/* * Modern effects for a modern Streamer * Copyright (C) 2017-2018 Michael Fabian Dirks * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #pragma once #include #include #include #include #include #include "gfx/blur/gfx-blur-base.hpp" #include "gfx/gfx-source-texture.hpp" #include "obs/gs/gs-effect.hpp" #include "obs/gs/gs-helper.hpp" #include "obs/gs/gs-rendertarget.hpp" #include "obs/gs/gs-texture.hpp" #include "plugin.hpp" // OBS #ifdef _MSC_VER #pragma warning(push) #pragma warning(disable : 4201) #endif #include #ifdef _MSC_VER #pragma warning(pop) #endif namespace filter { namespace blur { class blur_instance; enum mask_type : int64_t { Region, Image, Source, }; class blur_factory { friend class std::_Ptr_base; obs_source_info source_info; std::list sources; std::shared_ptr color_converter_effect; std::shared_ptr mask_effect; std::map translation_map; public: // Singleton static void initialize(); static void finalize(); static std::shared_ptr get(); public: blur_factory(); ~blur_factory(); void on_list_fill(); void on_list_empty(); std::string const& get_translation(std::string const key); static void* create(obs_data_t* settings, obs_source_t* self); static void destroy(void* source); static void get_defaults(obs_data_t* settings); static obs_properties_t* get_properties(void* source); static void update(void* source, obs_data_t* settings); static void load(void* source, obs_data_t* settings); static const char* get_name(void* source); static uint32_t get_width(void* source); static uint32_t get_height(void* source); static void activate(void* source); static void deactivate(void* source); static void video_tick(void* source, float delta); static void video_render(void* source, gs_effect_t* effect); public: std::shared_ptr get_color_converter_effect(); std::shared_ptr get_mask_effect(); }; class blur_instance { obs_source_t* m_self; // Input std::shared_ptr m_source_rt; std::shared_ptr m_source_texture; bool m_source_rendered; // Rendering std::shared_ptr m_output_texture; std::shared_ptr m_output_rt; bool m_output_rendered; // Blur std::shared_ptr<::gfx::blur::ibase> m_blur; double_t m_blur_size; double_t m_blur_angle; std::pair m_blur_center; bool m_blur_step_scaling; std::pair m_blur_step_scale; // Masking struct { bool enabled; mask_type type; struct { float_t left; float_t top; float_t right; float_t bottom; float_t feather; float_t feather_shift; bool invert; } region; struct { std::string path; std::string path_old; std::shared_ptr texture; } image; struct { std::string name_old; std::string name; bool is_scene; std::shared_ptr source_texture; std::shared_ptr texture; } source; struct { float_t r; float_t g; float_t b; float_t a; } color; float_t multiplier; } m_mask; public: blur_instance(obs_data_t* settings, obs_source_t* self); ~blur_instance(); private: bool apply_mask_parameters(std::shared_ptr effect, gs_texture_t* original_texture, gs_texture_t* blurred_texture); static bool modified_properties(void* ptr, obs_properties_t* props, obs_property* prop, obs_data_t* settings); void translate_old_settings(obs_data_t*); public: obs_properties_t* get_properties(); void update(obs_data_t*); void load(obs_data_t*); uint32_t get_width(); uint32_t get_height(); void activate(); void deactivate(); void video_tick(float); void video_render(gs_effect_t*); }; } // namespace blur } // namespace filter