficient containers where the size is known ahead of time. Signed-off-by: lainon <GermanAizek@yandex.ru>
39 lines
1.4 KiB
C++
39 lines
1.4 KiB
C++
/*
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* Modern effects for a modern Streamer
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* Copyright (C) 2019 Michael Fabian Dirks
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#pragma once
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#include "common.hpp"
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#include "gs-effect-pass.hpp"
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namespace streamfx::obs::gs {
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class effect_technique : public std::shared_ptr<gs_technique_t> {
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std::shared_ptr<gs_effect_t> _parent;
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public:
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effect_technique(gs_technique_t* technique, std::shared_ptr<gs_effect_t> parent = nullptr);
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~effect_technique();
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std::string name();
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std::size_t count_passes();
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streamfx::obs::gs::effect_pass get_pass(std::size_t idx);
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streamfx::obs::gs::effect_pass get_pass(std::string_view name);
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bool has_pass(std::string_view name);
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};
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} // namespace streamfx::obs::gs
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