// AUTOGENERATED COPYRIGHT HEADER START // Copyright (C) 2021-2023 Michael Fabian 'Xaymar' Dirks // AUTOGENERATED COPYRIGHT HEADER END #include "nvidia-vfx-effect.hpp" #include "obs/gs/gs-helper.hpp" #include "util/util-logging.hpp" #include "warning-disable.hpp" #include #include "warning-enable.hpp" #ifdef _DEBUG #define ST_PREFIX "<%s> " #define D_LOG_ERROR(x, ...) P_LOG_ERROR(ST_PREFIX##x, __FUNCTION_SIG__, __VA_ARGS__) #define D_LOG_WARNING(x, ...) P_LOG_WARN(ST_PREFIX##x, __FUNCTION_SIG__, __VA_ARGS__) #define D_LOG_INFO(x, ...) P_LOG_INFO(ST_PREFIX##x, __FUNCTION_SIG__, __VA_ARGS__) #define D_LOG_DEBUG(x, ...) P_LOG_DEBUG(ST_PREFIX##x, __FUNCTION_SIG__, __VA_ARGS__) #else #define ST_PREFIX " " #define D_LOG_ERROR(...) P_LOG_ERROR(ST_PREFIX __VA_ARGS__) #define D_LOG_WARNING(...) P_LOG_WARN(ST_PREFIX __VA_ARGS__) #define D_LOG_INFO(...) P_LOG_INFO(ST_PREFIX __VA_ARGS__) #define D_LOG_DEBUG(...) P_LOG_DEBUG(ST_PREFIX __VA_ARGS__) #endif using namespace ::streamfx::nvidia; streamfx::nvidia::vfx::effect::~effect() { auto gctx = ::streamfx::obs::gs::context(); auto cctx = cuda::obs::get()->get_context()->enter(); _fx.reset(); _nvvfx.reset(); _nvcvi.reset(); _nvcuda.reset(); } streamfx::nvidia::vfx::effect::effect(effect_t effect) : _nvcuda(cuda::obs::get()), _nvcvi(cv::cv::get()), _nvvfx(vfx::vfx::get()), _fx() { auto gctx = ::streamfx::obs::gs::context(); auto cctx = cuda::obs::get()->get_context()->enter(); // Create the Effect/Feature. ::vfx::handle_t handle; if (cv::result res = _nvvfx->NvVFX_CreateEffect(effect, &handle); res != cv::result::SUCCESS) { D_LOG_ERROR("Unable to create effect: %s", _nvcvi->NvCV_GetErrorStringFromCode(res)); throw std::runtime_error("Unable to create effect."); } _fx = std::shared_ptr(handle, [](::vfx::handle_t handle) { ::vfx::vfx::get()->NvVFX_DestroyEffect(handle); }); // Assign CUDA Stream object. if (auto v = set(PARAMETER_CUDA_STREAM, _nvcuda->get_stream()); v != cv::result::SUCCESS) { throw ::streamfx::nvidia::cv::exception(PARAMETER_CUDA_STREAM, v); } // Assign Model Directory. _model_path = _nvvfx->model_path().generic_u8string(); if (auto v = set(PARAMETER_MODEL_DIRECTORY, _model_path); v != cv::result::SUCCESS) { throw ::streamfx::nvidia::cv::exception(PARAMETER_MODEL_DIRECTORY, v); } } cv::result streamfx::nvidia::vfx::effect::get(parameter_t param, std::string_view& value) { const char* cvalue = nullptr; cv::result res = get(param, cvalue); if (res == cv::result::SUCCESS) { if (cvalue) { value = std::string_view(cvalue); } else { value = std::string_view(); } } return res; } cv::result streamfx::nvidia::vfx::effect::get(parameter_t param, std::string& value) { const char* cvalue = nullptr; cv::result res = get(param, cvalue); if (res == cv::result::SUCCESS) { if (cvalue) { value = cvalue; } else { value.clear(); } } return res; }