// Copyright (c) 2021 Michael Fabian Dirks // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. #pragma once #include #include "gfx-lut.hpp" #include "obs/gs/gs-effect.hpp" #include "obs/gs/gs-texture.hpp" namespace streamfx::gfx::lut { class consumer { std::shared_ptr _data; public: consumer(); ~consumer(); std::shared_ptr prepare(streamfx::gfx::lut::color_depth depth, std::shared_ptr lut); void consume(streamfx::gfx::lut::color_depth depth, std::shared_ptr lut, std::shared_ptr texture); }; } // namespace streamfx::gfx::lut