// Modern effects for a modern Streamer // Copyright (C) 2017 Michael Fabian Dirks // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA #include "gfx-source-texture.h" gfx::SourceTexture::~SourceTexture() { if (m_source) { obs_source_release(m_source); m_source = nullptr; } m_rt = nullptr; } gfx::SourceTexture::SourceTexture() { m_rt = std::make_shared(GS_RGBA, GS_ZS_NONE); } obs_source_t* gfx::SourceTexture::GetObject() { return m_source; } gfx::SourceTexture::SourceTexture(const char* name) : SourceTexture() { m_source = obs_get_source_by_name(name); if (!m_source) { throw std::invalid_argument("No such source."); } } gfx::SourceTexture::SourceTexture(std::string name) : SourceTexture(name.c_str()) {} gfx::SourceTexture::SourceTexture(obs_source_t* src) : SourceTexture() { m_source = src; if (!m_source) { throw std::invalid_argument("No such source."); } } std::shared_ptr gfx::SourceTexture::Render(size_t width, size_t height) { if (!m_source) { throw std::invalid_argument("Missing source to render."); } if ((width == 0) || (width >= 16384)) { throw std::runtime_error("Width too large or too small."); } if ((height == 0) || (height >= 16384)) { throw std::runtime_error("Height too large or too small."); } { auto op = m_rt->Render((uint32_t)width, (uint32_t)height); vec4 black; vec4_zero(&black); gs_ortho(0, (float_t)width, 0, (float_t)height, 0, 1); gs_clear(GS_CLEAR_COLOR, &black, 0, 0); obs_source_video_render(m_source); } std::shared_ptr tex; m_rt->GetTexture(tex); return tex; }