// AUTOGENERATED COPYRIGHT HEADER START // Copyright (C) 2019-2023 Michael Fabian 'Xaymar' Dirks // Copyright (C) 2022 lainon // AUTOGENERATED COPYRIGHT HEADER END #include "filter-dynamic-mask.hpp" #include "strings.hpp" #include "obs/gs/gs-helper.hpp" #include "util/util-logging.hpp" #include "warning-disable.hpp" #include #include #include #include #include "warning-enable.hpp" #ifdef _DEBUG #define ST_PREFIX "<%s> " #define D_LOG_ERROR(x, ...) P_LOG_ERROR(ST_PREFIX##x, __FUNCTION_SIG__, __VA_ARGS__) #define D_LOG_WARNING(x, ...) P_LOG_WARN(ST_PREFIX##x, __FUNCTION_SIG__, __VA_ARGS__) #define D_LOG_INFO(x, ...) P_LOG_INFO(ST_PREFIX##x, __FUNCTION_SIG__, __VA_ARGS__) #define D_LOG_DEBUG(x, ...) P_LOG_DEBUG(ST_PREFIX##x, __FUNCTION_SIG__, __VA_ARGS__) #else #define ST_PREFIX " " #define D_LOG_ERROR(...) P_LOG_ERROR(ST_PREFIX __VA_ARGS__) #define D_LOG_WARNING(...) P_LOG_WARN(ST_PREFIX __VA_ARGS__) #define D_LOG_INFO(...) P_LOG_INFO(ST_PREFIX __VA_ARGS__) #define D_LOG_DEBUG(...) P_LOG_DEBUG(ST_PREFIX __VA_ARGS__) #endif // Filter to allow dynamic masking // Allow any channel to affect any other channel // // Red/Green/Blue/Alpha Mask Input // - Red Mask Output // - Blue Mask Output // - Green Mask Output // - Alpha Mask Output #define ST_I18N "Filter.DynamicMask" #define ST_I18N_INPUT "Filter.DynamicMask.Input" #define ST_KEY_INPUT "Filter.DynamicMask.Input" #define ST_I18N_CHANNEL "Filter.DynamicMask.Channel" #define ST_KEY_CHANNEL "Filter.DynamicMask.Channel" #define ST_I18N_CHANNEL_VALUE "Filter.DynamicMask.Channel.Value" #define ST_KEY_CHANNEL_VALUE "Filter.DynamicMask.Channel.Value" #define ST_I18N_CHANNEL_MULTIPLIER "Filter.DynamicMask.Channel.Multiplier" #define ST_KEY_CHANNEL_MULTIPLIER "Filter.DynamicMask.Channel.Multiplier" #define ST_I18N_CHANNEL_INPUT "Filter.DynamicMask.Channel.Input" #define ST_KEY_CHANNEL_INPUT "Filter.DynamicMask.Channel.Input" #define ST_KEY_DEBUG_TEXTURE "Debug.Texture" #define ST_I18N_DEBUG_TEXTURE ST_I18N ".Debug.Texture" #define ST_I18N_DEBUG_TEXTURE_BASE ST_I18N_DEBUG_TEXTURE ".Base" #define ST_I18N_DEBUG_TEXTURE_INPUT ST_I18N_DEBUG_TEXTURE ".Input" using namespace streamfx::filter::dynamic_mask; static constexpr std::string_view HELP_URL = "https://github.com/Xaymar/obs-StreamFX/wiki/Filter-Dynamic-Mask"; static std::pair channel_translations[] = { {channel::Red, S_CHANNEL_RED}, {channel::Green, S_CHANNEL_GREEN}, {channel::Blue, S_CHANNEL_BLUE}, {channel::Alpha, S_CHANNEL_ALPHA}, }; data::data() { auto gctx = streamfx::obs::gs::context(); _channel_mask_fx = streamfx::obs::gs::effect::create(streamfx::data_file_path("effects/channel-mask.effect")); } data::~data() {} streamfx::obs::gs::effect data::channel_mask_fx() { return _channel_mask_fx; } std::shared_ptr data::get() { static std::mutex instance_lock; static std::weak_ptr weak_instance; std::lock_guard lock(instance_lock); auto instance = weak_instance.lock(); if (!instance) { instance = std::shared_ptr{new streamfx::filter::dynamic_mask::data()}; weak_instance = instance; } return instance; } dynamic_mask_instance::dynamic_mask_instance(obs_data_t* settings, obs_source_t* self) : obs::source_instance(settings, self), // _data(streamfx::filter::dynamic_mask::data::get()), // _gfx_util(::streamfx::gfx::util::get()), // _translation_map(), // _input(), // _input_child(), // _input_vs(), // _input_ac(), // _have_base(false), // _base_rt(), // _base_tex(), // _base_color_space(GS_CS_SRGB), // _base_color_format(GS_RGBA), // _have_input(false), // _input_rt(), // _input_tex(), // _input_color_space(GS_CS_SRGB), // _input_color_format(GS_RGBA), // _have_final(false), // _final_rt(), // _final_tex(), // _channels(), // _precalc(), // _debug_texture(-1) // { update(settings); } dynamic_mask_instance::~dynamic_mask_instance() { release(); } void dynamic_mask_instance::load(obs_data_t* settings) { update(settings); } void dynamic_mask_instance::migrate(obs_data_t* data, uint64_t version) {} void dynamic_mask_instance::update(obs_data_t* settings) { // Update source. if (const char* v = obs_data_get_string(settings, ST_KEY_INPUT); (v != nullptr) && (v[0] != '\0')) { if (!acquire(v)) DLOG_ERROR("Failed to acquire Input source '%s'.", v); } else { release(); } // Update data store for (auto kv1 : channel_translations) { auto found = _channels.find(kv1.first); if (found == _channels.end()) { _channels.insert({kv1.first, channel_data()}); found = _channels.find(kv1.first); if (found == _channels.end()) { assert(found != _channels.end()); throw std::runtime_error("Unable to insert element into data _store."); } } std::string chv_key = std::string(ST_KEY_CHANNEL_VALUE) + "." + kv1.second; found->second.value = static_cast(obs_data_get_double(settings, chv_key.c_str())); _precalc.base.ptr[static_cast(kv1.first)] = found->second.value; std::string chm_key = std::string(ST_KEY_CHANNEL_MULTIPLIER) + "." + kv1.second; found->second.scale = static_cast(obs_data_get_double(settings, chm_key.c_str())); _precalc.scale.ptr[static_cast(kv1.first)] = found->second.scale; vec4* ch = &_precalc.matrix.x; switch (kv1.first) { case channel::Red: ch = &_precalc.matrix.x; break; case channel::Green: ch = &_precalc.matrix.y; break; case channel::Blue: ch = &_precalc.matrix.z; break; case channel::Alpha: ch = &_precalc.matrix.t; break; default: break; } for (auto kv2 : channel_translations) { std::string ab_key = std::string(ST_KEY_CHANNEL_INPUT) + "." + kv1.second + "." + kv2.second; found->second.values.ptr[static_cast(kv2.first)] = static_cast(obs_data_get_double(settings, ab_key.c_str())); ch->ptr[static_cast(kv2.first)] = found->second.values.ptr[static_cast(kv2.first)]; } } _debug_texture = obs_data_get_int(settings, ST_KEY_DEBUG_TEXTURE); } void dynamic_mask_instance::save(obs_data_t* settings) { if (auto source = _input.lock(); source) { obs_data_set_string(settings, ST_KEY_INPUT, source.name().data()); } for (auto kv1 : channel_translations) { auto found = _channels.find(kv1.first); if (found == _channels.end()) { _channels.insert({kv1.first, channel_data()}); found = _channels.find(kv1.first); if (found == _channels.end()) { assert(found != _channels.end()); throw std::runtime_error("Unable to insert element into data _store."); } } std::string chv_key = std::string(ST_KEY_CHANNEL_VALUE) + "." + kv1.second; obs_data_set_double(settings, chv_key.c_str(), static_cast(found->second.value)); std::string chm_key = std::string(ST_KEY_CHANNEL_MULTIPLIER) + "." + kv1.second; obs_data_set_double(settings, chm_key.c_str(), static_cast(found->second.scale)); for (auto kv2 : channel_translations) { std::string ab_key = std::string(ST_KEY_CHANNEL_INPUT) + "." + kv1.second + "." + kv2.second; obs_data_set_double(settings, ab_key.c_str(), static_cast(found->second.values.ptr[static_cast(kv2.first)])); } } } gs_color_space dynamic_mask_instance::video_get_color_space(size_t count, const gs_color_space* preferred_spaces) { return _base_color_space; } void dynamic_mask_instance::video_tick(float time) { { // Base Information _have_base = false; std::array preferred_formats = {GS_CS_SRGB}; _base_color_space = obs_source_get_color_space(obs_filter_get_target(_self), preferred_formats.size(), preferred_formats.data()); switch (_base_color_space) { case GS_CS_SRGB: _base_color_format = GS_RGBA; break; case GS_CS_SRGB_16F: case GS_CS_709_EXTENDED: case GS_CS_709_SCRGB: _base_color_format = GS_RGBA16F; break; default: _base_color_format = GS_RGBA_UNORM; } if ((obs_source_get_output_flags(obs_filter_get_target(_self)) & OBS_SOURCE_SRGB) == OBS_SOURCE_SRGB) { _base_srgb = (_base_color_space <= GS_CS_SRGB_16F); } else { _base_srgb = false; } } if (auto input = _input.lock(); input) { // Input Information _have_input = false; std::array preferred_formats = {GS_CS_SRGB}; _input_color_space = obs_source_get_color_space(input, preferred_formats.size(), preferred_formats.data()); switch (_input_color_space) { case GS_CS_SRGB: _input_color_format = GS_RGBA; break; case GS_CS_SRGB_16F: case GS_CS_709_EXTENDED: case GS_CS_709_SCRGB: _input_color_format = GS_RGBA16F; break; default: _input_color_format = GS_RGBA_UNORM; } if ((input.output_flags() & OBS_SOURCE_SRGB) == OBS_SOURCE_SRGB) { _input_srgb = (_base_color_space <= GS_CS_SRGB_16F); } else { _input_srgb = false; } } else { _have_input = false; } _have_final = false; _final_srgb = _base_srgb; } void dynamic_mask_instance::video_render(gs_effect_t* in_effect) { gs_effect_t* default_effect = obs_get_base_effect(obs_base_effect::OBS_EFFECT_DEFAULT); auto effect = _data->channel_mask_fx(); obs_source_t* parent = obs_filter_get_parent(_self); obs_source_t* target = obs_filter_get_target(_self); uint32_t width = obs_source_get_base_width(target); uint32_t height = obs_source_get_base_height(target); auto input = _input.lock(); #if defined(ENABLE_PROFILING) && !defined(D_PLATFORM_MAC) && _DEBUG streamfx::obs::gs::debug_marker gdmp{streamfx::obs::gs::debug_color_source, "Dynamic Mask '%s' on '%s'", obs_source_get_name(_self), obs_source_get_name(obs_filter_get_parent(_self))}; #endif // If there's some issue acquiring information, skip rendering entirely. if (!_self || !parent || !target || !width || !height) { _self.skip_video_filter(); return; } else if (input && (!input.width() || !input.height())) { _self.skip_video_filter(); return; } // Capture the base texture for later rendering. if (!_have_base) { #if defined(ENABLE_PROFILING) && !defined(D_PLATFORM_MAC) && _DEBUG streamfx::obs::gs::debug_marker gdm{streamfx::obs::gs::debug_color_cache, "Base Texture"}; #endif // Ensure the Render Target matches the expected format. if (!_base_rt || (_base_rt->get_color_format() != _base_color_format)) { _base_rt = std::make_shared(_base_color_format, GS_ZS_NONE); } bool previous_srgb = gs_framebuffer_srgb_enabled(); auto previous_lsrgb = gs_get_linear_srgb(); gs_set_linear_srgb(_base_srgb); gs_enable_framebuffer_srgb(false); // Begin rendering the source with a certain color space. if (obs_source_process_filter_begin_with_color_space(_self, _base_color_format, _base_color_space, OBS_ALLOW_DIRECT_RENDERING)) { try { { auto op = _base_rt->render(width, height, _base_color_space); // Push a new blend state to stack. gs_blend_state_push(); gs_reset_blend_state(); gs_enable_blending(false); gs_blend_function(GS_BLEND_ONE, GS_BLEND_ZERO); try { // Enable all channels. gs_enable_color(true, true, true, true); // Disable culling. gs_set_cull_mode(GS_NEITHER); // Disable depth testing. gs_enable_depth_test(false); gs_depth_function(GS_ALWAYS); // Disable stencil testing gs_enable_stencil_test(false); gs_enable_stencil_write(false); gs_stencil_function(GS_STENCIL_BOTH, GS_ALWAYS); gs_stencil_op(GS_STENCIL_BOTH, GS_KEEP, GS_KEEP, GS_KEEP); // Set up rendering matrix. gs_ortho(0, static_cast(width), 0, static_cast(height), -1., 1.); { // Clear to black. vec4 clr = {0., 0., 0., 0.}; gs_clear(GS_CLEAR_COLOR, &clr, 0., 0); } // Render the source. _self.process_filter_end(default_effect, width, height); // Pop the old blend state. gs_blend_state_pop(); } catch (...) { gs_blend_state_pop(); throw; } } _have_base = true; _base_rt->get_texture(_base_tex); } catch (const std::exception& ex) { _self.process_filter_end(default_effect, width, height); DLOG_ERROR("Failed to capture base texture: %s", ex.what()); } catch (...) { _self.process_filter_end(default_effect, width, height); DLOG_ERROR("Failed to capture base texture.", nullptr); } } gs_set_linear_srgb(previous_lsrgb); gs_enable_framebuffer_srgb(previous_srgb); } // Capture the input texture for later rendering. if (!_have_input) { if (!input) { // Treat no selection as selecting the target filter. _have_input = _have_base; _input_tex = _base_tex; _input_color_format = _base_color_format; _input_color_space = _base_color_space; } else { #if defined(ENABLE_PROFILING) && !defined(D_PLATFORM_MAC) && _DEBUG streamfx::obs::gs::debug_marker gdm{streamfx::obs::gs::debug_color_source, "Input '%s'", input.name().data()}; #endif // Ensure the Render Target matches the expected format. if (!_input_rt || (_input_rt->get_color_format() != _input_color_format)) { _input_rt = std::make_shared(_input_color_format, GS_ZS_NONE); } auto previous_lsrgb = gs_get_linear_srgb(); gs_set_linear_srgb(_input_srgb); bool previous_srgb = gs_framebuffer_srgb_enabled(); gs_enable_framebuffer_srgb(false); try { { auto op = _input_rt->render(input.width(), input.height(), _input_color_space); // Push a new blend state to stack. gs_blend_state_push(); gs_reset_blend_state(); gs_enable_blending(false); gs_blend_function(GS_BLEND_ONE, GS_BLEND_ZERO); try { // Enable all channels. gs_enable_color(true, true, true, true); // Disable culling. gs_set_cull_mode(GS_NEITHER); // Disable depth testing. gs_enable_depth_test(false); gs_depth_function(GS_ALWAYS); // Disable stencil testing gs_enable_stencil_test(false); gs_enable_stencil_write(false); gs_stencil_function(GS_STENCIL_BOTH, GS_ALWAYS); gs_stencil_op(GS_STENCIL_BOTH, GS_KEEP, GS_KEEP, GS_KEEP); // Set up rendering matrix. gs_ortho(0, static_cast(input.width()), 0, static_cast(input.height()), -1., 1.); { // Clear to black. vec4 clr = {0., 0., 0., 0.}; gs_clear(GS_CLEAR_COLOR, &clr, 0., 0); } // Render the source. obs_source_video_render(input); // Pop the old blend state. gs_blend_state_pop(); } catch (...) { gs_blend_state_pop(); throw; } } _have_input = true; _input_rt->get_texture(_input_tex); } catch (const std::exception& ex) { DLOG_ERROR("Failed to capture input texture: %s", ex.what()); } catch (...) { DLOG_ERROR("Failed to capture input texture.", nullptr); } gs_enable_framebuffer_srgb(previous_srgb); gs_set_linear_srgb(previous_lsrgb); } } // Capture the final texture. if (!_have_final && _have_base) { #if defined(ENABLE_PROFILING) && !defined(D_PLATFORM_MAC) && _DEBUG streamfx::obs::gs::debug_marker gdm{streamfx::obs::gs::debug_color_render, "Final Calculation"}; #endif // Ensure the Render Target matches the expected format. if (!_final_rt || (_final_rt->get_color_format() != _base_color_format)) { _final_rt = std::make_shared(_base_color_format, GS_ZS_NONE); } bool previous_srgb = gs_framebuffer_srgb_enabled(); auto previous_lsrgb = gs_get_linear_srgb(); gs_enable_framebuffer_srgb(_final_srgb); gs_set_linear_srgb(_final_srgb); try { { auto op = _final_rt->render(width, height); // Push a new blend state to stack. gs_blend_state_push(); gs_reset_blend_state(); gs_enable_blending(false); gs_blend_function(GS_BLEND_ONE, GS_BLEND_ZERO); try { // Enable all channels. gs_enable_color(true, true, true, true); // Disable culling. gs_set_cull_mode(GS_NEITHER); // Disable depth testing. gs_enable_depth_test(false); gs_depth_function(GS_ALWAYS); // Disable stencil testing gs_enable_stencil_test(false); gs_enable_stencil_write(false); gs_stencil_function(GS_STENCIL_BOTH, GS_ALWAYS); gs_stencil_op(GS_STENCIL_BOTH, GS_KEEP, GS_KEEP, GS_KEEP); // Set up rendering matrix. gs_ortho(0, 1, 0, 1, -1., 1.); { // Clear to black. vec4 clr = {0., 0., 0., 0.}; gs_clear(GS_CLEAR_COLOR, &clr, 0., 0); } effect.get_parameter("pMaskInputA").set_texture(_base_tex, _base_srgb); effect.get_parameter("pMaskInputB").set_texture(_input_tex, _input_srgb); effect.get_parameter("pMaskBase").set_float4(_precalc.base); effect.get_parameter("pMaskMatrix").set_matrix(_precalc.matrix); effect.get_parameter("pMaskMultiplier").set_float4(_precalc.scale); while (gs_effect_loop(effect.get(), "Mask")) { _gfx_util->draw_fullscreen_triangle(); } // Pop the old blend state. gs_blend_state_pop(); } catch (...) { gs_blend_state_pop(); throw; } } _final_tex = _final_rt->get_texture(); _have_final = true; } catch (const std::exception& ex) { DLOG_ERROR("Failed to render final texture: %s", ex.what()); } catch (...) { DLOG_ERROR("Failed to render final texture.", nullptr); } gs_set_linear_srgb(previous_lsrgb); gs_enable_framebuffer_srgb(previous_srgb); } // Enable texture debugging switch (_debug_texture) { case 0: _have_final = _have_base; _final_tex = _base_tex; break; case 1: _have_final = _have_input; _final_tex = _input_tex; break; } // Abort if we don't have a final render. if (!_have_final || !_final_tex->get_object()) { obs_source_skip_video_filter(_self); return; } // Draw source { #if defined(ENABLE_PROFILING) && !defined(D_PLATFORM_MAC) && _DEBUG streamfx::obs::gs::debug_marker gdm{streamfx::obs::gs::debug_color_render, "Render"}; #endif // It is important that we do not modify the blend state here, as it is set correctly by OBS gs_set_cull_mode(GS_NEITHER); gs_enable_color(true, true, true, true); gs_enable_depth_test(false); gs_depth_function(GS_ALWAYS); gs_enable_stencil_test(false); gs_enable_stencil_write(false); gs_stencil_function(GS_STENCIL_BOTH, GS_ALWAYS); gs_stencil_op(GS_STENCIL_BOTH, GS_ZERO, GS_ZERO, GS_ZERO); const bool previous_srgb = gs_framebuffer_srgb_enabled(); gs_enable_framebuffer_srgb(gs_get_linear_srgb()); gs_effect_t* final_effect = in_effect ? in_effect : default_effect; gs_eparam_t* param = gs_effect_get_param_by_name(final_effect, "image"); if (!param) { DLOG_ERROR(" Failed to set image param.", obs_source_get_name(_self)); gs_enable_framebuffer_srgb(previous_srgb); obs_source_skip_video_filter(_self); return; } else { if (gs_get_linear_srgb()) { gs_effect_set_texture_srgb(param, _final_tex->get_object()); } else { gs_effect_set_texture(param, _final_tex->get_object()); } } while (gs_effect_loop(final_effect, "Draw")) { gs_draw_sprite(0, 0, width, height); } gs_enable_framebuffer_srgb(previous_srgb); } } void dynamic_mask_instance::enum_active_sources(obs_source_enum_proc_t enum_callback, void* param) { if (_input) enum_callback(_self, _input.lock().get(), param); } void dynamic_mask_instance::enum_all_sources(obs_source_enum_proc_t enum_callback, void* param) { if (_input) enum_callback(_self, _input.lock().get(), param); } void streamfx::filter::dynamic_mask::dynamic_mask_instance::show() { if (!_input || !_self.showing() || !(_self.get_filter_parent().showing())) return; auto input = _input.lock(); _input_vs = streamfx::obs::source_showing_reference::add_showing_reference(input); } void streamfx::filter::dynamic_mask::dynamic_mask_instance::hide() { _input_vs.reset(); } void streamfx::filter::dynamic_mask::dynamic_mask_instance::activate() { if (!_input || !_self.active() || !(_self.get_filter_parent().active())) return; auto input = _input.lock(); _input_ac = streamfx::obs::source_active_reference::add_active_reference(input); } void streamfx::filter::dynamic_mask::dynamic_mask_instance::deactivate() { _input_ac.reset(); } bool dynamic_mask_instance::acquire(std::string_view name) { try { // Try and acquire the source. _input = streamfx::obs::weak_source(name); // Ensure that this wouldn't cause recursion. _input_child = std::make_unique(_self, _input.lock()); // Handle the active and showing stuff. activate(); show(); return true; } catch (...) { release(); return false; } } void dynamic_mask_instance::release() { // Handle the active and showing stuff. deactivate(); hide(); // Release any references. _input_child.reset(); _input.reset(); } dynamic_mask_factory::dynamic_mask_factory() { _info.id = S_PREFIX "filter-dynamic-mask"; _info.type = OBS_SOURCE_TYPE_FILTER; _info.output_flags = OBS_SOURCE_VIDEO | OBS_SOURCE_SRGB; support_active_child_sources(true); support_child_sources(true); support_size(false); support_activity_tracking(true); support_visibility_tracking(true); support_color_space(true); finish_setup(); register_proxy("obs-stream-effects-filter-dynamic-mask"); } dynamic_mask_factory::~dynamic_mask_factory() {} const char* dynamic_mask_factory::get_name() { return D_TRANSLATE(ST_I18N); } void dynamic_mask_factory::get_defaults2(obs_data_t* data) { obs_data_set_default_int(data, ST_KEY_CHANNEL, static_cast(channel::Red)); for (auto kv : channel_translations) { obs_data_set_default_double(data, (std::string(ST_KEY_CHANNEL_VALUE) + "." + kv.second).c_str(), 1.0); obs_data_set_default_double(data, (std::string(ST_KEY_CHANNEL_MULTIPLIER) + "." + kv.second).c_str(), 1.0); for (auto kv2 : channel_translations) { obs_data_set_default_double(data, (std::string(ST_KEY_CHANNEL_INPUT) + "." + kv.second + "." + kv2.second).c_str(), 0.0); } } obs_data_set_default_int(data, ST_KEY_DEBUG_TEXTURE, -1); } obs_properties_t* dynamic_mask_factory::get_properties2(dynamic_mask_instance* data) { obs_properties_t* props = obs_properties_create(); obs_property_t* p; _translation_cache.clear(); #ifdef ENABLE_FRONTEND { obs_properties_add_button2(props, S_MANUAL_OPEN, D_TRANSLATE(S_MANUAL_OPEN), streamfx::filter::dynamic_mask::dynamic_mask_factory::on_manual_open, nullptr); } #endif { // Input p = obs_properties_add_list(props, ST_KEY_INPUT, D_TRANSLATE(ST_I18N_INPUT), OBS_COMBO_TYPE_LIST, OBS_COMBO_FORMAT_STRING); obs_property_list_add_string(p, "", ""); obs::source_tracker::get()->enumerate( [&p](std::string name, ::streamfx::obs::source) { std::stringstream sstr; sstr << name << " (" << D_TRANSLATE(S_SOURCETYPE_SOURCE) << ")"; obs_property_list_add_string(p, sstr.str().c_str(), name.c_str()); return false; }, obs::source_tracker::filter_video_sources); obs::source_tracker::get()->enumerate( [&p](std::string name, ::streamfx::obs::source) { std::stringstream sstr; sstr << name << " (" << D_TRANSLATE(S_SOURCETYPE_SCENE) << ")"; obs_property_list_add_string(p, sstr.str().c_str(), name.c_str()); return false; }, obs::source_tracker::filter_scenes); } const char* pri_chs[] = {S_CHANNEL_RED, S_CHANNEL_GREEN, S_CHANNEL_BLUE, S_CHANNEL_ALPHA}; for (auto pri_ch : pri_chs) { auto grp = obs_properties_create(); { _translation_cache.push_back(translate_string(D_TRANSLATE(ST_I18N_CHANNEL_VALUE), D_TRANSLATE(pri_ch))); std::string buf = std::string(ST_KEY_CHANNEL_VALUE) + "." + pri_ch; p = obs_properties_add_float_slider(grp, buf.c_str(), _translation_cache.back().c_str(), -100.0, 100.0, 0.01); obs_property_set_long_description(p, _translation_cache.back().c_str()); } const char* sec_chs[] = {S_CHANNEL_RED, S_CHANNEL_GREEN, S_CHANNEL_BLUE, S_CHANNEL_ALPHA}; for (auto sec_ch : sec_chs) { _translation_cache.push_back(translate_string(D_TRANSLATE(ST_I18N_CHANNEL_INPUT), D_TRANSLATE(sec_ch))); std::string buf = std::string(ST_KEY_CHANNEL_INPUT) + "." + pri_ch + "." + sec_ch; p = obs_properties_add_float_slider(grp, buf.c_str(), _translation_cache.back().c_str(), -100.0, 100.0, 0.01); obs_property_set_long_description(p, _translation_cache.back().c_str()); } { _translation_cache.push_back(translate_string(D_TRANSLATE(ST_I18N_CHANNEL_MULTIPLIER), D_TRANSLATE(pri_ch))); std::string buf = std::string(ST_KEY_CHANNEL_MULTIPLIER) + "." + pri_ch; p = obs_properties_add_float_slider(grp, buf.c_str(), _translation_cache.back().c_str(), -100.0, 100.0, 0.01); obs_property_set_long_description(p, _translation_cache.back().c_str()); } { _translation_cache.push_back(translate_string(D_TRANSLATE(ST_I18N_CHANNEL), D_TRANSLATE(pri_ch))); std::string buf = std::string(ST_KEY_CHANNEL) + "." + pri_ch; obs_properties_add_group(props, buf.c_str(), _translation_cache.back().c_str(), obs_group_type::OBS_GROUP_NORMAL, grp); } } { auto grp = obs_properties_create(); obs_properties_add_group(props, "Debug", D_TRANSLATE(S_ADVANCED), OBS_GROUP_NORMAL, grp); { auto p = obs_properties_add_list(grp, ST_KEY_DEBUG_TEXTURE, D_TRANSLATE(ST_I18N_DEBUG_TEXTURE), OBS_COMBO_TYPE_LIST, OBS_COMBO_FORMAT_INT); obs_property_list_add_int(p, D_TRANSLATE(S_STATE_DISABLED), -1); obs_property_list_add_int(p, D_TRANSLATE(ST_I18N_DEBUG_TEXTURE_BASE), 0); obs_property_list_add_int(p, D_TRANSLATE(ST_I18N_DEBUG_TEXTURE_INPUT), 1); } } return props; } std::string dynamic_mask_factory::translate_string(const char* format, ...) { va_list vargs; va_start(vargs, format); std::vector buffer(2048); std::size_t len = static_cast(vsnprintf(buffer.data(), buffer.size(), format, vargs)); va_end(vargs); return std::string(buffer.data(), buffer.data() + len); } #ifdef ENABLE_FRONTEND bool dynamic_mask_factory::on_manual_open(obs_properties_t* props, obs_property_t* property, void* data) { try { streamfx::open_url(HELP_URL); return false; } catch (const std::exception& ex) { D_LOG_ERROR("Failed to open manual due to error: %s", ex.what()); return false; } catch (...) { D_LOG_ERROR("Failed to open manual due to unknown error.", ""); return false; } } #endif std::shared_ptr _filter_dynamic_mask_factory_instance = nullptr; void streamfx::filter::dynamic_mask::dynamic_mask_factory::initialize() { try { if (!_filter_dynamic_mask_factory_instance) _filter_dynamic_mask_factory_instance = std::make_shared(); } catch (const std::exception& ex) { D_LOG_ERROR("Failed to initialize due to error: %s", ex.what()); } catch (...) { D_LOG_ERROR("Failed to initialize due to unknown error.", ""); } } void streamfx::filter::dynamic_mask::dynamic_mask_factory::finalize() { _filter_dynamic_mask_factory_instance.reset(); } std::shared_ptr streamfx::filter::dynamic_mask::dynamic_mask_factory::get() { return _filter_dynamic_mask_factory_instance; }