mirror of
https://github.com/Xaymar/obs-StreamFX
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135 lines
3.9 KiB
C++
135 lines
3.9 KiB
C++
/*
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* Modern effects for a modern Streamer
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* Copyright (C) 2017 Michael Fabian Dirks
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#pragma once
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#include <inttypes.h>
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#include <math.h>
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#include <string>
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#include <utility>
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// OBS
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#include <graphics/vec2.h>
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#include <graphics/vec3.h>
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#include <graphics/vec4.h>
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// Constants
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#define PI 3.1415926535897932384626433832795
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#define PI2 6.283185307179586476925286766559
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#define PI2_SQROOT 2.506628274631000502415765284811
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inline double_t Gaussian1D(double_t x, double_t o)
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{
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double_t c = (x / o);
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double_t b = exp(-0.5 * c * c);
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double_t a = (1.0 / (o * PI2_SQROOT));
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return a * b;
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}
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inline double_t Bilateral1D(double_t x, double_t o)
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{
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double_t c = (x / 0);
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double_t d = c * c;
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double_t b = exp(-0.5 * d) / o;
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return 0.39894 * b; // Seems to be (1.0 / (1 * PI2_SQROOT)) * b, otherwise no difference from Gaussian Blur
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}
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inline size_t GetNearestPowerOfTwoAbove(size_t v)
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{
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return 1ull << size_t(ceil(log10(double(v)) / log10(2.0)));
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}
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inline size_t GetNearestPowerOfTwoBelow(size_t v)
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{
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return 1ull << size_t(floor(log10(double(v)) / log10(2.0)));
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}
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namespace util {
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__declspec(align(16)) struct vec3a : public vec3 {
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static void* vec3a::operator new(size_t count);
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static void* vec3a::operator new[](size_t count);
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static void vec3a::operator delete(void* p);
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static void vec3a::operator delete[](void* p);
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};
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__declspec(align(16)) struct vec4a : public vec4 {
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static void* vec4a::operator new(size_t count);
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static void* vec4a::operator new[](size_t count);
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static void vec4a::operator delete(void* p);
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static void vec4a::operator delete[](void* p);
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};
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std::pair<int64_t, int64_t> SizeFromString(std::string text, bool allowSquare = true);
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namespace math {
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// Proven by tests to be the fastest implementation on Intel and AMD CPUs.
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// Ranking: log10, loop < bitscan < pow
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// loop and log10 trade blows, usually almost identical.
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// loop is used for integers, log10 for anything else.
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template<typename T>
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inline bool is_power_of_two(T v)
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{
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return T(1ull << uint64_t(floor(log10(T(v)) / log10(2.0)))) == v;
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};
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template<typename T>
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inline bool is_power_of_two_loop(T v)
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{
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bool have_bit = false;
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for (size_t index = 0; index < (sizeof(T) * 8); index++) {
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bool cur = (v & (1ull << index)) != 0;
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if (cur) {
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if (have_bit)
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return false;
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have_bit = true;
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}
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}
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return true;
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}
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#pragma push_macro("is_power_of_two_as_loop")
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#define is_power_of_two_as_loop(x) \
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template<> \
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inline bool is_power_of_two(x v) \
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{ \
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return is_power_of_two_loop(v); \
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};
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is_power_of_two_as_loop(int8_t);
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is_power_of_two_as_loop(uint8_t);
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is_power_of_two_as_loop(int16_t);
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is_power_of_two_as_loop(uint16_t);
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is_power_of_two_as_loop(int32_t);
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is_power_of_two_as_loop(uint32_t);
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is_power_of_two_as_loop(int64_t);
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is_power_of_two_as_loop(uint64_t);
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#undef is_power_of_two_as_loop
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#pragma pop_macro("is_power_of_two_as_loop")
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template<typename T>
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inline uint64_t get_power_of_two_exponent_floor(T v)
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{
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return uint64_t(floor(log10(T(v)) / log10(2.0)));
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}
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template<typename T>
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inline uint64_t get_power_of_two_exponent_ceil(T v)
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{
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return uint64_t(ceil(log10(T(v)) / log10(2.0)));
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}
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} // namespace math
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} // namespace util
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