/* * Modern effects for a modern Streamer * Copyright (C) 2017 Michael Fabian Dirks * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #pragma once #include "obs/gs/gs-vertexbuffer.hpp" #include "plugin.hpp" #define P_SHAPE "Shape" #define P_SHAPE_LOOP "Shape.Loop" #define P_SHAPE_MODE "Shape.Mode" #define P_SHAPE_MODE_TRIS "Shape.Mode.Tris" #define P_SHAPE_MODE_TRISTRIP "Shape.Mode.TriStrip" #define P_SHAPE_MODE "Shape.Mode" #define P_SHAPE_POINTS "Shape.Points" #define P_SHAPE_POINT_X "Shape.Point.X" #define P_SHAPE_POINT_Y "Shape.Point.Y" #define P_SHAPE_POINT_U "Shape.Point.U" #define P_SHAPE_POINT_V "Shape.Point.V" namespace filter { class Shape { public: Shape(); ~Shape(); static const char* get_name(void*); static void get_defaults(obs_data_t*); static obs_properties_t* get_properties(void*); static bool modified_properties(obs_properties_t*, obs_property_t*, obs_data_t*); static void* create(obs_data_t*, obs_source_t*); static void destroy(void*); static uint32_t get_width(void*); static uint32_t get_height(void*); static void update(void*, obs_data_t*); static void activate(void*); static void deactivate(void*); static void show(void*); static void hide(void*); static void video_tick(void*, float); static void video_render(void*, gs_effect_t*); private: obs_source_info sourceInfo; private: class Instance { public: Instance(obs_data_t*, obs_source_t*); ~Instance(); void update(obs_data_t*); uint32_t get_width(); uint32_t get_height(); void activate(); void deactivate(); void show(); void hide(); void video_tick(float); void video_render(gs_effect_t*); private: obs_source_t* context; gs::vertex_buffer* m_vertexHelper; gs_vertbuffer_t* m_vertexBuffer; gs_draw_mode drawmode; gs_texrender_t* m_texRender; }; }; } // namespace filter