// Modern effects for a modern Streamer // Copyright (C) 2017 Michael Fabian Dirks // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA #pragma once #include #include #include #include "gs-texture.h" #include "gs-rendertarget.h" namespace gfx { class SourceTexture { obs_source_t* m_source; std::shared_ptr m_rt; SourceTexture(); public: ~SourceTexture(); SourceTexture(const char* name); SourceTexture(std::string name); SourceTexture(obs_source_t* src); obs_source_t* GetObject(); std::shared_ptr Render(size_t width, size_t height); }; }