#include #include #include #include #ifndef GLAD_IMPL_UTIL_C_ #define GLAD_IMPL_UTIL_C_ #ifdef _MSC_VER #define GLAD_IMPL_UTIL_SSCANF sscanf_s #else #define GLAD_IMPL_UTIL_SSCANF sscanf #endif #endif /* GLAD_IMPL_UTIL_C_ */ #ifdef __cplusplus extern "C" { #endif int GLAD_WGL_VERSION_1_0 = 0; int GLAD_WGL_3DFX_multisample = 0; int GLAD_WGL_3DL_stereo_control = 0; int GLAD_WGL_AMD_gpu_association = 0; int GLAD_WGL_ARB_buffer_region = 0; int GLAD_WGL_ARB_context_flush_control = 0; int GLAD_WGL_ARB_create_context = 0; int GLAD_WGL_ARB_create_context_no_error = 0; int GLAD_WGL_ARB_create_context_profile = 0; int GLAD_WGL_ARB_create_context_robustness = 0; int GLAD_WGL_ARB_extensions_string = 0; int GLAD_WGL_ARB_framebuffer_sRGB = 0; int GLAD_WGL_ARB_make_current_read = 0; int GLAD_WGL_ARB_multisample = 0; int GLAD_WGL_ARB_pbuffer = 0; int GLAD_WGL_ARB_pixel_format = 0; int GLAD_WGL_ARB_pixel_format_float = 0; int GLAD_WGL_ARB_render_texture = 0; int GLAD_WGL_ARB_robustness_application_isolation = 0; int GLAD_WGL_ARB_robustness_share_group_isolation = 0; int GLAD_WGL_ATI_pixel_format_float = 0; int GLAD_WGL_ATI_render_texture_rectangle = 0; int GLAD_WGL_EXT_colorspace = 0; int GLAD_WGL_EXT_create_context_es2_profile = 0; int GLAD_WGL_EXT_create_context_es_profile = 0; int GLAD_WGL_EXT_depth_float = 0; int GLAD_WGL_EXT_display_color_table = 0; int GLAD_WGL_EXT_extensions_string = 0; int GLAD_WGL_EXT_framebuffer_sRGB = 0; int GLAD_WGL_EXT_make_current_read = 0; int GLAD_WGL_EXT_multisample = 0; int GLAD_WGL_EXT_pbuffer = 0; int GLAD_WGL_EXT_pixel_format = 0; int GLAD_WGL_EXT_pixel_format_packed_float = 0; int GLAD_WGL_EXT_swap_control = 0; int GLAD_WGL_EXT_swap_control_tear = 0; int GLAD_WGL_I3D_digital_video_control = 0; int GLAD_WGL_I3D_gamma = 0; int GLAD_WGL_I3D_genlock = 0; int GLAD_WGL_I3D_image_buffer = 0; int GLAD_WGL_I3D_swap_frame_lock = 0; int GLAD_WGL_I3D_swap_frame_usage = 0; int GLAD_WGL_NV_DX_interop = 0; int GLAD_WGL_NV_DX_interop2 = 0; int GLAD_WGL_NV_copy_image = 0; int GLAD_WGL_NV_delay_before_swap = 0; int GLAD_WGL_NV_float_buffer = 0; int GLAD_WGL_NV_gpu_affinity = 0; int GLAD_WGL_NV_multigpu_context = 0; int GLAD_WGL_NV_multisample_coverage = 0; int GLAD_WGL_NV_present_video = 0; int GLAD_WGL_NV_render_depth_texture = 0; int GLAD_WGL_NV_render_texture_rectangle = 0; int GLAD_WGL_NV_swap_group = 0; int GLAD_WGL_NV_vertex_array_range = 0; int GLAD_WGL_NV_video_capture = 0; int GLAD_WGL_NV_video_output = 0; int GLAD_WGL_OML_sync_control = 0; PFNWGLALLOCATEMEMORYNVPROC glad_wglAllocateMemoryNV = NULL; PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC glad_wglAssociateImageBufferEventsI3D = NULL; PFNWGLBEGINFRAMETRACKINGI3DPROC glad_wglBeginFrameTrackingI3D = NULL; PFNWGLBINDDISPLAYCOLORTABLEEXTPROC glad_wglBindDisplayColorTableEXT = NULL; PFNWGLBINDSWAPBARRIERNVPROC glad_wglBindSwapBarrierNV = NULL; PFNWGLBINDTEXIMAGEARBPROC glad_wglBindTexImageARB = NULL; PFNWGLBINDVIDEOCAPTUREDEVICENVPROC glad_wglBindVideoCaptureDeviceNV = NULL; PFNWGLBINDVIDEODEVICENVPROC glad_wglBindVideoDeviceNV = NULL; PFNWGLBINDVIDEOIMAGENVPROC glad_wglBindVideoImageNV = NULL; PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC glad_wglBlitContextFramebufferAMD = NULL; PFNWGLCHOOSEPIXELFORMATARBPROC glad_wglChoosePixelFormatARB = NULL; PFNWGLCHOOSEPIXELFORMATEXTPROC glad_wglChoosePixelFormatEXT = NULL; PFNWGLCOPYIMAGESUBDATANVPROC glad_wglCopyImageSubDataNV = NULL; PFNWGLCREATEAFFINITYDCNVPROC glad_wglCreateAffinityDCNV = NULL; PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC glad_wglCreateAssociatedContextAMD = NULL; PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC glad_wglCreateAssociatedContextAttribsAMD = NULL; PFNWGLCREATEBUFFERREGIONARBPROC glad_wglCreateBufferRegionARB = NULL; PFNWGLCREATECONTEXTATTRIBSARBPROC glad_wglCreateContextAttribsARB = NULL; PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC glad_wglCreateDisplayColorTableEXT = NULL; PFNWGLCREATEIMAGEBUFFERI3DPROC glad_wglCreateImageBufferI3D = NULL; PFNWGLCREATEPBUFFERARBPROC glad_wglCreatePbufferARB = NULL; PFNWGLCREATEPBUFFEREXTPROC glad_wglCreatePbufferEXT = NULL; PFNWGLDXCLOSEDEVICENVPROC glad_wglDXCloseDeviceNV = NULL; PFNWGLDXLOCKOBJECTSNVPROC glad_wglDXLockObjectsNV = NULL; PFNWGLDXOBJECTACCESSNVPROC glad_wglDXObjectAccessNV = NULL; PFNWGLDXOPENDEVICENVPROC glad_wglDXOpenDeviceNV = NULL; PFNWGLDXREGISTEROBJECTNVPROC glad_wglDXRegisterObjectNV = NULL; PFNWGLDXSETRESOURCESHAREHANDLENVPROC glad_wglDXSetResourceShareHandleNV = NULL; PFNWGLDXUNLOCKOBJECTSNVPROC glad_wglDXUnlockObjectsNV = NULL; PFNWGLDXUNREGISTEROBJECTNVPROC glad_wglDXUnregisterObjectNV = NULL; PFNWGLDELAYBEFORESWAPNVPROC glad_wglDelayBeforeSwapNV = NULL; PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC glad_wglDeleteAssociatedContextAMD = NULL; PFNWGLDELETEBUFFERREGIONARBPROC glad_wglDeleteBufferRegionARB = NULL; PFNWGLDELETEDCNVPROC glad_wglDeleteDCNV = NULL; PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC glad_wglDestroyDisplayColorTableEXT = NULL; PFNWGLDESTROYIMAGEBUFFERI3DPROC glad_wglDestroyImageBufferI3D = NULL; PFNWGLDESTROYPBUFFERARBPROC glad_wglDestroyPbufferARB = NULL; PFNWGLDESTROYPBUFFEREXTPROC glad_wglDestroyPbufferEXT = NULL; PFNWGLDISABLEFRAMELOCKI3DPROC glad_wglDisableFrameLockI3D = NULL; PFNWGLDISABLEGENLOCKI3DPROC glad_wglDisableGenlockI3D = NULL; PFNWGLENABLEFRAMELOCKI3DPROC glad_wglEnableFrameLockI3D = NULL; PFNWGLENABLEGENLOCKI3DPROC glad_wglEnableGenlockI3D = NULL; PFNWGLENDFRAMETRACKINGI3DPROC glad_wglEndFrameTrackingI3D = NULL; PFNWGLENUMGPUDEVICESNVPROC glad_wglEnumGpuDevicesNV = NULL; PFNWGLENUMGPUSFROMAFFINITYDCNVPROC glad_wglEnumGpusFromAffinityDCNV = NULL; PFNWGLENUMGPUSNVPROC glad_wglEnumGpusNV = NULL; PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC glad_wglEnumerateVideoCaptureDevicesNV = NULL; PFNWGLENUMERATEVIDEODEVICESNVPROC glad_wglEnumerateVideoDevicesNV = NULL; PFNWGLFREEMEMORYNVPROC glad_wglFreeMemoryNV = NULL; PFNWGLGENLOCKSAMPLERATEI3DPROC glad_wglGenlockSampleRateI3D = NULL; PFNWGLGENLOCKSOURCEDELAYI3DPROC glad_wglGenlockSourceDelayI3D = NULL; PFNWGLGENLOCKSOURCEEDGEI3DPROC glad_wglGenlockSourceEdgeI3D = NULL; PFNWGLGENLOCKSOURCEI3DPROC glad_wglGenlockSourceI3D = NULL; PFNWGLGETCONTEXTGPUIDAMDPROC glad_wglGetContextGPUIDAMD = NULL; PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC glad_wglGetCurrentAssociatedContextAMD = NULL; PFNWGLGETCURRENTREADDCARBPROC glad_wglGetCurrentReadDCARB = NULL; PFNWGLGETCURRENTREADDCEXTPROC glad_wglGetCurrentReadDCEXT = NULL; PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC glad_wglGetDigitalVideoParametersI3D = NULL; PFNWGLGETEXTENSIONSSTRINGARBPROC glad_wglGetExtensionsStringARB = NULL; PFNWGLGETEXTENSIONSSTRINGEXTPROC glad_wglGetExtensionsStringEXT = NULL; PFNWGLGETFRAMEUSAGEI3DPROC glad_wglGetFrameUsageI3D = NULL; PFNWGLGETGPUIDSAMDPROC glad_wglGetGPUIDsAMD = NULL; PFNWGLGETGPUINFOAMDPROC glad_wglGetGPUInfoAMD = NULL; PFNWGLGETGAMMATABLEI3DPROC glad_wglGetGammaTableI3D = NULL; PFNWGLGETGAMMATABLEPARAMETERSI3DPROC glad_wglGetGammaTableParametersI3D = NULL; PFNWGLGETGENLOCKSAMPLERATEI3DPROC glad_wglGetGenlockSampleRateI3D = NULL; PFNWGLGETGENLOCKSOURCEDELAYI3DPROC glad_wglGetGenlockSourceDelayI3D = NULL; PFNWGLGETGENLOCKSOURCEEDGEI3DPROC glad_wglGetGenlockSourceEdgeI3D = NULL; PFNWGLGETGENLOCKSOURCEI3DPROC glad_wglGetGenlockSourceI3D = NULL; PFNWGLGETMSCRATEOMLPROC glad_wglGetMscRateOML = NULL; PFNWGLGETPBUFFERDCARBPROC glad_wglGetPbufferDCARB = NULL; PFNWGLGETPBUFFERDCEXTPROC glad_wglGetPbufferDCEXT = NULL; PFNWGLGETPIXELFORMATATTRIBFVARBPROC glad_wglGetPixelFormatAttribfvARB = NULL; PFNWGLGETPIXELFORMATATTRIBFVEXTPROC glad_wglGetPixelFormatAttribfvEXT = NULL; PFNWGLGETPIXELFORMATATTRIBIVARBPROC glad_wglGetPixelFormatAttribivARB = NULL; PFNWGLGETPIXELFORMATATTRIBIVEXTPROC glad_wglGetPixelFormatAttribivEXT = NULL; PFNWGLGETSWAPINTERVALEXTPROC glad_wglGetSwapIntervalEXT = NULL; PFNWGLGETSYNCVALUESOMLPROC glad_wglGetSyncValuesOML = NULL; PFNWGLGETVIDEODEVICENVPROC glad_wglGetVideoDeviceNV = NULL; PFNWGLGETVIDEOINFONVPROC glad_wglGetVideoInfoNV = NULL; PFNWGLISENABLEDFRAMELOCKI3DPROC glad_wglIsEnabledFrameLockI3D = NULL; PFNWGLISENABLEDGENLOCKI3DPROC glad_wglIsEnabledGenlockI3D = NULL; PFNWGLJOINSWAPGROUPNVPROC glad_wglJoinSwapGroupNV = NULL; PFNWGLLOADDISPLAYCOLORTABLEEXTPROC glad_wglLoadDisplayColorTableEXT = NULL; PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC glad_wglLockVideoCaptureDeviceNV = NULL; PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC glad_wglMakeAssociatedContextCurrentAMD = NULL; PFNWGLMAKECONTEXTCURRENTARBPROC glad_wglMakeContextCurrentARB = NULL; PFNWGLMAKECONTEXTCURRENTEXTPROC glad_wglMakeContextCurrentEXT = NULL; PFNWGLQUERYCURRENTCONTEXTNVPROC glad_wglQueryCurrentContextNV = NULL; PFNWGLQUERYFRAMECOUNTNVPROC glad_wglQueryFrameCountNV = NULL; PFNWGLQUERYFRAMELOCKMASTERI3DPROC glad_wglQueryFrameLockMasterI3D = NULL; PFNWGLQUERYFRAMETRACKINGI3DPROC glad_wglQueryFrameTrackingI3D = NULL; PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC glad_wglQueryGenlockMaxSourceDelayI3D = NULL; PFNWGLQUERYMAXSWAPGROUPSNVPROC glad_wglQueryMaxSwapGroupsNV = NULL; PFNWGLQUERYPBUFFERARBPROC glad_wglQueryPbufferARB = NULL; PFNWGLQUERYPBUFFEREXTPROC glad_wglQueryPbufferEXT = NULL; PFNWGLQUERYSWAPGROUPNVPROC glad_wglQuerySwapGroupNV = NULL; PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC glad_wglQueryVideoCaptureDeviceNV = NULL; PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC glad_wglReleaseImageBufferEventsI3D = NULL; PFNWGLRELEASEPBUFFERDCARBPROC glad_wglReleasePbufferDCARB = NULL; PFNWGLRELEASEPBUFFERDCEXTPROC glad_wglReleasePbufferDCEXT = NULL; PFNWGLRELEASETEXIMAGEARBPROC glad_wglReleaseTexImageARB = NULL; PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC glad_wglReleaseVideoCaptureDeviceNV = NULL; PFNWGLRELEASEVIDEODEVICENVPROC glad_wglReleaseVideoDeviceNV = NULL; PFNWGLRELEASEVIDEOIMAGENVPROC glad_wglReleaseVideoImageNV = NULL; PFNWGLRESETFRAMECOUNTNVPROC glad_wglResetFrameCountNV = NULL; PFNWGLRESTOREBUFFERREGIONARBPROC glad_wglRestoreBufferRegionARB = NULL; PFNWGLSAVEBUFFERREGIONARBPROC glad_wglSaveBufferRegionARB = NULL; PFNWGLSENDPBUFFERTOVIDEONVPROC glad_wglSendPbufferToVideoNV = NULL; PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC glad_wglSetDigitalVideoParametersI3D = NULL; PFNWGLSETGAMMATABLEI3DPROC glad_wglSetGammaTableI3D = NULL; PFNWGLSETGAMMATABLEPARAMETERSI3DPROC glad_wglSetGammaTableParametersI3D = NULL; PFNWGLSETPBUFFERATTRIBARBPROC glad_wglSetPbufferAttribARB = NULL; PFNWGLSETSTEREOEMITTERSTATE3DLPROC glad_wglSetStereoEmitterState3DL = NULL; PFNWGLSWAPBUFFERSMSCOMLPROC glad_wglSwapBuffersMscOML = NULL; PFNWGLSWAPINTERVALEXTPROC glad_wglSwapIntervalEXT = NULL; PFNWGLSWAPLAYERBUFFERSMSCOMLPROC glad_wglSwapLayerBuffersMscOML = NULL; PFNWGLWAITFORMSCOMLPROC glad_wglWaitForMscOML = NULL; PFNWGLWAITFORSBCOMLPROC glad_wglWaitForSbcOML = NULL; static void glad_wgl_load_WGL_3DL_stereo_control(GLADuserptrloadfunc load, void *userptr) { if(!GLAD_WGL_3DL_stereo_control) return; glad_wglSetStereoEmitterState3DL = (PFNWGLSETSTEREOEMITTERSTATE3DLPROC) load(userptr, "wglSetStereoEmitterState3DL"); } static void glad_wgl_load_WGL_AMD_gpu_association(GLADuserptrloadfunc load, void *userptr) { if(!GLAD_WGL_AMD_gpu_association) return; glad_wglBlitContextFramebufferAMD = (PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC) load(userptr, "wglBlitContextFramebufferAMD"); glad_wglCreateAssociatedContextAMD = (PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC) load(userptr, "wglCreateAssociatedContextAMD"); glad_wglCreateAssociatedContextAttribsAMD = (PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) load(userptr, "wglCreateAssociatedContextAttribsAMD"); glad_wglDeleteAssociatedContextAMD = (PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC) load(userptr, "wglDeleteAssociatedContextAMD"); glad_wglGetContextGPUIDAMD = (PFNWGLGETCONTEXTGPUIDAMDPROC) load(userptr, "wglGetContextGPUIDAMD"); glad_wglGetCurrentAssociatedContextAMD = (PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC) load(userptr, "wglGetCurrentAssociatedContextAMD"); glad_wglGetGPUIDsAMD = (PFNWGLGETGPUIDSAMDPROC) load(userptr, "wglGetGPUIDsAMD"); glad_wglGetGPUInfoAMD = (PFNWGLGETGPUINFOAMDPROC) load(userptr, "wglGetGPUInfoAMD"); glad_wglMakeAssociatedContextCurrentAMD = (PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) load(userptr, "wglMakeAssociatedContextCurrentAMD"); } static void glad_wgl_load_WGL_ARB_buffer_region(GLADuserptrloadfunc load, void *userptr) { if(!GLAD_WGL_ARB_buffer_region) return; glad_wglCreateBufferRegionARB = (PFNWGLCREATEBUFFERREGIONARBPROC) load(userptr, "wglCreateBufferRegionARB"); glad_wglDeleteBufferRegionARB = (PFNWGLDELETEBUFFERREGIONARBPROC) load(userptr, "wglDeleteBufferRegionARB"); glad_wglRestoreBufferRegionARB = (PFNWGLRESTOREBUFFERREGIONARBPROC) load(userptr, "wglRestoreBufferRegionARB"); glad_wglSaveBufferRegionARB = (PFNWGLSAVEBUFFERREGIONARBPROC) load(userptr, "wglSaveBufferRegionARB"); } static void glad_wgl_load_WGL_ARB_create_context(GLADuserptrloadfunc load, void *userptr) { if(!GLAD_WGL_ARB_create_context) return; glad_wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC) load(userptr, "wglCreateContextAttribsARB"); } static void glad_wgl_load_WGL_ARB_extensions_string(GLADuserptrloadfunc load, void *userptr) { if(!GLAD_WGL_ARB_extensions_string) return; glad_wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC) load(userptr, "wglGetExtensionsStringARB"); } static void glad_wgl_load_WGL_ARB_make_current_read(GLADuserptrloadfunc load, void *userptr) { if(!GLAD_WGL_ARB_make_current_read) return; glad_wglGetCurrentReadDCARB = (PFNWGLGETCURRENTREADDCARBPROC) load(userptr, "wglGetCurrentReadDCARB"); glad_wglMakeContextCurrentARB = (PFNWGLMAKECONTEXTCURRENTARBPROC) load(userptr, "wglMakeContextCurrentARB"); } static void glad_wgl_load_WGL_ARB_pbuffer(GLADuserptrloadfunc load, void *userptr) { if(!GLAD_WGL_ARB_pbuffer) return; glad_wglCreatePbufferARB = (PFNWGLCREATEPBUFFERARBPROC) load(userptr, "wglCreatePbufferARB"); glad_wglDestroyPbufferARB = (PFNWGLDESTROYPBUFFERARBPROC) load(userptr, "wglDestroyPbufferARB"); glad_wglGetPbufferDCARB = (PFNWGLGETPBUFFERDCARBPROC) load(userptr, "wglGetPbufferDCARB"); glad_wglQueryPbufferARB = (PFNWGLQUERYPBUFFERARBPROC) load(userptr, "wglQueryPbufferARB"); glad_wglReleasePbufferDCARB = (PFNWGLRELEASEPBUFFERDCARBPROC) load(userptr, "wglReleasePbufferDCARB"); } static void glad_wgl_load_WGL_ARB_pixel_format(GLADuserptrloadfunc load, void *userptr) { if(!GLAD_WGL_ARB_pixel_format) return; glad_wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC) load(userptr, "wglChoosePixelFormatARB"); glad_wglGetPixelFormatAttribfvARB = (PFNWGLGETPIXELFORMATATTRIBFVARBPROC) load(userptr, "wglGetPixelFormatAttribfvARB"); glad_wglGetPixelFormatAttribivARB = (PFNWGLGETPIXELFORMATATTRIBIVARBPROC) load(userptr, "wglGetPixelFormatAttribivARB"); } static void glad_wgl_load_WGL_ARB_render_texture(GLADuserptrloadfunc load, void *userptr) { if(!GLAD_WGL_ARB_render_texture) return; glad_wglBindTexImageARB = (PFNWGLBINDTEXIMAGEARBPROC) load(userptr, "wglBindTexImageARB"); glad_wglReleaseTexImageARB = (PFNWGLRELEASETEXIMAGEARBPROC) load(userptr, "wglReleaseTexImageARB"); glad_wglSetPbufferAttribARB = (PFNWGLSETPBUFFERATTRIBARBPROC) load(userptr, "wglSetPbufferAttribARB"); } static void glad_wgl_load_WGL_EXT_display_color_table(GLADuserptrloadfunc load, void *userptr) { if(!GLAD_WGL_EXT_display_color_table) return; glad_wglBindDisplayColorTableEXT = (PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) load(userptr, "wglBindDisplayColorTableEXT"); glad_wglCreateDisplayColorTableEXT = (PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) load(userptr, "wglCreateDisplayColorTableEXT"); glad_wglDestroyDisplayColorTableEXT = (PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) load(userptr, "wglDestroyDisplayColorTableEXT"); glad_wglLoadDisplayColorTableEXT = (PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) load(userptr, "wglLoadDisplayColorTableEXT"); } static void glad_wgl_load_WGL_EXT_extensions_string(GLADuserptrloadfunc load, void *userptr) { if(!GLAD_WGL_EXT_extensions_string) return; glad_wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC) load(userptr, "wglGetExtensionsStringEXT"); } static void glad_wgl_load_WGL_EXT_make_current_read(GLADuserptrloadfunc load, void *userptr) { if(!GLAD_WGL_EXT_make_current_read) return; glad_wglGetCurrentReadDCEXT = (PFNWGLGETCURRENTREADDCEXTPROC) load(userptr, "wglGetCurrentReadDCEXT"); glad_wglMakeContextCurrentEXT = (PFNWGLMAKECONTEXTCURRENTEXTPROC) load(userptr, "wglMakeContextCurrentEXT"); } static void glad_wgl_load_WGL_EXT_pbuffer(GLADuserptrloadfunc load, void *userptr) { if(!GLAD_WGL_EXT_pbuffer) return; glad_wglCreatePbufferEXT = (PFNWGLCREATEPBUFFEREXTPROC) load(userptr, "wglCreatePbufferEXT"); glad_wglDestroyPbufferEXT = (PFNWGLDESTROYPBUFFEREXTPROC) load(userptr, "wglDestroyPbufferEXT"); glad_wglGetPbufferDCEXT = (PFNWGLGETPBUFFERDCEXTPROC) load(userptr, "wglGetPbufferDCEXT"); glad_wglQueryPbufferEXT = (PFNWGLQUERYPBUFFEREXTPROC) load(userptr, "wglQueryPbufferEXT"); glad_wglReleasePbufferDCEXT = (PFNWGLRELEASEPBUFFERDCEXTPROC) load(userptr, "wglReleasePbufferDCEXT"); } static void glad_wgl_load_WGL_EXT_pixel_format(GLADuserptrloadfunc load, void *userptr) { if(!GLAD_WGL_EXT_pixel_format) return; glad_wglChoosePixelFormatEXT = (PFNWGLCHOOSEPIXELFORMATEXTPROC) load(userptr, "wglChoosePixelFormatEXT"); glad_wglGetPixelFormatAttribfvEXT = (PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) load(userptr, "wglGetPixelFormatAttribfvEXT"); glad_wglGetPixelFormatAttribivEXT = (PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) load(userptr, "wglGetPixelFormatAttribivEXT"); } static void glad_wgl_load_WGL_EXT_swap_control(GLADuserptrloadfunc load, void *userptr) { if(!GLAD_WGL_EXT_swap_control) return; glad_wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC) load(userptr, "wglGetSwapIntervalEXT"); glad_wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC) load(userptr, "wglSwapIntervalEXT"); } static void glad_wgl_load_WGL_I3D_digital_video_control(GLADuserptrloadfunc load, void *userptr) { if(!GLAD_WGL_I3D_digital_video_control) return; glad_wglGetDigitalVideoParametersI3D = (PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) load(userptr, "wglGetDigitalVideoParametersI3D"); glad_wglSetDigitalVideoParametersI3D = (PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) load(userptr, "wglSetDigitalVideoParametersI3D"); } static void glad_wgl_load_WGL_I3D_gamma(GLADuserptrloadfunc load, void *userptr) { if(!GLAD_WGL_I3D_gamma) return; glad_wglGetGammaTableI3D = (PFNWGLGETGAMMATABLEI3DPROC) load(userptr, "wglGetGammaTableI3D"); glad_wglGetGammaTableParametersI3D = (PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) load(userptr, "wglGetGammaTableParametersI3D"); glad_wglSetGammaTableI3D = (PFNWGLSETGAMMATABLEI3DPROC) load(userptr, "wglSetGammaTableI3D"); glad_wglSetGammaTableParametersI3D = (PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) load(userptr, "wglSetGammaTableParametersI3D"); } static void glad_wgl_load_WGL_I3D_genlock(GLADuserptrloadfunc load, void *userptr) { if(!GLAD_WGL_I3D_genlock) return; glad_wglDisableGenlockI3D = (PFNWGLDISABLEGENLOCKI3DPROC) load(userptr, "wglDisableGenlockI3D"); glad_wglEnableGenlockI3D = (PFNWGLENABLEGENLOCKI3DPROC) load(userptr, "wglEnableGenlockI3D"); glad_wglGenlockSampleRateI3D = (PFNWGLGENLOCKSAMPLERATEI3DPROC) load(userptr, "wglGenlockSampleRateI3D"); glad_wglGenlockSourceDelayI3D = (PFNWGLGENLOCKSOURCEDELAYI3DPROC) load(userptr, "wglGenlockSourceDelayI3D"); glad_wglGenlockSourceEdgeI3D = (PFNWGLGENLOCKSOURCEEDGEI3DPROC) load(userptr, "wglGenlockSourceEdgeI3D"); glad_wglGenlockSourceI3D = (PFNWGLGENLOCKSOURCEI3DPROC) load(userptr, "wglGenlockSourceI3D"); glad_wglGetGenlockSampleRateI3D = (PFNWGLGETGENLOCKSAMPLERATEI3DPROC) load(userptr, "wglGetGenlockSampleRateI3D"); glad_wglGetGenlockSourceDelayI3D = (PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) load(userptr, "wglGetGenlockSourceDelayI3D"); glad_wglGetGenlockSourceEdgeI3D = (PFNWGLGETGENLOCKSOURCEEDGEI3DPROC) load(userptr, "wglGetGenlockSourceEdgeI3D"); glad_wglGetGenlockSourceI3D = (PFNWGLGETGENLOCKSOURCEI3DPROC) load(userptr, "wglGetGenlockSourceI3D"); glad_wglIsEnabledGenlockI3D = (PFNWGLISENABLEDGENLOCKI3DPROC) load(userptr, "wglIsEnabledGenlockI3D"); glad_wglQueryGenlockMaxSourceDelayI3D = (PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) load(userptr, "wglQueryGenlockMaxSourceDelayI3D"); } static void glad_wgl_load_WGL_I3D_image_buffer(GLADuserptrloadfunc load, void *userptr) { if(!GLAD_WGL_I3D_image_buffer) return; glad_wglAssociateImageBufferEventsI3D = (PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) load(userptr, "wglAssociateImageBufferEventsI3D"); glad_wglCreateImageBufferI3D = (PFNWGLCREATEIMAGEBUFFERI3DPROC) load(userptr, "wglCreateImageBufferI3D"); glad_wglDestroyImageBufferI3D = (PFNWGLDESTROYIMAGEBUFFERI3DPROC) load(userptr, "wglDestroyImageBufferI3D"); glad_wglReleaseImageBufferEventsI3D = (PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) load(userptr, "wglReleaseImageBufferEventsI3D"); } static void glad_wgl_load_WGL_I3D_swap_frame_lock(GLADuserptrloadfunc load, void *userptr) { if(!GLAD_WGL_I3D_swap_frame_lock) return; glad_wglDisableFrameLockI3D = (PFNWGLDISABLEFRAMELOCKI3DPROC) load(userptr, "wglDisableFrameLockI3D"); glad_wglEnableFrameLockI3D = (PFNWGLENABLEFRAMELOCKI3DPROC) load(userptr, "wglEnableFrameLockI3D"); glad_wglIsEnabledFrameLockI3D = (PFNWGLISENABLEDFRAMELOCKI3DPROC) load(userptr, "wglIsEnabledFrameLockI3D"); glad_wglQueryFrameLockMasterI3D = (PFNWGLQUERYFRAMELOCKMASTERI3DPROC) load(userptr, "wglQueryFrameLockMasterI3D"); } static void glad_wgl_load_WGL_I3D_swap_frame_usage(GLADuserptrloadfunc load, void *userptr) { if(!GLAD_WGL_I3D_swap_frame_usage) return; glad_wglBeginFrameTrackingI3D = (PFNWGLBEGINFRAMETRACKINGI3DPROC) load(userptr, "wglBeginFrameTrackingI3D"); glad_wglEndFrameTrackingI3D = (PFNWGLENDFRAMETRACKINGI3DPROC) load(userptr, "wglEndFrameTrackingI3D"); glad_wglGetFrameUsageI3D = (PFNWGLGETFRAMEUSAGEI3DPROC) load(userptr, "wglGetFrameUsageI3D"); glad_wglQueryFrameTrackingI3D = (PFNWGLQUERYFRAMETRACKINGI3DPROC) load(userptr, "wglQueryFrameTrackingI3D"); } static void glad_wgl_load_WGL_NV_DX_interop(GLADuserptrloadfunc load, void *userptr) { if(!GLAD_WGL_NV_DX_interop) return; glad_wglDXCloseDeviceNV = (PFNWGLDXCLOSEDEVICENVPROC) load(userptr, "wglDXCloseDeviceNV"); glad_wglDXLockObjectsNV = (PFNWGLDXLOCKOBJECTSNVPROC) load(userptr, "wglDXLockObjectsNV"); glad_wglDXObjectAccessNV = (PFNWGLDXOBJECTACCESSNVPROC) load(userptr, "wglDXObjectAccessNV"); glad_wglDXOpenDeviceNV = (PFNWGLDXOPENDEVICENVPROC) load(userptr, "wglDXOpenDeviceNV"); glad_wglDXRegisterObjectNV = (PFNWGLDXREGISTEROBJECTNVPROC) load(userptr, "wglDXRegisterObjectNV"); glad_wglDXSetResourceShareHandleNV = (PFNWGLDXSETRESOURCESHAREHANDLENVPROC) load(userptr, "wglDXSetResourceShareHandleNV"); glad_wglDXUnlockObjectsNV = (PFNWGLDXUNLOCKOBJECTSNVPROC) load(userptr, "wglDXUnlockObjectsNV"); glad_wglDXUnregisterObjectNV = (PFNWGLDXUNREGISTEROBJECTNVPROC) load(userptr, "wglDXUnregisterObjectNV"); } static void glad_wgl_load_WGL_NV_copy_image(GLADuserptrloadfunc load, void *userptr) { if(!GLAD_WGL_NV_copy_image) return; glad_wglCopyImageSubDataNV = (PFNWGLCOPYIMAGESUBDATANVPROC) load(userptr, "wglCopyImageSubDataNV"); } static void glad_wgl_load_WGL_NV_delay_before_swap(GLADuserptrloadfunc load, void *userptr) { if(!GLAD_WGL_NV_delay_before_swap) return; glad_wglDelayBeforeSwapNV = (PFNWGLDELAYBEFORESWAPNVPROC) load(userptr, "wglDelayBeforeSwapNV"); } static void glad_wgl_load_WGL_NV_gpu_affinity(GLADuserptrloadfunc load, void *userptr) { if(!GLAD_WGL_NV_gpu_affinity) return; glad_wglCreateAffinityDCNV = (PFNWGLCREATEAFFINITYDCNVPROC) load(userptr, "wglCreateAffinityDCNV"); glad_wglDeleteDCNV = (PFNWGLDELETEDCNVPROC) load(userptr, "wglDeleteDCNV"); glad_wglEnumGpuDevicesNV = (PFNWGLENUMGPUDEVICESNVPROC) load(userptr, "wglEnumGpuDevicesNV"); glad_wglEnumGpusFromAffinityDCNV = (PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) load(userptr, "wglEnumGpusFromAffinityDCNV"); glad_wglEnumGpusNV = (PFNWGLENUMGPUSNVPROC) load(userptr, "wglEnumGpusNV"); } static void glad_wgl_load_WGL_NV_present_video(GLADuserptrloadfunc load, void *userptr) { if(!GLAD_WGL_NV_present_video) return; glad_wglBindVideoDeviceNV = (PFNWGLBINDVIDEODEVICENVPROC) load(userptr, "wglBindVideoDeviceNV"); glad_wglEnumerateVideoDevicesNV = (PFNWGLENUMERATEVIDEODEVICESNVPROC) load(userptr, "wglEnumerateVideoDevicesNV"); glad_wglQueryCurrentContextNV = (PFNWGLQUERYCURRENTCONTEXTNVPROC) load(userptr, "wglQueryCurrentContextNV"); } static void glad_wgl_load_WGL_NV_swap_group(GLADuserptrloadfunc load, void *userptr) { if(!GLAD_WGL_NV_swap_group) return; glad_wglBindSwapBarrierNV = (PFNWGLBINDSWAPBARRIERNVPROC) load(userptr, "wglBindSwapBarrierNV"); glad_wglJoinSwapGroupNV = (PFNWGLJOINSWAPGROUPNVPROC) load(userptr, "wglJoinSwapGroupNV"); glad_wglQueryFrameCountNV = (PFNWGLQUERYFRAMECOUNTNVPROC) load(userptr, "wglQueryFrameCountNV"); glad_wglQueryMaxSwapGroupsNV = (PFNWGLQUERYMAXSWAPGROUPSNVPROC) load(userptr, "wglQueryMaxSwapGroupsNV"); glad_wglQuerySwapGroupNV = (PFNWGLQUERYSWAPGROUPNVPROC) load(userptr, "wglQuerySwapGroupNV"); glad_wglResetFrameCountNV = (PFNWGLRESETFRAMECOUNTNVPROC) load(userptr, "wglResetFrameCountNV"); } static void glad_wgl_load_WGL_NV_vertex_array_range(GLADuserptrloadfunc load, void *userptr) { if(!GLAD_WGL_NV_vertex_array_range) return; glad_wglAllocateMemoryNV = (PFNWGLALLOCATEMEMORYNVPROC) load(userptr, "wglAllocateMemoryNV"); glad_wglFreeMemoryNV = (PFNWGLFREEMEMORYNVPROC) load(userptr, "wglFreeMemoryNV"); } static void glad_wgl_load_WGL_NV_video_capture(GLADuserptrloadfunc load, void *userptr) { if(!GLAD_WGL_NV_video_capture) return; glad_wglBindVideoCaptureDeviceNV = (PFNWGLBINDVIDEOCAPTUREDEVICENVPROC) load(userptr, "wglBindVideoCaptureDeviceNV"); glad_wglEnumerateVideoCaptureDevicesNV = (PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC) load(userptr, "wglEnumerateVideoCaptureDevicesNV"); glad_wglLockVideoCaptureDeviceNV = (PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC) load(userptr, "wglLockVideoCaptureDeviceNV"); glad_wglQueryVideoCaptureDeviceNV = (PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC) load(userptr, "wglQueryVideoCaptureDeviceNV"); glad_wglReleaseVideoCaptureDeviceNV = (PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC) load(userptr, "wglReleaseVideoCaptureDeviceNV"); } static void glad_wgl_load_WGL_NV_video_output(GLADuserptrloadfunc load, void *userptr) { if(!GLAD_WGL_NV_video_output) return; glad_wglBindVideoImageNV = (PFNWGLBINDVIDEOIMAGENVPROC) load(userptr, "wglBindVideoImageNV"); glad_wglGetVideoDeviceNV = (PFNWGLGETVIDEODEVICENVPROC) load(userptr, "wglGetVideoDeviceNV"); glad_wglGetVideoInfoNV = (PFNWGLGETVIDEOINFONVPROC) load(userptr, "wglGetVideoInfoNV"); glad_wglReleaseVideoDeviceNV = (PFNWGLRELEASEVIDEODEVICENVPROC) load(userptr, "wglReleaseVideoDeviceNV"); glad_wglReleaseVideoImageNV = (PFNWGLRELEASEVIDEOIMAGENVPROC) load(userptr, "wglReleaseVideoImageNV"); glad_wglSendPbufferToVideoNV = (PFNWGLSENDPBUFFERTOVIDEONVPROC) load(userptr, "wglSendPbufferToVideoNV"); } static void glad_wgl_load_WGL_OML_sync_control(GLADuserptrloadfunc load, void *userptr) { if(!GLAD_WGL_OML_sync_control) return; glad_wglGetMscRateOML = (PFNWGLGETMSCRATEOMLPROC) load(userptr, "wglGetMscRateOML"); glad_wglGetSyncValuesOML = (PFNWGLGETSYNCVALUESOMLPROC) load(userptr, "wglGetSyncValuesOML"); glad_wglSwapBuffersMscOML = (PFNWGLSWAPBUFFERSMSCOMLPROC) load(userptr, "wglSwapBuffersMscOML"); glad_wglSwapLayerBuffersMscOML = (PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) load(userptr, "wglSwapLayerBuffersMscOML"); glad_wglWaitForMscOML = (PFNWGLWAITFORMSCOMLPROC) load(userptr, "wglWaitForMscOML"); glad_wglWaitForSbcOML = (PFNWGLWAITFORSBCOMLPROC) load(userptr, "wglWaitForSbcOML"); } static int glad_wgl_has_extension(HDC hdc, const char *ext) { const char *terminator; const char *loc; const char *extensions; if(wglGetExtensionsStringEXT == NULL && wglGetExtensionsStringARB == NULL) return 0; if(wglGetExtensionsStringARB == NULL || hdc == INVALID_HANDLE_VALUE) extensions = wglGetExtensionsStringEXT(); else extensions = wglGetExtensionsStringARB(hdc); if(extensions == NULL || ext == NULL) return 0; while(1) { loc = strstr(extensions, ext); if(loc == NULL) break; terminator = loc + strlen(ext); if((loc == extensions || *(loc - 1) == ' ') && (*terminator == ' ' || *terminator == '\0')) { return 1; } extensions = terminator; } return 0; } static GLADapiproc glad_wgl_get_proc_from_userptr(void *userptr, const char* name) { return (GLAD_GNUC_EXTENSION (GLADapiproc (*)(const char *name)) userptr)(name); } static int glad_wgl_find_extensions_wgl(HDC hdc) { GLAD_WGL_3DFX_multisample = glad_wgl_has_extension(hdc, "WGL_3DFX_multisample"); GLAD_WGL_3DL_stereo_control = glad_wgl_has_extension(hdc, "WGL_3DL_stereo_control"); GLAD_WGL_AMD_gpu_association = glad_wgl_has_extension(hdc, "WGL_AMD_gpu_association"); GLAD_WGL_ARB_buffer_region = glad_wgl_has_extension(hdc, "WGL_ARB_buffer_region"); GLAD_WGL_ARB_context_flush_control = glad_wgl_has_extension(hdc, "WGL_ARB_context_flush_control"); GLAD_WGL_ARB_create_context = glad_wgl_has_extension(hdc, "WGL_ARB_create_context"); GLAD_WGL_ARB_create_context_no_error = glad_wgl_has_extension(hdc, "WGL_ARB_create_context_no_error"); GLAD_WGL_ARB_create_context_profile = glad_wgl_has_extension(hdc, "WGL_ARB_create_context_profile"); GLAD_WGL_ARB_create_context_robustness = glad_wgl_has_extension(hdc, "WGL_ARB_create_context_robustness"); GLAD_WGL_ARB_extensions_string = glad_wgl_has_extension(hdc, "WGL_ARB_extensions_string"); GLAD_WGL_ARB_framebuffer_sRGB = glad_wgl_has_extension(hdc, "WGL_ARB_framebuffer_sRGB"); GLAD_WGL_ARB_make_current_read = glad_wgl_has_extension(hdc, "WGL_ARB_make_current_read"); GLAD_WGL_ARB_multisample = glad_wgl_has_extension(hdc, "WGL_ARB_multisample"); GLAD_WGL_ARB_pbuffer = glad_wgl_has_extension(hdc, "WGL_ARB_pbuffer"); GLAD_WGL_ARB_pixel_format = glad_wgl_has_extension(hdc, "WGL_ARB_pixel_format"); GLAD_WGL_ARB_pixel_format_float = glad_wgl_has_extension(hdc, "WGL_ARB_pixel_format_float"); GLAD_WGL_ARB_render_texture = glad_wgl_has_extension(hdc, "WGL_ARB_render_texture"); GLAD_WGL_ARB_robustness_application_isolation = glad_wgl_has_extension(hdc, "WGL_ARB_robustness_application_isolation"); GLAD_WGL_ARB_robustness_share_group_isolation = glad_wgl_has_extension(hdc, "WGL_ARB_robustness_share_group_isolation"); GLAD_WGL_ATI_pixel_format_float = glad_wgl_has_extension(hdc, "WGL_ATI_pixel_format_float"); GLAD_WGL_ATI_render_texture_rectangle = glad_wgl_has_extension(hdc, "WGL_ATI_render_texture_rectangle"); GLAD_WGL_EXT_colorspace = glad_wgl_has_extension(hdc, "WGL_EXT_colorspace"); GLAD_WGL_EXT_create_context_es2_profile = glad_wgl_has_extension(hdc, "WGL_EXT_create_context_es2_profile"); GLAD_WGL_EXT_create_context_es_profile = glad_wgl_has_extension(hdc, "WGL_EXT_create_context_es_profile"); GLAD_WGL_EXT_depth_float = glad_wgl_has_extension(hdc, "WGL_EXT_depth_float"); GLAD_WGL_EXT_display_color_table = glad_wgl_has_extension(hdc, "WGL_EXT_display_color_table"); GLAD_WGL_EXT_extensions_string = glad_wgl_has_extension(hdc, "WGL_EXT_extensions_string"); GLAD_WGL_EXT_framebuffer_sRGB = glad_wgl_has_extension(hdc, "WGL_EXT_framebuffer_sRGB"); GLAD_WGL_EXT_make_current_read = glad_wgl_has_extension(hdc, "WGL_EXT_make_current_read"); GLAD_WGL_EXT_multisample = glad_wgl_has_extension(hdc, "WGL_EXT_multisample"); GLAD_WGL_EXT_pbuffer = glad_wgl_has_extension(hdc, "WGL_EXT_pbuffer"); GLAD_WGL_EXT_pixel_format = glad_wgl_has_extension(hdc, "WGL_EXT_pixel_format"); GLAD_WGL_EXT_pixel_format_packed_float = glad_wgl_has_extension(hdc, "WGL_EXT_pixel_format_packed_float"); GLAD_WGL_EXT_swap_control = glad_wgl_has_extension(hdc, "WGL_EXT_swap_control"); GLAD_WGL_EXT_swap_control_tear = glad_wgl_has_extension(hdc, "WGL_EXT_swap_control_tear"); GLAD_WGL_I3D_digital_video_control = glad_wgl_has_extension(hdc, "WGL_I3D_digital_video_control"); GLAD_WGL_I3D_gamma = glad_wgl_has_extension(hdc, "WGL_I3D_gamma"); GLAD_WGL_I3D_genlock = glad_wgl_has_extension(hdc, "WGL_I3D_genlock"); GLAD_WGL_I3D_image_buffer = glad_wgl_has_extension(hdc, "WGL_I3D_image_buffer"); GLAD_WGL_I3D_swap_frame_lock = glad_wgl_has_extension(hdc, "WGL_I3D_swap_frame_lock"); GLAD_WGL_I3D_swap_frame_usage = glad_wgl_has_extension(hdc, "WGL_I3D_swap_frame_usage"); GLAD_WGL_NV_DX_interop = glad_wgl_has_extension(hdc, "WGL_NV_DX_interop"); GLAD_WGL_NV_DX_interop2 = glad_wgl_has_extension(hdc, "WGL_NV_DX_interop2"); GLAD_WGL_NV_copy_image = glad_wgl_has_extension(hdc, "WGL_NV_copy_image"); GLAD_WGL_NV_delay_before_swap = glad_wgl_has_extension(hdc, "WGL_NV_delay_before_swap"); GLAD_WGL_NV_float_buffer = glad_wgl_has_extension(hdc, "WGL_NV_float_buffer"); GLAD_WGL_NV_gpu_affinity = glad_wgl_has_extension(hdc, "WGL_NV_gpu_affinity"); GLAD_WGL_NV_multigpu_context = glad_wgl_has_extension(hdc, "WGL_NV_multigpu_context"); GLAD_WGL_NV_multisample_coverage = glad_wgl_has_extension(hdc, "WGL_NV_multisample_coverage"); GLAD_WGL_NV_present_video = glad_wgl_has_extension(hdc, "WGL_NV_present_video"); GLAD_WGL_NV_render_depth_texture = glad_wgl_has_extension(hdc, "WGL_NV_render_depth_texture"); GLAD_WGL_NV_render_texture_rectangle = glad_wgl_has_extension(hdc, "WGL_NV_render_texture_rectangle"); GLAD_WGL_NV_swap_group = glad_wgl_has_extension(hdc, "WGL_NV_swap_group"); GLAD_WGL_NV_vertex_array_range = glad_wgl_has_extension(hdc, "WGL_NV_vertex_array_range"); GLAD_WGL_NV_video_capture = glad_wgl_has_extension(hdc, "WGL_NV_video_capture"); GLAD_WGL_NV_video_output = glad_wgl_has_extension(hdc, "WGL_NV_video_output"); GLAD_WGL_OML_sync_control = glad_wgl_has_extension(hdc, "WGL_OML_sync_control"); return 1; } static int glad_wgl_find_core_wgl(void) { int major = 1, minor = 0; GLAD_WGL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1; return GLAD_MAKE_VERSION(major, minor); } int gladLoadWGLUserPtr(HDC hdc, GLADuserptrloadfunc load, void *userptr) { int version; wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC) load(userptr, "wglGetExtensionsStringARB"); wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC) load(userptr, "wglGetExtensionsStringEXT"); if(wglGetExtensionsStringARB == NULL && wglGetExtensionsStringEXT == NULL) return 0; version = glad_wgl_find_core_wgl(); if (!glad_wgl_find_extensions_wgl(hdc)) return 0; glad_wgl_load_WGL_3DL_stereo_control(load, userptr); glad_wgl_load_WGL_AMD_gpu_association(load, userptr); glad_wgl_load_WGL_ARB_buffer_region(load, userptr); glad_wgl_load_WGL_ARB_create_context(load, userptr); glad_wgl_load_WGL_ARB_extensions_string(load, userptr); glad_wgl_load_WGL_ARB_make_current_read(load, userptr); glad_wgl_load_WGL_ARB_pbuffer(load, userptr); glad_wgl_load_WGL_ARB_pixel_format(load, userptr); glad_wgl_load_WGL_ARB_render_texture(load, userptr); glad_wgl_load_WGL_EXT_display_color_table(load, userptr); glad_wgl_load_WGL_EXT_extensions_string(load, userptr); glad_wgl_load_WGL_EXT_make_current_read(load, userptr); glad_wgl_load_WGL_EXT_pbuffer(load, userptr); glad_wgl_load_WGL_EXT_pixel_format(load, userptr); glad_wgl_load_WGL_EXT_swap_control(load, userptr); glad_wgl_load_WGL_I3D_digital_video_control(load, userptr); glad_wgl_load_WGL_I3D_gamma(load, userptr); glad_wgl_load_WGL_I3D_genlock(load, userptr); glad_wgl_load_WGL_I3D_image_buffer(load, userptr); glad_wgl_load_WGL_I3D_swap_frame_lock(load, userptr); glad_wgl_load_WGL_I3D_swap_frame_usage(load, userptr); glad_wgl_load_WGL_NV_DX_interop(load, userptr); glad_wgl_load_WGL_NV_copy_image(load, userptr); glad_wgl_load_WGL_NV_delay_before_swap(load, userptr); glad_wgl_load_WGL_NV_gpu_affinity(load, userptr); glad_wgl_load_WGL_NV_present_video(load, userptr); glad_wgl_load_WGL_NV_swap_group(load, userptr); glad_wgl_load_WGL_NV_vertex_array_range(load, userptr); glad_wgl_load_WGL_NV_video_capture(load, userptr); glad_wgl_load_WGL_NV_video_output(load, userptr); glad_wgl_load_WGL_OML_sync_control(load, userptr); return version; } int gladLoadWGL(HDC hdc, GLADloadfunc load) { return gladLoadWGLUserPtr(hdc, glad_wgl_get_proc_from_userptr, GLAD_GNUC_EXTENSION (void*) load); } #ifdef GLAD_WGL static GLADapiproc glad_wgl_get_proc(void *vuserptr, const char* name) { (void) vuserptr; return GLAD_GNUC_EXTENSION (GLADapiproc) wglGetProcAddress(name); } int gladLoaderLoadWGL(HDC hdc) { return gladLoadWGLUserPtr(hdc, glad_wgl_get_proc, NULL); } #endif /* GLAD_WGL */ #ifdef __cplusplus } #endif