/* * Modern effects for a modern Streamer * Copyright (C) 2017 Michael Fabian Dirks * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #pragma once #include #include namespace util { inline size_t aligned_offset(size_t align, size_t pos) { return ((pos / align) + 1) * align; } void* malloc_aligned(size_t align, size_t size); void free_aligned(void* mem); template class AlignmentAllocator { public: typedef T value_type; typedef size_t size_type; typedef std::ptrdiff_t difference_type; typedef T* pointer; typedef const T* const_pointer; typedef T& reference; typedef const T& const_reference; public: inline AlignmentAllocator() throw() {} template inline AlignmentAllocator(const AlignmentAllocator&) throw() {} inline ~AlignmentAllocator() throw() {} inline pointer adress(reference r) { return &r; } inline const_pointer adress(const_reference r) const { return &r; } inline pointer allocate(size_type n) { return (pointer)malloc_aligned(n * sizeof(value_type), N); } inline void deallocate(pointer p, size_type) { free_aligned(p); } inline void construct(pointer p, const value_type& wert) { new (p) value_type(wert); } inline void destroy(pointer p) { p->~value_type(); p; } inline size_type max_size() const throw() { return size_type(-1) / sizeof(value_type); } template struct rebind { typedef AlignmentAllocator other; }; bool operator!=(const AlignmentAllocator& other) const { return !(*this == other); } // Returns true if and only if storage allocated from *this // can be deallocated from other, and vice versa. // Always returns true for stateless allocators. bool operator==(const AlignmentAllocator& other) const { return true; } }; }; // namespace util