obs-StreamFX/source/obs/gs/gs-vertex.hpp
Michael Fabian 'Xaymar' Dirks 59fa1d36d7 common: Common header include for improved platform support
This header includes all common data between headers used in the plugin. This should improve cross-platform compiling support whenever possible, as all platform-dependent common includes and defines can be done here.
2020-04-02 17:02:01 +02:00

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/*
* Modern effects for a modern Streamer
* Copyright (C) 2017 Michael Fabian Dirks
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#pragma once
#include "common.hpp"
#include <xmmintrin.h>
#include "gs-limits.hpp"
namespace gs {
struct vertex {
vec3* position;
vec3* normal;
vec3* tangent;
uint32_t* color;
vec4* uv[MAXIMUM_UVW_LAYERS];
vertex();
vertex(vec3* p, vec3* n, vec3* t, uint32_t* col, vec4* uv[MAXIMUM_UVW_LAYERS]);
~vertex();
private:
bool _has_store;
void* _store;
};
} // namespace gs