mirror of
https://github.com/Xaymar/obs-StreamFX
synced 2024-11-14 15:55:07 +00:00
be4d42312d
Clang on Windows and Clang on Linux behave differently, and of course GCC on Windows (MinGW) and GCC on Linux do too. This is the point where using either compiler on either platform should successfully compile the project without any issues. Clang and GCC have a ton of warnings however, which definitely need to be fixed in the near future. Some of them are great warnings, like old C style casts, others are non-sense like suggest brackets. Fixes #47 Fixes #60
109 lines
3.4 KiB
C++
109 lines
3.4 KiB
C++
/*
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* Modern effects for a modern Streamer
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* Copyright (C) 2017 Michael Fabian Dirks
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#pragma once
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#include <memory>
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#include <string>
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#include "obs/gs/gs-effect.hpp"
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#include "plugin.hpp"
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// OBS
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#ifdef _MSC_VER
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#pragma warning(push)
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#pragma warning(disable : 4201)
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#endif
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#include <obs-source.h>
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#include <util/platform.h>
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#ifdef _MSC_VER
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#pragma warning(pop)
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#endif
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#define S_FILTER_DISPLACEMENT "Filter.Displacement"
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#define S_FILTER_DISPLACEMENT_FILE "Filter.Displacement.File"
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#define S_FILTER_DISPLACEMENT_FILE_TYPES "Filter.Displacement.File.Types"
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#define S_FILTER_DISPLACEMENT_RATIO "Filter.Displacement.Ratio"
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#define S_FILTER_DISPLACEMENT_SCALE "Filter.Displacement.Scale"
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namespace filter {
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namespace displacement {
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class displacement_factory {
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obs_source_info sourceInfo;
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public: // Singleton
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static void initialize();
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static void finalize();
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static std::shared_ptr<displacement_factory> get();
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public:
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displacement_factory();
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~displacement_factory();
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static const char* get_name(void*);
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static void* create(obs_data_t*, obs_source_t*);
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static void destroy(void*);
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static uint32_t get_width(void*);
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static uint32_t get_height(void*);
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static void get_defaults(obs_data_t*);
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static obs_properties_t* get_properties(void*);
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static void update(void*, obs_data_t*);
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static void activate(void*);
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static void deactivate(void*);
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static void show(void*);
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static void hide(void*);
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static void video_tick(void*, float);
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static void video_render(void*, gs_effect_t*);
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};
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class displacement_instance {
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obs_source_t* m_self;
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float_t m_timer;
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// Rendering
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std::shared_ptr<gs::effect> m_effect;
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float_t m_distance;
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vec2 m_displacement_scale;
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// Displacement Map
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std::string m_file_name;
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std::shared_ptr<gs::texture> m_file_texture;
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time_t m_file_create_time;
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time_t m_file_modified_time;
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size_t m_file_size;
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void validate_file_texture(std::string file);
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public:
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displacement_instance(obs_data_t*, obs_source_t*);
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~displacement_instance();
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void update(obs_data_t*);
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uint32_t get_width();
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uint32_t get_height();
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void activate();
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void deactivate();
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void show();
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void hide();
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void video_tick(float);
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void video_render(gs_effect_t*);
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std::string get_file();
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};
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} // namespace displacement
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} // namespace filter
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