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011bee032a
While the previous method worked, it matches no other implementation including a reference implementation. The new implementation almost perfectly matches the reference implementation and uses oversampling to achieve the goal. This has the downside of limiting the blur size to just 64, but it is necessary in order to achieve correct results. Fixes #573 |
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.. | ||
gfx-blur-base.cpp | ||
gfx-blur-base.hpp | ||
gfx-blur-box-linear.cpp | ||
gfx-blur-box-linear.hpp | ||
gfx-blur-box.cpp | ||
gfx-blur-box.hpp | ||
gfx-blur-dual-filtering.cpp | ||
gfx-blur-dual-filtering.hpp | ||
gfx-blur-gaussian-linear.cpp | ||
gfx-blur-gaussian-linear.hpp | ||
gfx-blur-gaussian.cpp | ||
gfx-blur-gaussian.hpp |