mirror of https://github.com/Xaymar/obs-StreamFX
fb024cad73
Asynchronous rendering allows the GPU to perform work while the CPU performs other work, and is significantly faster than lockstep immediate rendering. By reusing existing render targets we can see a performance improvement of up to 500%, while still doing the same things. |
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.. | ||
gfx-blur-base.cpp | ||
gfx-blur-base.hpp | ||
gfx-blur-box-linear.cpp | ||
gfx-blur-box-linear.hpp | ||
gfx-blur-box.cpp | ||
gfx-blur-box.hpp | ||
gfx-blur-dual-filtering.cpp | ||
gfx-blur-dual-filtering.hpp | ||
gfx-blur-gaussian-linear.cpp | ||
gfx-blur-gaussian-linear.hpp | ||
gfx-blur-gaussian.cpp | ||
gfx-blur-gaussian.hpp |