Advanced="Advanced Options" Manual.Open="Open Manual" Channel.Red="Red" Channel.Green="Green" Channel.Blue="Blue" Channel.Alpha="Alpha" FileType.Image="Image" FileType.Images="Images" FileType.Video="Video" FileType.Videos="Videos" FileType.Sound="Sound" FileType.Sounds="Sounds" FileType.Effect="Effect" FileType.Effects="Effects" SourceType.Source="Source" SourceType.Scene="Scene" State.Disabled="Disabled" State.Enabled="Enabled" State.Manual="Manual" State.Automatic="Automatic" State.Default="Default" UI.Menu="StreamFX" UI.Menu.Wiki="Read the Wiki" UI.Menu.Support="Help && Support" UI.Menu.Website="Visit the StreamFX Website" UI.Menu.About="About StreamFX" UI.About.Title="About StreamFX" UI.About.Text="

StreamFX is made possible by all the supporters on Patreon, on Github Sponsors, and anyone donating through PayPal. Additional thanks go out to all the translators helping out with the localisation on Crowdin. You all are amazing!

" UI.About.Role.Contributor="Contributor" UI.About.Role.Translator="Translator" UI.About.Role.Supporter="Supporter" UI.About.Version="Version:" UI.Updater.Dialog.Title="StreamFX Version %s is now available!" UI.Updater.Dialog.Text="A new version of StreamFX is available to download." UI.Updater.Dialog.Version.Current="Current Version:" UI.Updater.Dialog.Version.Latest="Latest Version:" UI.Updater.Dialog.Button.Ok="Open Download Page" UI.Updater.Dialog.Button.Cancel="Remind me later" UI.Updater.GitHubPermission.Title="StreamFX requires your permission to connect to GitHub!" UI.Updater.GitHubPermission.Text="In order to provide manual or automated update checking, StreamFX relies on the GitHub API to retrieve the latest information.
Please read the Github Privacy Statement, and click 'OK' if you agree, or 'Cancel' if you disagree." UI.Updater.Menu.CheckForUpdates="Check for Updates" UI.Updater.Menu.CheckForUpdates.Automatically="Automatically check for Updates" UI.Updater.Menu.Channel="Update Channel" UI.Updater.Menu.Channel.Alpha="Alpha" Encoder.AOM.AV1.Encoder.CPUUsage.3="Slow" Encoder.AOM.AV1.Encoder.CPUUsage.4="Medium" Encoder.AOM.AV1.Encoder.CPUUsage.5="Fast" Encoder.AOM.AV1.Encoder.Profile="Profile" Encoder.AOM.AV1.KeyFrames.IntervalType="Interval Type" Encoder.AOM.AV1.KeyFrames.IntervalType.Frames="Frames" Encoder.AOM.AV1.KeyFrames.IntervalType.Seconds="Seconds" Encoder.AOM.AV1.KeyFrames.Interval="Interval" Encoder.AOM.AV1.RateControl.Mode="Mode" Encoder.AOM.AV1.RateControl.Limits="Limits" Encoder.AOM.AV1.RateControl.Limits.Quality="Quality" Encoder.AOM.AV1.RateControl.Buffer.Size="Size" Encoder.FFmpeg.KeyFrames.IntervalType="Interval Type" Encoder.FFmpeg.KeyFrames.IntervalType.Frames="Frames" Encoder.FFmpeg.KeyFrames.IntervalType.Seconds="Seconds" Encoder.FFmpeg.KeyFrames.Interval="Interval" Encoder.FFmpeg.AMF.Preset="Preset" Encoder.FFmpeg.AMF.Preset.Quality="Quality" Encoder.FFmpeg.AMF.RateControl="Rate Control Options" Encoder.FFmpeg.AMF.RateControl.Mode="Mode" Encoder.FFmpeg.AMF.RateControl.Mode.CQP="Constant Quantisation Parameter" Encoder.FFmpeg.AMF.RateControl.Mode.CBR="Constant Bitrate" Encoder.FFmpeg.AMF.RateControl.LookAhead="Look Ahead" Encoder.FFmpeg.AMF.RateControl.Limits="Limits" Encoder.FFmpeg.AMF.RateControl.Limits.BufferSize="Buffer Size" Encoder.FFmpeg.AMF.RateControl.Limits.Bitrate.Target="Target Bitrate" Encoder.FFmpeg.AMF.RateControl.Limits.Bitrate.Maximum="Maximum Bitrate" Encoder.FFmpeg.AMF.RateControl.QP="Quantisation Parameters" Encoder.FFmpeg.AMF.RateControl.QP.I="I-Frame QP" Encoder.FFmpeg.AMF.RateControl.QP.P="P-Frame QP" Encoder.FFmpeg.AMF.RateControl.QP.B="B-Frame QP" Encoder.FFmpeg.AMF.Other="Other Options" Encoder.FFmpeg.AMF.Other.BFrames="Maximum B-Frames" Encoder.FFmpeg.AMF.Other.ReferenceFrames="Reference Frames" Encoder.FFmpeg.NVENC.Preset="Preset" Encoder.FFmpeg.NVENC.Preset.default="Default" Encoder.FFmpeg.NVENC.Preset.slow="Slow" Encoder.FFmpeg.NVENC.Preset.medium="Medium" Encoder.FFmpeg.NVENC.Preset.fast="Fast" Encoder.FFmpeg.NVENC.RateControl="Rate Control Options" Encoder.FFmpeg.NVENC.RateControl.Mode="Mode" Encoder.FFmpeg.NVENC.RateControl.Mode.constqp="Constant Quantisation Parameter" Encoder.FFmpeg.NVENC.RateControl.Mode.cbr="Constant Bitrate" Encoder.FFmpeg.NVENC.RateControl.LookAhead="Look Ahead" Encoder.FFmpeg.NVENC.RateControl.Limits="Limits" Encoder.FFmpeg.NVENC.RateControl.Limits.BufferSize="Buffer Size" Encoder.FFmpeg.NVENC.RateControl.Limits.Bitrate.Target="Target Bitrate" Encoder.FFmpeg.NVENC.RateControl.Limits.Bitrate.Maximum="Maximum Bitrate" Encoder.FFmpeg.NVENC.RateControl.QP="Quantisation Parameters" Encoder.FFmpeg.NVENC.RateControl.QP.I="I-Frame QP" Encoder.FFmpeg.NVENC.RateControl.QP.P="P-Frame QP" Encoder.FFmpeg.NVENC.RateControl.QP.B="B-Frame QP" Encoder.FFmpeg.NVENC.Other="Other Options" Encoder.FFmpeg.NVENC.Other.BFrames="Maximum B-Frames" Encoder.FFmpeg.NVENC.Other.ReferenceFrames="Reference Frames" Blur.Type.Box="Box" Blur.Type.BoxLinear="Box Linear" Blur.Type.Gaussian="Gaussian" Blur.Type.GaussianLinear="Gaussian Linear" Blur.Type.DualFiltering="Dual Filtering" Blur.Subtype.Area="Area" Blur.Subtype.Directional="Directional" Blur.Subtype.Rotational="Rotational" Blur.Subtype.Zoom="Zoom" Shader="Shader" Shader.Refresh="Refresh Options and Parameters" Shader.Shader="Shader Options" Shader.Shader.File="File" Shader.Shader.Technique="Technique" Shader.Shader.Size="Size" Shader.Shader.Size.Width="Width" Shader.Shader.Size.Height="Height" Shader.Shader.Seed="Randomisation Seed" Shader.Parameters="Shader Parameters" Shader.Parameter.Texture.Type="Type" Shader.Parameter.Texture.Type.File="File" Shader.Parameter.Texture.Type.Source="Source" Shader.Parameter.Texture.File="File" Shader.Parameter.Texture.Source="Source" Filter.Shader="Shader" Source.Shader="Shader" Transition.Shader="Shader" Filter.AutoFraming.Tracking.Mode="Mode" Filter.AutoFraming.Framing.Offset="Offset" Filter.Blur="Blur" Filter.Blur.Type="Type" Filter.Blur.Subtype="Subtype" Filter.Blur.Size="Size" Filter.Blur.Angle="Angle (Degrees)" Filter.Blur.Center.X="Center (X) (Percent)" Filter.Blur.Center.Y="Center (Y) (Percent)" Filter.Blur.StepScale="Step Scaling" Filter.Blur.StepScale.X="Step Scale X" Filter.Blur.StepScale.Y="Step Scale Y" Filter.Blur.Mask="Apply a Mask" Filter.Blur.Mask.Type="Mask Type" Filter.Blur.Mask.Type.Region="Region" Filter.Blur.Mask.Type.Image="Image" Filter.Blur.Mask.Type.Source="Source" Filter.Blur.Mask.Region.Left="Left Edge" Filter.Blur.Mask.Region.Top="Top Edge" Filter.Blur.Mask.Region.Right="Right Edge" Filter.Blur.Mask.Region.Bottom="Bottom Edge" Filter.Blur.Mask.Region.Feather="Feather Area" Filter.Blur.Mask.Region.Feather.Shift="Feather Shift" Filter.Blur.Mask.Region.Invert="Invert Region" Filter.Blur.Mask.Image="Image Mask" Filter.Blur.Mask.Source="Source Mask" Filter.Blur.Mask.Color="Mask Color Filter" Filter.Blur.Mask.Alpha="Mask Alpha Filter" Filter.Blur.Mask.Multiplier="Mask Multiplier" Filter.ColorGrade="Color Grading" Filter.ColorGrade.Lift="Lift" Filter.ColorGrade.Lift.Red="Red Lift" Filter.ColorGrade.Lift.Green="Green Lift" Filter.ColorGrade.Lift.Blue="Blue Lift" Filter.ColorGrade.Lift.All="All Lift" Filter.ColorGrade.Gamma="Gamma" Filter.ColorGrade.Gamma.Red="Red Gamma" Filter.ColorGrade.Gamma.Green="Green Gamma" Filter.ColorGrade.Gamma.Blue="Blue Gamma" Filter.ColorGrade.Gamma.All="All Gamma" Filter.ColorGrade.Gain="Gain" Filter.ColorGrade.Gain.Red="Red Gain" Filter.ColorGrade.Gain.Green="Green Gain" Filter.ColorGrade.Gain.Blue="Blue Gain" Filter.ColorGrade.Gain.All="All Gain" Filter.ColorGrade.Offset="Offset" Filter.ColorGrade.Offset.Red="Red Offset" Filter.ColorGrade.Offset.Green="Green Offset" Filter.ColorGrade.Offset.Blue="Blue Offset" Filter.ColorGrade.Offset.All="All Offset" Filter.ColorGrade.Tint="Tint" Filter.ColorGrade.Tint.Detection="Tint Luma Detection Method" Filter.ColorGrade.Tint.Detection.HSV="Hue Saturation Value" Filter.ColorGrade.Tint.Detection.HSL="Hue Saturation Lightness" Filter.ColorGrade.Tint.Detection.YUV.SDR="Luma Chroma (BT.709 SDR)" Filter.ColorGrade.Tint.Mode="Tint Luma Mode" Filter.ColorGrade.Tint.Mode.Linear="Linear" Filter.ColorGrade.Tint.Mode.Exp="Exp" Filter.ColorGrade.Tint.Mode.Exp2="Exp2" Filter.ColorGrade.Tint.Mode.Log="Log" Filter.ColorGrade.Tint.Mode.Log10="Log10" Filter.ColorGrade.Tint.Exponent="Tint Luma Exponent" Filter.ColorGrade.Tint.Shadow.Red="Shadow Red Tint" Filter.ColorGrade.Tint.Shadow.Green="Shadow Green Tint" Filter.ColorGrade.Tint.Shadow.Blue="Shadow Blue Tint" Filter.ColorGrade.Tint.Midtone.Red="Midtone Red Tint" Filter.ColorGrade.Tint.Midtone.Green="Midtone Green Tint" Filter.ColorGrade.Tint.Midtone.Blue="Midtone Blue Tint" Filter.ColorGrade.Tint.Highlight.Red="Highlight Red Tint" Filter.ColorGrade.Tint.Highlight.Green="Highlight Green Tint" Filter.ColorGrade.Tint.Highlight.Blue="Highlight Blue Tint" Filter.ColorGrade.Correction="Color Correction" Filter.ColorGrade.Correction.Hue="Hue Shift" Filter.ColorGrade.Correction.Saturation="Saturation" Filter.ColorGrade.Correction.Lightness="Lightness" Filter.ColorGrade.Correction.Contrast="Contrast" Filter.ColorGrade.RenderMode="Render Mode" Filter.ColorGrade.RenderMode.Direct="Direct Rendering" Filter.ColorGrade.RenderMode.LUT.2Bit="2-Bit Look-Up Table" Filter.ColorGrade.RenderMode.LUT.4Bit="4-Bit Look-Up Table" Filter.ColorGrade.RenderMode.LUT.6Bit="6-Bit Look-Up Table" Filter.ColorGrade.RenderMode.LUT.8Bit="8-Bit Look-Up Table" Filter.ColorGrade.RenderMode.LUT.10Bit="10-Bit Look-Up Table" Filter.Displacement="Displacement Mapping" Filter.Displacement.File="File" Filter.Displacement.Scale="Scale" Filter.Displacement.Scale.Type="Scaling Type" Filter.DynamicMask="Dynamic Mask" Filter.DynamicMask.Input="Input Source" Filter.DynamicMask.Channel="%s Channel" Filter.DynamicMask.Channel.Value="Base Value" Filter.DynamicMask.Channel.Multiplier="Multiplier" Filter.DynamicMask.Channel.Input="%s Input Value" Filter.SDFEffects="SDF Effects" Filter.SDFEffects.Shadow.Inner="Inner Shadow" Filter.SDFEffects.Shadow.Inner.Range.Minimum="Inner Shadow Minimum Distance" Filter.SDFEffects.Shadow.Inner.Range.Maximum="Inner Shadow Maximum Distance" Filter.SDFEffects.Shadow.Inner.Offset.X="Inner Shadow Offset X" Filter.SDFEffects.Shadow.Inner.Offset.Y="Inner Shadow Offset Y" Filter.SDFEffects.Shadow.Inner.Color="Inner Shadow Colour" Filter.SDFEffects.Shadow.Inner.Alpha="Inner Shadow Alpha" Filter.SDFEffects.Shadow.Outer="Outer Shadow" Filter.SDFEffects.Shadow.Outer.Range.Minimum="Outer Shadow Minimum Distance" Filter.SDFEffects.Shadow.Outer.Range.Maximum="Outer Shadow Maximum Distance" Filter.SDFEffects.Shadow.Outer.Offset.X="Outer Shadow Offset X" Filter.SDFEffects.Shadow.Outer.Offset.Y="Outer Shadow Offset Y" Filter.SDFEffects.Shadow.Outer.Color="Outer Shadow Colour" Filter.SDFEffects.Shadow.Outer.Alpha="Outer Shadow Alpha" Filter.SDFEffects.Glow.Outer="Outer Glow" Filter.SDFEffects.Glow.Outer.Color="Outer Glow Colour" Filter.SDFEffects.Glow.Outer.Alpha="Outer Glow Alpha" Filter.SDFEffects.Glow.Outer.Width="Outer Glow Width" Filter.SDFEffects.Glow.Outer.Sharpness="Outer Glow Sharpness" Filter.SDFEffects.Glow.Inner="Inner Glow" Filter.SDFEffects.Glow.Inner.Color="Inner Glow Colour" Filter.SDFEffects.Glow.Inner.Alpha="Inner Glow Alpha" Filter.SDFEffects.Glow.Inner.Width="Inner Glow Width" Filter.SDFEffects.Glow.Inner.Sharpness="Inner Glow Sharpness" Filter.SDFEffects.Outline="Outline" Filter.SDFEffects.Outline.Color="Outline Colour" Filter.SDFEffects.Outline.Alpha="Outline Alpha" Filter.SDFEffects.Outline.Width="Outline Width" Filter.SDFEffects.Outline.Offset="Outline Offset" Filter.SDFEffects.Outline.Sharpness="Outline Sharpness" Filter.SDFEffects.SDF.Scale="SDF Texture Scale" Filter.SDFEffects.SDF.Threshold="SDF Alpha Threshold" Filter.Transform="3D Transform" Filter.Transform.Camera="Camera" Filter.Transform.Camera.Mode="Mode" Filter.Transform.Camera.FieldOfView="Field Of View" Filter.Transform.Position="Position" Filter.Transform.Position.X="X" Filter.Transform.Position.Y="Y" Filter.Transform.Position.Z="Z" Filter.Transform.Scale="Scale" Filter.Transform.Scale.X="X" Filter.Transform.Scale.Y="Y" Filter.Transform.Shear="Shear" Filter.Transform.Shear.X="X" Filter.Transform.Shear.Y="Y" Filter.Transform.Rotation="Rotation" Filter.Transform.Rotation.X="Pitch (X)" Filter.Transform.Rotation.Y="Yaw (Y)" Filter.Transform.Rotation.Z="Roll (Z)" Filter.Transform.Rotation.Order="Rotation Order" Filter.Transform.Rotation.Order.XYZ="Pitch, Yaw, Roll" Filter.Transform.Rotation.Order.XZY="Pitch, Roll, Yaw" Filter.Transform.Rotation.Order.YXZ="Yaw, Pitch, Roll" Filter.Transform.Rotation.Order.YZX="Yaw, Roll, Pitch" Filter.Transform.Rotation.Order.ZXY="Roll, Pitch, Yaw" Filter.Transform.Rotation.Order.ZYX="Roll, Yaw, Pitch" Filter.Transform.Mipmapping="Enable Mipmapping" Filter.Upscaling.NVIDIA.SuperRes.Scale="Scale" Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode="Mode" Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode.Quality="Quality" Source.Mirror="Source Mirror" Source.Mirror.Source="Source" Source.Mirror.Source.Audio="Enable Audio" Source.Mirror.Source.Audio.Layout="Audio Layout" Source.Mirror.Source.Audio.Layout.Unknown="Unknown" Source.Mirror.Source.Audio.Layout.Mono="Mono" Source.Mirror.Source.Audio.Layout.Stereo="Stereo" Source.Mirror.Source.Audio.Layout.StereoLFE="Stereo with LFE" Source.Mirror.Source.Audio.Layout.Quadraphonic="Quadraphonic" Source.Mirror.Source.Audio.Layout.QuadraphonicLFE="Quadraphonic With LFE" Source.Mirror.Source.Audio.Layout.Surround="Surround" Source.Mirror.Source.Audio.Layout.FullSurround="Full Surround" Codec.AV1.Profile="Profile" Codec.AV1.Profile.Main="Main" Codec.AV1.Profile.High="High" Codec.H264="H264" Codec.H264.Profile="Profile" Codec.H264.Profile.baseline="Baseline" Codec.H264.Profile.main="Main" Codec.H264.Profile.high="High" Codec.H264.Profile.high444p="High 4:4:4 Predictive" Codec.H264.Level="Level" Codec.HEVC="HEVC" Codec.HEVC.Profile="Profile" Codec.HEVC.Profile.main="Main" Codec.HEVC.Profile.main10="Main 10-bit" Codec.HEVC.Profile.rext="Range Extended" Codec.HEVC.Tier="Tier" Codec.HEVC.Tier.main="Main" Codec.HEVC.Tier.high="High" Codec.HEVC.Level="Level" Codec.ProRes.Profile="Profile" Codec.ProRes.Profile.APCO="422 Proxy (APCO)" Codec.ProRes.Profile.APCS="422 Lite/LT (APCS)" Codec.ProRes.Profile.APCN="422 Standard (APCN)" Codec.ProRes.Profile.APCH="422 High Quality/HQ (APCH)" Codec.ProRes.Profile.AP4H="4444 High Quality/HQ (AP4H)" Codec.ProRes.Profile.AP4X="4444 Extreme Quality/XQ (AP4X)" Codec.DNxHR.Profile="Profile"