/* * Modern effects for a modern Streamer * Copyright (C) 2017 Michael Fabian Dirks * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #pragma once #include #include #include #include // OBS #include #include #include // Constants #define PI 3.1415926535897932384626433832795 #define PI2 6.283185307179586476925286766559 #define PI2_SQROOT 2.506628274631000502415765284811 inline double_t Gaussian1D(double_t x, double_t o) { double_t c = (x / o); double_t b = exp(-0.5 * c * c); double_t a = (1.0 / (o * PI2_SQROOT)); return a * b; } inline double_t Bilateral1D(double_t x, double_t o) { double_t c = (x / 0); double_t d = c * c; double_t b = exp(-0.5 * d) / o; return 0.39894 * b; // Seems to be (1.0 / (1 * PI2_SQROOT)) * b, otherwise no difference from Gaussian Blur } inline size_t GetNearestPowerOfTwoAbove(size_t v) { return 1ull << size_t(ceil(log10(double(v)) / log10(2.0))); } inline size_t GetNearestPowerOfTwoBelow(size_t v) { return 1ull << size_t(floor(log10(double(v)) / log10(2.0))); } namespace util { __declspec(align(16)) struct vec3a : public vec3 { static void* vec3a::operator new(size_t count); static void* vec3a::operator new[](size_t count); static void vec3a::operator delete(void* p); static void vec3a::operator delete[](void* p); }; __declspec(align(16)) struct vec4a : public vec4 { static void* vec4a::operator new(size_t count); static void* vec4a::operator new[](size_t count); static void vec4a::operator delete(void* p); static void vec4a::operator delete[](void* p); }; std::pair SizeFromString(std::string text, bool allowSquare = true); namespace math { // Proven by tests to be the fastest implementation on Intel and AMD CPUs. // Ranking: log10, loop < bitscan < pow // loop and log10 trade blows, usually almost identical. // loop is used for integers, log10 for anything else. template inline bool is_power_of_two(T v) { return T(1ull << uint64_t(floor(log10(T(v)) / log10(2.0)))) == v; }; template inline bool is_power_of_two_loop(T v) { bool have_bit = false; for (size_t index = 0; index < (sizeof(T) * 8); index++) { bool cur = (v & (1ull << index)) != 0; if (cur) { if (have_bit) return false; have_bit = true; } } return true; } #pragma push_macro("is_power_of_two_as_loop") #define is_power_of_two_as_loop(x) \ template<> \ inline bool is_power_of_two(x v) \ { \ return is_power_of_two_loop(v); \ }; is_power_of_two_as_loop(int8_t); is_power_of_two_as_loop(uint8_t); is_power_of_two_as_loop(int16_t); is_power_of_two_as_loop(uint16_t); is_power_of_two_as_loop(int32_t); is_power_of_two_as_loop(uint32_t); is_power_of_two_as_loop(int64_t); is_power_of_two_as_loop(uint64_t); #pragma pop_macro("is_power_of_two_as_loop") template inline uint64_t get_power_of_two_floor(T v) { return uint64_t(floor(log10(T(v)) / log10(2.0))); } template inline uint64_t get_power_of_two_ceil(T v) { return uint64_t(ceil(log10(T(v)) / log10(2.0))); } } // namespace math } // namespace util