// Modern effects for a modern Streamer // Copyright (C) 2019 Michael Fabian Dirks // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA #pragma once #include #include "gfx-shader-param.hpp" #include "obs/gs/gs-effect-parameter.hpp" namespace gfx { namespace shader { class bool_parameter : public parameter { std::string _key; std::string _name; std::string _desc; bool _value; public: bool_parameter(gs::effect_parameter param, std::string prefix); virtual ~bool_parameter(); public: virtual void defaults(obs_data_t* settings); virtual void properties(obs_properties_t* props, obs_data_t* settings) override; virtual void update(obs_data_t* settings) override; virtual void assign() override; }; struct float_parameter : public parameter { size_t _len; std::string _key[5]; std::string _name[5]; std::string _desc; float_t _min[4]; float_t _max[4]; float_t _step[4]; float_t _value[4]; public: float_parameter(gs::effect_parameter param, std::string prefix); virtual ~float_parameter(); public: virtual void defaults(obs_data_t* settings); virtual void properties(obs_properties_t* props, obs_data_t* settings) override; virtual void update(obs_data_t* settings) override; virtual void assign() override; }; struct int_parameter : public parameter { public: int_parameter(gs::effect_parameter param, std::string prefix); virtual ~int_parameter(); public: virtual void properties(obs_properties_t* props, obs_data_t* settings) override; }; } // namespace shader } // namespace gfx