mirror of
https://github.com/Xaymar/obs-StreamFX
synced 2024-11-30 07:13:01 +00:00
4cf2a399f4
These now include all history, which has fixed some headers that used to be wrong.
41 lines
1.3 KiB
C++
41 lines
1.3 KiB
C++
// AUTOGENERATED COPYRIGHT HEADER START
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// Copyright (C) 2020-2023 Michael Fabian 'Xaymar' Dirks <info@xaymar.com>
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// AUTOGENERATED COPYRIGHT HEADER END
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#pragma once
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#include "obs/gs/gs-effect.hpp"
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#include "obs/gs/gs-vertexbuffer.hpp"
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#include "warning-disable.hpp"
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#include <memory>
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#include "warning-enable.hpp"
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namespace streamfx::gfx {
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class util {
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std::shared_ptr<::streamfx::obs::gs::effect> _effect;
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std::shared_ptr<::streamfx::obs::gs::vertex_buffer> _point_vb;
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std::shared_ptr<::streamfx::obs::gs::vertex_buffer> _line_vb;
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std::shared_ptr<::streamfx::obs::gs::vertex_buffer> _arrow_vb;
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std::shared_ptr<::streamfx::obs::gs::vertex_buffer> _quad_vb;
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std::shared_ptr<::streamfx::obs::gs::vertex_buffer> _fstri_vb;
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public /* Singleton */:
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static std::shared_ptr<streamfx::gfx::util> get();
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private:
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util();
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public:
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~util();
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void draw_point(float x, float y, uint32_t color = 0xFFFFFFFF);
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void draw_line(float x, float y, float x2, float y2, uint32_t color = 0xFFFFFFFF);
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void draw_arrow(float x, float y, float x2, float y2, float w = 0., uint32_t color = 0xFFFFFFFF);
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void draw_rectangle(float x, float y, float w, float h, bool frame, uint32_t color = 0xFFFFFFFF);
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void draw_fullscreen_triangle();
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};
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} // namespace streamfx::gfx
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