// Modern effects for a modern Streamer // Copyright (C) 2019 Michael Fabian Dirks // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA #pragma once #include "common.hpp" #include #include "gfx-shader-param.hpp" #include "obs/gs/gs-effect-parameter.hpp" namespace gfx { namespace shader { enum class basic_field_type { Input, Slider, Enum, }; basic_field_type get_field_type_from_string(std::string v); struct basic_data { union { int32_t i32; uint32_t ui32; float_t f32; }; }; struct basic_enum_data { std::string name; basic_data data; }; class basic_parameter : public parameter { // Descriptor basic_field_type _field_type; std::string _suffix; std::vector _keys; std::vector _names; protected: // Limits std::vector _min; std::vector _max; std::vector _step; std::vector _scale; // Enumeration Information std::list _values; public: basic_parameter(gs::effect_parameter param, std::string prefix); virtual ~basic_parameter(); virtual void load_parameter_data(gs::effect_parameter parameter, basic_data& data); public: inline basic_field_type field_type() { return _field_type; } inline std::string_view suffix() { return _suffix; } inline std::string_view key_at(std::size_t idx) { if (idx >= get_size()) throw std::out_of_range("Index out of range."); return _keys[idx]; } inline std::string_view name_at(std::size_t idx) { if (idx >= get_size()) throw std::out_of_range("Index out of range."); return _names[idx]; } }; struct bool_parameter : public basic_parameter { // std::vector doesn't allow .data() std::vector _data; public: bool_parameter(gs::effect_parameter param, std::string prefix); virtual ~bool_parameter(); void defaults(obs_data_t* settings) override; void properties(obs_properties_t* props, obs_data_t* settings) override; void update(obs_data_t* settings) override; void assign() override; }; struct float_parameter : public basic_parameter { std::vector _data; public: float_parameter(gs::effect_parameter param, std::string prefix); virtual ~float_parameter(); void defaults(obs_data_t* settings) override; void properties(obs_properties_t* props, obs_data_t* settings) override; void update(obs_data_t* settings) override; void assign() override; }; struct int_parameter : public basic_parameter { std::vector _data; public: int_parameter(gs::effect_parameter param, std::string prefix); virtual ~int_parameter(); void defaults(obs_data_t* settings) override; void properties(obs_properties_t* props, obs_data_t* settings) override; void update(obs_data_t* settings) override; void assign() override; }; } // namespace shader } // namespace gfx