// Modern effects for a modern Streamer // Copyright (C) 2017 Michael Fabian Dirks // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA #pragma once #include #include #include "gs-rendertarget.h" #include "gs-texture.h" extern "C" { #include } namespace gfx { class source_texture { obs_source_t* source; obs_source_t* target; std::shared_ptr m_rt; source_texture(obs_source_t* parent); public: ~source_texture(); source_texture(const char* name, obs_source_t* parent); source_texture(std::string name, obs_source_t* parent); source_texture(obs_source_t* src, obs_source_t* parent); obs_source_t* get_object(); obs_source_t* get_parent(); std::shared_ptr render(size_t width, size_t height); }; } // namespace gfx