/* * Modern effects for a modern Streamer * Copyright (C) 2017-2018 Michael Fabian Dirks * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include "filter-blur.h" #include #include #include #include "strings.h" #include "util-math.h" extern "C" { #pragma warning(push) #pragma warning(disable : 4201) #include "graphics/graphics.h" #include "graphics/matrix4.h" #include "util/platform.h" #pragma warning(pop) } // Translation Strings #define SOURCE_NAME "Filter.Blur" #define P_TYPE "Filter.Blur.Type" #define P_TYPE_BOX "Filter.Blur.Type.Box" #define P_TYPE_GAUSSIAN "Filter.Blur.Type.Gaussian" #define P_TYPE_BILATERAL "Filter.Blur.Type.Bilateral" #define P_SIZE "Filter.Blur.Size" #define P_BILATERAL_SMOOTHING "Filter.Blur.Bilateral.Smoothing" #define P_BILATERAL_SHARPNESS "Filter.Blur.Bilateral.Sharpness" #define P_REGION "Filter.Blur.Region" #define P_REGION_LEFT "Filter.Blur.Region.Left" #define P_REGION_RIGHT "Filter.Blur.Region.Right" #define P_REGION_TOP "Filter.Blur.Region.Top" #define P_REGION_BOTTOM "Filter.Blur.Region.Bottom" #define P_REGION_FEATHER "Filter.Blur.Region.Feather" #define P_REGION_FEATHER_SHIFT "Filter.Blur.Region.Feather.Shift" #define P_REGION_INVERT "Filter.Blur.Region.Invert" #define P_COLORFORMAT "Filter.Blur.ColorFormat" // Initializer & Finalizer INITIALIZER(filterBlurFactoryInitializer) { initializerFunctions.push_back([] { filter::blur::factory::initialize(); }); finalizerFunctions.push_back([] { filter::blur::factory::finalize(); }); } enum ColorFormat : uint64_t { // ToDo: Refactor into full class. RGB, YUV, // 701 }; static uint8_t const max_kernel_size = 25; bool filter::blur::instance::apply_shared_param(gs_texture_t* input, float texelX, float texelY) { bool result = true; result = result && gs_set_param_texture(blur_effect->get_object(), "u_image", input); vec2 imageSize; vec2_set(&imageSize, (float)gs_texture_get_width(input), (float)gs_texture_get_height(input)); result = result && gs_set_param_float2(blur_effect->get_object(), "u_imageSize", &imageSize); vec2 imageTexelDelta; vec2_set(&imageTexelDelta, 1.0f, 1.0f); vec2_div(&imageTexelDelta, &imageTexelDelta, &imageSize); result = result && gs_set_param_float2(blur_effect->get_object(), "u_imageTexel", &imageTexelDelta); vec2 texel; vec2_set(&texel, texelX, texelY); result = result && gs_set_param_float2(blur_effect->get_object(), "u_texelDelta", &texel); result = result && gs_set_param_int(blur_effect->get_object(), "u_radius", (int)size); result = result && gs_set_param_int(blur_effect->get_object(), "u_diameter", (int)(1 + (size * 2))); if (region.enabled) { if (blur_effect->has_parameter("regionLeft")) { blur_effect->get_parameter("regionLeft").set_float(region.left); } if (blur_effect->has_parameter("regionTop")) { blur_effect->get_parameter("regionTop").set_float(region.top); } if (blur_effect->has_parameter("regionRight")) { blur_effect->get_parameter("regionRight").set_float(region.right); } if (blur_effect->has_parameter("regionBottom")) { blur_effect->get_parameter("regionBottom").set_float(region.bottom); } if (blur_effect->has_parameter("regionFeather")) { blur_effect->get_parameter("regionFeather").set_float(region.feather); } if (blur_effect->has_parameter("regionFeatherShift")) { blur_effect->get_parameter("regionFeatherShift").set_float(region.feather_shift); } } return result; } bool filter::blur::instance::apply_bilateral_param() { gs_eparam_t* param; if (type != type::Bilateral) return false; if (blur_effect->has_parameter("bilateralSmoothing")) { blur_effect->get_parameter("bilateralSmoothing").set_float((float)(bilateral_smoothing * (1 + size * 2))); } if (blur_effect->has_parameter("bilateralSharpness")) { blur_effect->get_parameter("bilateralSharpness").set_float((float)(1.0 - bilateral_sharpness)); } return true; } bool filter::blur::instance::apply_gaussian_param() { std::shared_ptr kernel = filter::blur::factory::get()->get_kernel(filter::blur::type::Gaussian); if (blur_effect->has_parameter("kernel")) { blur_effect->get_parameter("kernel").set_texture(kernel); } else { return false; } if (blur_effect->has_parameter("kernelTexel")) { float_t wb = 1.0f / kernel->get_width(); float_t hb = 1.0f / kernel->get_height(); blur_effect->get_parameter("kernelTexel").set_float2(wb, hb); } return true; } bool filter::blur::instance::modified_properties(void* ptr, obs_properties_t* props, obs_property* prop, obs_data_t* settings) { bool showBilateral = (obs_data_get_int(settings, P_TYPE) == type::Bilateral); // bilateral blur obs_property_set_visible(obs_properties_get(props, P_BILATERAL_SMOOTHING), showBilateral); obs_property_set_visible(obs_properties_get(props, P_BILATERAL_SHARPNESS), showBilateral); // region bool showRegion = obs_data_get_bool(settings, P_REGION); obs_property_set_visible(obs_properties_get(props, P_REGION_LEFT), showRegion); obs_property_set_visible(obs_properties_get(props, P_REGION_TOP), showRegion); obs_property_set_visible(obs_properties_get(props, P_REGION_RIGHT), showRegion); obs_property_set_visible(obs_properties_get(props, P_REGION_BOTTOM), showRegion); obs_property_set_visible(obs_properties_get(props, P_REGION_FEATHER), showRegion); obs_property_set_visible(obs_properties_get(props, P_REGION_FEATHER_SHIFT), showRegion); obs_property_set_visible(obs_properties_get(props, P_REGION_INVERT), showRegion); // advanced bool showAdvanced = obs_data_get_bool(settings, S_ADVANCED); obs_property_set_visible(obs_properties_get(props, P_COLORFORMAT), showAdvanced); return true; } filter::blur::instance::instance(obs_data_t* settings, obs_source_t* parent) { m_source = parent; obs_enter_graphics(); blur_effect = filter::blur::factory::get()->get_effect(filter::blur::type::Box); primary_rendertarget = gs_texrender_create(GS_RGBA, GS_ZS_NONE); secondary_rendertarget = gs_texrender_create(GS_RGBA, GS_ZS_NONE); horizontal_rendertarget = gs_texrender_create(GS_RGBA, GS_ZS_NONE); vertical_rendertarget = gs_texrender_create(GS_RGBA, GS_ZS_NONE); obs_leave_graphics(); if (!primary_rendertarget) { P_LOG_ERROR(" Instance '%s' failed to create primary rendertarget.", obs_source_get_name(m_source)); } if (!secondary_rendertarget) { P_LOG_ERROR(" Instance '%s' failed to create secondary rendertarget.", obs_source_get_name(m_source)); } if (!horizontal_rendertarget) { P_LOG_ERROR(" Instance '%s' failed to create horizontal rendertarget.", obs_source_get_name(m_source)); } if (!vertical_rendertarget) { P_LOG_ERROR(" Instance '%s' failed to create vertical rendertarget.", obs_source_get_name(m_source)); } update(settings); } filter::blur::instance::~instance() { obs_enter_graphics(); gs_texrender_destroy(primary_rendertarget); gs_texrender_destroy(secondary_rendertarget); gs_texrender_destroy(horizontal_rendertarget); gs_texrender_destroy(vertical_rendertarget); obs_leave_graphics(); } obs_properties_t* filter::blur::instance::get_properties() { obs_properties_t* pr = obs_properties_create(); obs_property_t* p = NULL; p = obs_properties_add_list(pr, P_TYPE, P_TRANSLATE(P_TYPE), OBS_COMBO_TYPE_LIST, OBS_COMBO_FORMAT_INT); obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_TYPE))); obs_property_set_modified_callback2(p, modified_properties, this); obs_property_list_add_int(p, P_TRANSLATE(P_TYPE_BOX), filter::blur::type::Box); obs_property_list_add_int(p, P_TRANSLATE(P_TYPE_GAUSSIAN), filter::blur::type::Gaussian); obs_property_list_add_int(p, P_TRANSLATE(P_TYPE_BILATERAL), filter::blur::type::Bilateral); p = obs_properties_add_int_slider(pr, P_SIZE, P_TRANSLATE(P_SIZE), 1, 25, 1); obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_SIZE))); //obs_property_set_modified_callback(p, modified_properties); // bilateral Only p = obs_properties_add_float_slider(pr, P_BILATERAL_SMOOTHING, P_TRANSLATE(P_BILATERAL_SMOOTHING), 0.0, 100.0, 0.01); obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_BILATERAL_SMOOTHING))); p = obs_properties_add_float_slider(pr, P_BILATERAL_SHARPNESS, P_TRANSLATE(P_BILATERAL_SHARPNESS), 0.0, 100.0, 0.01); obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_BILATERAL_SHARPNESS))); // region p = obs_properties_add_bool(pr, P_REGION, P_TRANSLATE(P_REGION)); obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_REGION))); obs_property_set_modified_callback2(p, modified_properties, this); p = obs_properties_add_float_slider(pr, P_REGION_LEFT, P_TRANSLATE(P_REGION_LEFT), 0.0, 100.0, 0.01); obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_REGION_LEFT))); p = obs_properties_add_float_slider(pr, P_REGION_TOP, P_TRANSLATE(P_REGION_TOP), 0.0, 100.0, 0.01); obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_REGION_TOP))); p = obs_properties_add_float_slider(pr, P_REGION_RIGHT, P_TRANSLATE(P_REGION_RIGHT), 0.0, 100.0, 0.01); obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_REGION_RIGHT))); p = obs_properties_add_float_slider(pr, P_REGION_BOTTOM, P_TRANSLATE(P_REGION_BOTTOM), 0.0, 100.0, 0.01); obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_REGION_BOTTOM))); p = obs_properties_add_float_slider(pr, P_REGION_FEATHER, P_TRANSLATE(P_REGION_FEATHER), 0.0, 50.0, 0.01); obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_REGION_FEATHER))); p = obs_properties_add_float_slider(pr, P_REGION_FEATHER_SHIFT, P_TRANSLATE(P_REGION_FEATHER_SHIFT), -100.0, 100.0, 0.01); obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_REGION_FEATHER_SHIFT))); p = obs_properties_add_bool(pr, P_REGION_INVERT, P_TRANSLATE(P_REGION_INVERT)); obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_REGION_INVERT))); // advanced p = obs_properties_add_bool(pr, S_ADVANCED, P_TRANSLATE(S_ADVANCED)); obs_property_set_long_description(p, P_TRANSLATE(P_DESC(S_ADVANCED))); obs_property_set_modified_callback2(p, modified_properties, this); p = obs_properties_add_list(pr, P_COLORFORMAT, P_TRANSLATE(P_COLORFORMAT), OBS_COMBO_TYPE_LIST, OBS_COMBO_FORMAT_INT); obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_COLORFORMAT))); obs_property_list_add_int(p, "RGB", ColorFormat::RGB); obs_property_list_add_int(p, "YUV", ColorFormat::YUV); return pr; } void filter::blur::instance::update(obs_data_t* settings) { type = (blur::type)obs_data_get_int(settings, P_TYPE); blur_effect = factory::get()->get_effect(type); size = (uint64_t)obs_data_get_int(settings, P_SIZE); // bilateral blur bilateral_smoothing = obs_data_get_double(settings, P_BILATERAL_SMOOTHING) / 100.0; bilateral_sharpness = obs_data_get_double(settings, P_BILATERAL_SHARPNESS) / 100.0; // region region.enabled = obs_data_get_bool(settings, P_REGION); if (region.enabled) { region.left = float_t(obs_data_get_double(settings, P_REGION_LEFT) / 100.0); region.top = float_t(obs_data_get_double(settings, P_REGION_TOP) / 100.0); region.right = 1.0 - float_t(obs_data_get_double(settings, P_REGION_RIGHT) / 100.0); region.bottom = 1.0 - float_t(obs_data_get_double(settings, P_REGION_BOTTOM) / 100.0); region.feather = float_t(obs_data_get_double(settings, P_REGION_FEATHER) / 100.0); region.feather_shift = float_t(obs_data_get_double(settings, P_REGION_FEATHER_SHIFT) / 100.0); region.invert = obs_data_get_bool(settings, P_REGION_INVERT); } // advanced if (obs_data_get_bool(settings, S_ADVANCED)) { color_format = obs_data_get_int(settings, P_COLORFORMAT); } else { color_format = obs_data_get_default_int(settings, P_COLORFORMAT); } } uint32_t filter::blur::instance::get_width() { return uint32_t(); } uint32_t filter::blur::instance::get_height() { return uint32_t(); } void filter::blur::instance::activate() {} void filter::blur::instance::deactivate() {} void filter::blur::instance::video_tick(float) {} void filter::blur::instance::video_render(gs_effect_t* effect) { obs_source_t* parent = obs_filter_get_parent(m_source); obs_source_t* target = obs_filter_get_target(m_source); uint32_t baseW = obs_source_get_base_width(target); uint32_t baseH = obs_source_get_base_height(target); vec4 black = {0}; bool failed = false; std::shared_ptr colorConversionEffect = factory::get()->get_color_converter_effect(); // Skip rendering if our target, parent or context is not valid. if (!target || !parent || !m_source) { obs_source_skip_video_filter(m_source); return; } if ((baseW <= 0) || (baseH <= 0)) { if (!have_logged_error) P_LOG_ERROR(" Instance '%s' has invalid size source '%s'.", obs_source_get_name(m_source), obs_source_get_name(target)); have_logged_error = true; obs_source_skip_video_filter(m_source); return; } if (!primary_rendertarget || !blur_effect) { if (!have_logged_error) P_LOG_ERROR(" Instance '%s' is unable to render.", obs_source_get_name(m_source), obs_source_get_name(target)); have_logged_error = true; obs_source_skip_video_filter(m_source); return; } have_logged_error = false; gs_effect_t* defaultEffect = obs_get_base_effect(obs_base_effect::OBS_EFFECT_DEFAULT); gs_texture_t* sourceTexture = nullptr; #pragma region Source To Texture gs_texrender_reset(primary_rendertarget); if (!gs_texrender_begin(primary_rendertarget, baseW, baseH)) { P_LOG_ERROR(" Failed to set up base texture."); obs_source_skip_video_filter(m_source); return; } else { gs_ortho(0, (float)baseW, 0, (float)baseH, -1, 1); // Clear to Black gs_clear(GS_CLEAR_COLOR | GS_CLEAR_DEPTH, &black, 0, 0); // Render if (obs_source_process_filter_begin(m_source, GS_RGBA, OBS_NO_DIRECT_RENDERING)) { obs_source_process_filter_end(m_source, effect ? effect : defaultEffect, baseW, baseH); } else { P_LOG_ERROR(" Unable to render source."); failed = true; } gs_texrender_end(primary_rendertarget); } if (failed) { obs_source_skip_video_filter(m_source); return; } sourceTexture = gs_texrender_get_texture(primary_rendertarget); if (!sourceTexture) { P_LOG_ERROR(" Failed to get source texture."); obs_source_skip_video_filter(m_source); return; } #pragma endregion Source To Texture // Conversion #pragma region RGB->YUV if ((color_format == ColorFormat::YUV) && colorConversionEffect) { gs_texrender_reset(secondary_rendertarget); if (!gs_texrender_begin(secondary_rendertarget, baseW, baseH)) { P_LOG_ERROR(" Failed to set up base texture."); obs_source_skip_video_filter(m_source); return; } else { gs_ortho(0, (float)baseW, 0, (float)baseH, -1, 1); // Clear to Black gs_clear(GS_CLEAR_COLOR | GS_CLEAR_DEPTH, &black, 0, 0); // Set up camera stuff gs_set_cull_mode(GS_NEITHER); gs_reset_blend_state(); gs_enable_blending(false); gs_blend_function(GS_BLEND_ONE, GS_BLEND_ZERO); gs_enable_depth_test(false); gs_enable_stencil_test(false); gs_enable_stencil_write(false); gs_enable_color(true, true, true, true); if (colorConversionEffect->has_parameter("image")) { colorConversionEffect->get_parameter("image").set_texture(sourceTexture); } while (gs_effect_loop(colorConversionEffect->get_object(), "RGBToYUV")) { gs_draw_sprite(sourceTexture, 0, baseW, baseH); } gs_texrender_end(secondary_rendertarget); } if (failed) { obs_source_skip_video_filter(m_source); return; } sourceTexture = gs_texrender_get_texture(secondary_rendertarget); if (!sourceTexture) { P_LOG_ERROR(" Failed to get source texture."); obs_source_skip_video_filter(m_source); return; } } #pragma endregion RGB->YUV #pragma region blur // Set up camera stuff gs_set_cull_mode(GS_NEITHER); gs_reset_blend_state(); gs_enable_blending(true); gs_blend_function(GS_BLEND_ONE, GS_BLEND_ZERO); gs_enable_depth_test(false); gs_enable_stencil_test(false); gs_enable_stencil_write(false); gs_enable_color(true, true, true, true); gs_texture_t* blurred = nullptr; gs_texture_t* intermediate = sourceTexture; std::tuple kvs[] = { std::make_tuple("Horizontal", horizontal_rendertarget, 1.0f / baseW, 0.0f), std::make_tuple("Vertical", vertical_rendertarget, 0.0f, 1.0f / baseH), }; std::string pass = "Draw"; if (region.enabled) { if (region.feather > 0) { pass = "DrawRegionFeather"; } else { pass = "DrawRegion"; } if (region.invert) { pass += "Invert"; } } for (auto v : kvs) { const char* name = std::get<0>(v); gs_texrender_t* rt = std::get<1>(v); float xpel = std::get<2>(v), ypel = std::get<3>(v); if (!apply_shared_param(intermediate, xpel, ypel)) break; switch (type) { case Gaussian: apply_gaussian_param(); break; case Bilateral: apply_bilateral_param(); break; } gs_texrender_reset(rt); if (!gs_texrender_begin(rt, baseW, baseH)) { P_LOG_ERROR(" Failed to begin rendering.", name); break; } // Camera gs_ortho(0, (float)baseW, 0, (float)baseH, -1, 1); gs_clear(GS_CLEAR_COLOR | GS_CLEAR_DEPTH, &black, 0, 0); // Render while (gs_effect_loop(blur_effect->get_object(), pass.c_str())) { gs_draw_sprite(intermediate, 0, baseW, baseH); } gs_texrender_end(rt); intermediate = gs_texrender_get_texture(rt); if (!intermediate) { P_LOG_ERROR(" Failed to get intermediate texture.", name); break; } blurred = intermediate; } if (blurred == nullptr) { obs_source_skip_video_filter(m_source); return; } #pragma endregion blur #pragma region YUV->RGB or straight draw // Draw final effect { gs_effect_t* finalEffect = defaultEffect; const char* technique = "Draw"; if ((color_format == ColorFormat::YUV) && colorConversionEffect) { finalEffect = colorConversionEffect->get_object(); technique = "YUVToRGB"; } // Set up camera stuff gs_set_cull_mode(GS_NEITHER); gs_reset_blend_state(); gs_enable_blending(true); gs_blend_function(GS_BLEND_SRCALPHA, GS_BLEND_INVSRCALPHA); gs_enable_depth_test(false); gs_enable_stencil_test(false); gs_enable_stencil_write(false); gs_enable_color(true, true, true, true); gs_eparam_t* param = gs_effect_get_param_by_name(finalEffect, "image"); if (!param) { P_LOG_ERROR(" Failed to set image param."); failed = true; } else { gs_effect_set_texture(param, blurred); } while (gs_effect_loop(finalEffect, technique)) { gs_draw_sprite(blurred, 0, baseW, baseH); } } #pragma endregion YUV->RGB or straight draw if (failed) { obs_source_skip_video_filter(m_source); return; } } filter::blur::factory::factory() { memset(&source_info, 0, sizeof(obs_source_info)); source_info.id = "obs-stream-effects-filter-blur"; source_info.type = OBS_SOURCE_TYPE_FILTER; source_info.output_flags = OBS_SOURCE_VIDEO; source_info.get_name = get_name; source_info.get_defaults = get_defaults; source_info.get_properties = get_properties; source_info.create = create; source_info.destroy = destroy; source_info.update = update; source_info.activate = activate; source_info.deactivate = deactivate; source_info.video_tick = video_tick; source_info.video_render = video_render; obs_register_source(&source_info); } filter::blur::factory::~factory() {} void filter::blur::factory::on_list_fill() { obs_enter_graphics(); std::pair shader_list[] = { {type::Box, obs_module_file("effects/box-blur.effect")}, {type::Gaussian, obs_module_file("effects/gaussian-blur.effect")}, {type::Bilateral, obs_module_file("effects/bilateral-blur.effect")}, }; for (auto& kv : shader_list) { try { std::shared_ptr effect = std::make_shared(kv.second); effects.insert(std::make_pair(kv.first, effect)); } catch (std::runtime_error ex) { P_LOG_ERROR(" Loading effect '%s' failed with error(s): %s", kv.second.c_str(), ex.what()); obs_leave_graphics(); return; } } color_converter_effect = std::make_shared(obs_module_file("effects/color-conversion.effect")), generate_kernel_textures(); obs_leave_graphics(); } void filter::blur::factory::on_list_empty() { obs_enter_graphics(); effects.clear(); kernels.clear(); obs_leave_graphics(); } void filter::blur::factory::generate_gaussian_kernels() { // 2D texture, horizontal is value, vertical is kernel size. size_t size_power_of_two = pow(2, util::math::get_power_of_two_exponent_ceil(max_kernel_size)); std::vector texture_Data(size_power_of_two * size_power_of_two); std::vector math_data(size_power_of_two); for (size_t width = 1; width <= max_kernel_size; width++) { size_t v = (width - 1) * size_power_of_two; // Calculate and normalize float_t sum = 0; for (size_t p = 0; p <= width; p++) { math_data[p] = float_t(Gaussian1D(double_t(p), double_t(width))); sum += math_data[p] * (p > 0 ? 2 : 1); } // Normalize to Texture Buffer double_t inverse_sum = 1.0 / sum; for (size_t p = 0; p <= width; p++) { texture_Data[v + p] = float_t(math_data[p] * inverse_sum); } } // Create Texture try { auto texture_buffer = reinterpret_cast(texture_Data.data()); auto unsafe_buffer = const_cast(&texture_buffer); kernels.insert_or_assign(filter::blur::type::Gaussian, std::make_shared(uint32_t(size_power_of_two), uint32_t(size_power_of_two), GS_R32F, 1, unsafe_buffer, gs::texture::flags::None)); } catch (std::runtime_error ex) { P_LOG_ERROR(" Failed to create gaussian kernel texture."); } } void filter::blur::factory::generate_kernel_textures() { generate_gaussian_kernels(); } void* filter::blur::factory::create(obs_data_t* data, obs_source_t* parent) { if (get()->sources.empty()) { get()->on_list_fill(); } filter::blur::instance* ptr = new filter::blur::instance(data, parent); get()->sources.push_back(ptr); return ptr; } void filter::blur::factory::destroy(void* inptr) { filter::blur::instance* ptr = reinterpret_cast(inptr); get()->sources.remove(ptr); if (get()->sources.empty()) { get()->on_list_empty(); } } void filter::blur::factory::get_defaults(obs_data_t* data) { obs_data_set_default_int(data, P_TYPE, filter::blur::type::Box); obs_data_set_default_int(data, P_SIZE, 5); // bilateral Only obs_data_set_default_double(data, P_BILATERAL_SMOOTHING, 50.0); obs_data_set_default_double(data, P_BILATERAL_SHARPNESS, 90.0); // region obs_data_set_default_bool(data, P_REGION, false); obs_data_set_default_double(data, P_REGION_LEFT, 0.0f); obs_data_set_default_double(data, P_REGION_TOP, 0.0f); obs_data_set_default_double(data, P_REGION_RIGHT, 0.0f); obs_data_set_default_double(data, P_REGION_BOTTOM, 0.0f); obs_data_set_default_double(data, P_REGION_FEATHER, 0.0f); obs_data_set_default_double(data, P_REGION_FEATHER_SHIFT, 0.0f); obs_data_set_default_bool(data, P_REGION_INVERT, false); // advanced obs_data_set_default_bool(data, S_ADVANCED, false); obs_data_set_default_int(data, P_COLORFORMAT, ColorFormat::RGB); } obs_properties_t* filter::blur::factory::get_properties(void* inptr) { return reinterpret_cast(inptr)->get_properties(); } void filter::blur::factory::update(void* inptr, obs_data_t* settings) { reinterpret_cast(inptr)->update(settings); } const char* filter::blur::factory::get_name(void* inptr) { return P_TRANSLATE(SOURCE_NAME); } uint32_t filter::blur::factory::get_width(void* inptr) { return reinterpret_cast(inptr)->get_width(); } uint32_t filter::blur::factory::get_height(void* inptr) { return reinterpret_cast(inptr)->get_height(); } void filter::blur::factory::activate(void* inptr) { reinterpret_cast(inptr)->activate(); } void filter::blur::factory::deactivate(void* inptr) { reinterpret_cast(inptr)->deactivate(); } void filter::blur::factory::video_tick(void* inptr, float delta) { reinterpret_cast(inptr)->video_tick(delta); } void filter::blur::factory::video_render(void* inptr, gs_effect_t* effect) { reinterpret_cast(inptr)->video_render(effect); } std::shared_ptr filter::blur::factory::get_effect(filter::blur::type type) { return effects.at(type); } std::shared_ptr filter::blur::factory::get_color_converter_effect() { return color_converter_effect; } std::shared_ptr filter::blur::factory::get_kernel(filter::blur::type type) { return kernels.at(type); } static filter::blur::factory* factory_instance = nullptr; void filter::blur::factory::initialize() { factory_instance = new filter::blur::factory(); } void filter::blur::factory::finalize() { delete factory_instance; } filter::blur::factory* filter::blur::factory::get() { return factory_instance; }