/* * Modern effects for a modern Streamer * Copyright (C) 2017-2018 Michael Fabian Dirks * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #pragma once #include "common.hpp" #include #include #include #include #include "gfx/blur/gfx-blur-base.hpp" #include "gfx/gfx-source-texture.hpp" #include "obs/gs/gs-effect.hpp" #include "obs/gs/gs-helper.hpp" #include "obs/gs/gs-rendertarget.hpp" #include "obs/gs/gs-texture.hpp" #include "obs/obs-source-factory.hpp" namespace streamfx::filter::blur { enum class mask_type : int64_t { Region, Image, Source, }; class blur_instance : public obs::source_instance { // Effects streamfx::obs::gs::effect _effect_mask; // Input std::shared_ptr _source_rt; std::shared_ptr _source_texture; bool _source_rendered; // Rendering std::shared_ptr _output_texture; std::shared_ptr _output_rt; bool _output_rendered; // Blur std::shared_ptr<::streamfx::gfx::blur::base> _blur; double_t _blur_size; double_t _blur_angle; std::pair _blur_center; bool _blur_step_scaling; std::pair _blur_step_scale; // Masking struct { bool enabled; mask_type type; struct { float_t left; float_t top; float_t right; float_t bottom; float_t feather; float_t feather_shift; bool invert; } region; struct { std::string path; std::string path_old; std::shared_ptr texture; } image; struct { std::string name_old; std::string name; bool is_scene; std::shared_ptr source_texture; std::shared_ptr texture; } source; struct { float_t r; float_t g; float_t b; float_t a; } color; float_t multiplier; } _mask; public: blur_instance(obs_data_t* settings, obs_source_t* self); ~blur_instance(); public: virtual void load(obs_data_t* settings) override; virtual void migrate(obs_data_t* settings, uint64_t version) override; virtual void update(obs_data_t* settings) override; virtual void video_tick(float_t time) override; virtual void video_render(gs_effect_t* effect) override; private: bool apply_mask_parameters(streamfx::obs::gs::effect effect, gs_texture_t* original_texture, gs_texture_t* blurred_texture); }; class blur_factory : public obs::source_factory { std::vector _translation_cache; public: blur_factory(); virtual ~blur_factory(); virtual const char* get_name() override; virtual void get_defaults2(obs_data_t* settings) override; virtual obs_properties_t* get_properties2(filter::blur::blur_instance* data) override; std::string translate_string(const char* format, ...); #ifdef ENABLE_FRONTEND static bool on_manual_open(obs_properties_t* props, obs_property_t* property, void* data); #endif public: // Singleton static void initialize(); static void finalize(); static std::shared_ptr get(); }; } // namespace streamfx::filter::blur