// AUTOGENERATED COPYRIGHT HEADER START // Copyright (C) 2021-2023 Michael Fabian 'Xaymar' Dirks // AUTOGENERATED COPYRIGHT HEADER END #pragma once #include "nvidia/cv/nvidia-cv.hpp" #include "warning-disable.hpp" #include #include "warning-enable.hpp" #define NVVFX_DEFINE_FUNCTION(name, ...) \ private: \ typedef ::streamfx::nvidia::cv::result(__cdecl* t##name)(__VA_ARGS__); \ \ public: \ t##name name = nullptr; namespace streamfx::nvidia::vfx { typedef const char* effect_t; typedef const char* parameter_t; typedef void* object_t; typedef object_t handle_t; static constexpr effect_t EFFECT_TRANSFER = "Transfer"; static constexpr effect_t EFFECT_GREEN_SCREEN = "GreenScreen"; static constexpr effect_t EFFECT_BACKGROUND_BLUR = "BackgroundBlur"; static constexpr effect_t EFFECT_ARTIFACT_REDUCTION = "ArtifactReduction"; static constexpr effect_t EFFECT_SUPERRESOLUTION = "SuperRes"; static constexpr effect_t EFFECT_UPSCALE = "Upscale"; static constexpr effect_t EFFECT_DENOISING = "Denoising"; static constexpr parameter_t PARAMETER_INPUT_IMAGE_0 = "SrcImage0"; static constexpr parameter_t PARAMETER_INPUT_IMAGE_1 = "SrcImage1"; static constexpr parameter_t PARAMETER_OUTPUT_IMAGE_0 = "DstImage0"; static constexpr parameter_t PARAMETER_MODEL_DIRECTORY = "ModelDir"; static constexpr parameter_t PARAMETER_CUDA_STREAM = "CudaStream"; static constexpr parameter_t PARAMETER_INFO = "Info"; static constexpr parameter_t PARAMETER_SCALE = "Scale"; static constexpr parameter_t PARAMETER_STRENGTH = "Strength"; static constexpr parameter_t PARAMETER_STRENGTH_LEVELS = "StrengthLevels"; static constexpr parameter_t PARAMETER_MODE = "Mode"; static constexpr parameter_t PARAMETER_TEMPORAL = "Temporal"; static constexpr parameter_t PARAMETER_GPU = "GPU"; static constexpr parameter_t PARAMETER_BATCH_SIZE = "BatchSize"; static constexpr parameter_t PARAMETER_MODEL_BATCH = "ModelBatch"; static constexpr parameter_t PARAMETER_STATE = "State"; static constexpr parameter_t PARAMETER_STATE_SIZE = "StateSize"; class vfx { std::shared_ptr<::streamfx::util::library> _library; #ifdef WIN32 void* _extra; #endif std::filesystem::path _model_path; public: ~vfx(); vfx(); std::filesystem::path const& model_path(); public: NVVFX_DEFINE_FUNCTION(NvVFX_GetVersion, uint32_t* version); NVVFX_DEFINE_FUNCTION(NvVFX_CreateEffect, effect_t effect, handle_t* handle); NVVFX_DEFINE_FUNCTION(NvVFX_DestroyEffect, handle_t handle); NVVFX_DEFINE_FUNCTION(NvVFX_SetU32, handle_t effect, parameter_t paramName, uint32_t val); NVVFX_DEFINE_FUNCTION(NvVFX_SetS32, handle_t effect, parameter_t paramName, int32_t val); NVVFX_DEFINE_FUNCTION(NvVFX_SetF32, handle_t effect, parameter_t paramName, float val); NVVFX_DEFINE_FUNCTION(NvVFX_SetF64, handle_t effect, parameter_t paramName, double val); NVVFX_DEFINE_FUNCTION(NvVFX_SetU64, handle_t effect, parameter_t paramName, uint64_t val); NVVFX_DEFINE_FUNCTION(NvVFX_SetObject, handle_t effect, parameter_t paramName, void* ptr); NVVFX_DEFINE_FUNCTION(NvVFX_SetCudaStream, handle_t effect, parameter_t paramName, ::streamfx::nvidia::cuda::stream_t stream); NVVFX_DEFINE_FUNCTION(NvVFX_SetImage, handle_t effect, parameter_t paramName, ::streamfx::nvidia::cv::image_t* im); NVVFX_DEFINE_FUNCTION(NvVFX_SetString, handle_t effect, parameter_t paramName, const char* str); NVVFX_DEFINE_FUNCTION(NvVFX_GetU32, handle_t effect, parameter_t paramName, uint32_t* val); NVVFX_DEFINE_FUNCTION(NvVFX_GetS32, handle_t effect, parameter_t paramName, int32_t* val); NVVFX_DEFINE_FUNCTION(NvVFX_GetF32, handle_t effect, parameter_t paramName, float* val); NVVFX_DEFINE_FUNCTION(NvVFX_GetF64, handle_t effect, parameter_t paramName, double* val); NVVFX_DEFINE_FUNCTION(NvVFX_GetU64, handle_t effect, parameter_t paramName, uint64_t* val); NVVFX_DEFINE_FUNCTION(NvVFX_GetObject, handle_t effect, parameter_t paramName, void** ptr); NVVFX_DEFINE_FUNCTION(NvVFX_GetCudaStream, handle_t effect, parameter_t paramName, ::streamfx::nvidia::cuda::stream_t stream); NVVFX_DEFINE_FUNCTION(NvVFX_GetImage, handle_t effect, parameter_t paramName, ::streamfx::nvidia::cv::image_t* im); NVVFX_DEFINE_FUNCTION(NvVFX_GetString, handle_t effect, parameter_t paramName, const char** str); NVVFX_DEFINE_FUNCTION(NvVFX_Run, handle_t effect, int32_t async); NVVFX_DEFINE_FUNCTION(NvVFX_Load, handle_t effect); public: static std::shared_ptr<::streamfx::nvidia::vfx::vfx> get(); }; } // namespace streamfx::nvidia::vfx