// AUTOGENERATED COPYRIGHT HEADER START // Copyright (C) 2021-2023 Michael Fabian 'Xaymar' Dirks // AUTOGENERATED COPYRIGHT HEADER END #include "filter-virtual-greenscreen.hpp" #include "obs/gs/gs-helper.hpp" #include "plugin.hpp" #include "util/util-logging.hpp" #include "warning-disable.hpp" #include #include "warning-enable.hpp" #ifdef _DEBUG #define ST_PREFIX "<%s> " #define D_LOG_ERROR(x, ...) P_LOG_ERROR(ST_PREFIX##x, __FUNCTION_SIG__, __VA_ARGS__) #define D_LOG_WARNING(x, ...) P_LOG_WARN(ST_PREFIX##x, __FUNCTION_SIG__, __VA_ARGS__) #define D_LOG_INFO(x, ...) P_LOG_INFO(ST_PREFIX##x, __FUNCTION_SIG__, __VA_ARGS__) #define D_LOG_DEBUG(x, ...) P_LOG_DEBUG(ST_PREFIX##x, __FUNCTION_SIG__, __VA_ARGS__) #else #define ST_PREFIX " " #define D_LOG_ERROR(...) P_LOG_ERROR(ST_PREFIX __VA_ARGS__) #define D_LOG_WARNING(...) P_LOG_WARN(ST_PREFIX __VA_ARGS__) #define D_LOG_INFO(...) P_LOG_INFO(ST_PREFIX __VA_ARGS__) #define D_LOG_DEBUG(...) P_LOG_DEBUG(ST_PREFIX __VA_ARGS__) #endif #define ST_I18N "Filter.VirtualGreenscreen" #define ST_KEY_PROVIDER "Provider" #define ST_I18N_PROVIDER ST_I18N "." ST_KEY_PROVIDER #define ST_I18N_PROVIDER_NVIDIA_GREENSCREEN ST_I18N_PROVIDER ".NVIDIA.Greenscreen" #ifdef ENABLE_FILTER_VIRTUAL_GREENSCREEN_NVIDIA #define ST_KEY_NVIDIA_GREENSCREEN "NVIDIA.Greenscreen" #define ST_I18N_NVIDIA_GREENSCREEN ST_I18N "." ST_KEY_NVIDIA_GREENSCREEN #define ST_KEY_NVIDIA_GREENSCREEN_MODE ST_KEY_NVIDIA_GREENSCREEN ".Mode" #define ST_I18N_NVIDIA_GREENSCREEN_MODE ST_I18N_NVIDIA_GREENSCREEN ".Mode" #define ST_I18N_NVIDIA_GREENSCREEN_MODE_PERFORMANCE ST_I18N_NVIDIA_GREENSCREEN_MODE ".Performance" #define ST_I18N_NVIDIA_GREENSCREEN_MODE_QUALITY ST_I18N_NVIDIA_GREENSCREEN_MODE ".Quality" #endif using streamfx::filter::virtual_greenscreen::virtual_greenscreen_factory; using streamfx::filter::virtual_greenscreen::virtual_greenscreen_instance; using streamfx::filter::virtual_greenscreen::virtual_greenscreen_provider; static constexpr std::string_view HELP_URL = "https://github.com/Xaymar/obs-StreamFX/wiki/Filter-Virtual-Greenscreen"; /** Priority of providers for automatic selection if more than one is available. * */ static virtual_greenscreen_provider provider_priority[] = { virtual_greenscreen_provider::NVIDIA_GREENSCREEN, }; const char* streamfx::filter::virtual_greenscreen::cstring(virtual_greenscreen_provider provider) { switch (provider) { case virtual_greenscreen_provider::INVALID: return "N/A"; case virtual_greenscreen_provider::AUTOMATIC: return D_TRANSLATE(S_STATE_AUTOMATIC); case virtual_greenscreen_provider::NVIDIA_GREENSCREEN: return D_TRANSLATE(ST_I18N_PROVIDER_NVIDIA_GREENSCREEN); default: throw std::runtime_error("Missing Conversion Entry"); } } std::string streamfx::filter::virtual_greenscreen::string(virtual_greenscreen_provider provider) { return cstring(provider); } //------------------------------------------------------------------------------ // Instance //------------------------------------------------------------------------------ virtual_greenscreen_instance::virtual_greenscreen_instance(obs_data_t* data, obs_source_t* self) : obs::source_instance(data, self), _size(1, 1), _provider(virtual_greenscreen_provider::INVALID), _provider_ui(virtual_greenscreen_provider::INVALID), _provider_ready(false), _provider_lock(), _provider_task(), _effect(), _channel0_sampler(), _channel1_sampler(), _input(), _output_color(), _output_alpha(), _dirty(true) { D_LOG_DEBUG("Initializating... (Addr: 0x%" PRIuPTR ")", this); { ::streamfx::obs::gs::context gctx; // Create the render target for the input buffering. _input = std::make_shared<::streamfx::obs::gs::rendertarget>(GS_RGBA_UNORM, GS_ZS_NONE); _input->render(1, 1); // Preallocate the RT on the driver and GPU. _output_color = _input->get_texture(); _output_alpha = _input->get_texture(); // Load the required effect. { std::filesystem::path file = ::streamfx::data_file_path("effects/virtual-greenscreen.effect"); try { _effect = std::make_shared<::streamfx::obs::gs::effect>(file); } catch (...) { D_LOG_ERROR("Failed to load '%s'.", file.generic_u8string().c_str()); } } // Create Samplers _channel0_sampler = std::make_shared<::streamfx::obs::gs::sampler>(); _channel0_sampler->set_filter(gs_sample_filter::GS_FILTER_LINEAR); _channel0_sampler->set_address_mode_u(GS_ADDRESS_CLAMP); _channel0_sampler->set_address_mode_v(GS_ADDRESS_CLAMP); _channel1_sampler = std::make_shared<::streamfx::obs::gs::sampler>(); _channel1_sampler->set_filter(gs_sample_filter::GS_FILTER_LINEAR); _channel1_sampler->set_address_mode_u(GS_ADDRESS_CLAMP); _channel1_sampler->set_address_mode_v(GS_ADDRESS_CLAMP); } if (data) { load(data); } } virtual_greenscreen_instance::~virtual_greenscreen_instance() { D_LOG_DEBUG("Finalizing... (Addr: 0x%" PRIuPTR ")", this); { // Unload the underlying effect ASAP. std::unique_lock ul(_provider_lock); // De-queue the underlying task. if (_provider_task) { streamfx::threadpool()->pop(_provider_task); _provider_task->await_completion(); _provider_task.reset(); } // TODO: Make this asynchronous. switch (_provider) { #ifdef ENABLE_FILTER_VIRTUAL_GREENSCREEN_NVIDIA case virtual_greenscreen_provider::NVIDIA_GREENSCREEN: nvvfxgs_unload(); break; #endif default: break; } } } void virtual_greenscreen_instance::load(obs_data_t* data) { update(data); } void virtual_greenscreen_instance::migrate(obs_data_t* data, uint64_t version) {} void virtual_greenscreen_instance::update(obs_data_t* data) { // Check if the user changed which Denoising provider we use. virtual_greenscreen_provider provider = static_cast(obs_data_get_int(data, ST_KEY_PROVIDER)); if (provider == virtual_greenscreen_provider::AUTOMATIC) { provider = virtual_greenscreen_factory::get()->find_ideal_provider(); } // Check if the provider was changed, and if so switch. if (provider != _provider) { _provider_ui = provider; switch_provider(provider); } if (_provider_ready) { std::unique_lock ul(_provider_lock); switch (_provider) { #ifdef ENABLE_FILTER_VIRTUAL_GREENSCREEN_NVIDIA case virtual_greenscreen_provider::NVIDIA_GREENSCREEN: nvvfxgs_update(data); break; #endif default: break; } } } void streamfx::filter::virtual_greenscreen::virtual_greenscreen_instance::properties(obs_properties_t* properties) { switch (_provider_ui) { #ifdef ENABLE_FILTER_VIRTUAL_GREENSCREEN_NVIDIA case virtual_greenscreen_provider::NVIDIA_GREENSCREEN: nvvfxgs_properties(properties); break; #endif default: break; } } uint32_t streamfx::filter::virtual_greenscreen::virtual_greenscreen_instance::get_width() { return std::max(_size.first, 1); } uint32_t streamfx::filter::virtual_greenscreen::virtual_greenscreen_instance::get_height() { return std::max(_size.second, 1); } void virtual_greenscreen_instance::video_tick(float_t time) { auto target = obs_filter_get_target(_self); auto width = obs_source_get_base_width(target); auto height = obs_source_get_base_height(target); _size = {width, height}; // Allow the provider to restrict the size. if (target && _provider_ready) { std::unique_lock ul(_provider_lock); switch (_provider) { #ifdef ENABLE_FILTER_VIRTUAL_GREENSCREEN_NVIDIA case virtual_greenscreen_provider::NVIDIA_GREENSCREEN: nvvfxgs_size(); break; #endif default: break; } } _dirty = true; } void virtual_greenscreen_instance::video_render(gs_effect_t* effect) { auto parent = obs_filter_get_parent(_self); auto target = obs_filter_get_target(_self); auto width = obs_source_get_base_width(target); auto height = obs_source_get_base_height(target); vec4 blank = vec4{0, 0, 0, 0}; // Ensure we have the bare minimum of valid information. target = target ? target : parent; effect = effect ? effect : obs_get_base_effect(OBS_EFFECT_DEFAULT); // Skip the filter if: // - The Provider isn't ready yet. // - We don't have a target. // - The width/height of the next filter in the chain is empty. if (!_provider_ready || !target || (width == 0) || (height == 0)) { obs_source_skip_video_filter(_self); return; } #if defined(ENABLE_PROFILING) && !defined(D_PLATFORM_MAC) && _DEBUG ::streamfx::obs::gs::debug_marker profiler0{::streamfx::obs::gs::debug_color_source, "StreamFX Virtual Green-Screen"}; ::streamfx::obs::gs::debug_marker profiler0_0{::streamfx::obs::gs::debug_color_gray, "'%s' on '%s'", obs_source_get_name(_self), obs_source_get_name(parent)}; #endif if (_dirty) { // Lock the provider from being changed. std::unique_lock ul(_provider_lock); { // Capture the incoming frame. #if defined(ENABLE_PROFILING) && !defined(D_PLATFORM_MAC) && _DEBUG ::streamfx::obs::gs::debug_marker profiler1{::streamfx::obs::gs::debug_color_capture, "Capture"}; #endif if (obs_source_process_filter_begin(_self, GS_RGBA, OBS_ALLOW_DIRECT_RENDERING)) { auto op = _input->render(_size.first, _size.second); // Matrix gs_matrix_push(); gs_ortho(0., 1., 0., 1., 0., 1.); // Clear the buffer gs_clear(GS_CLEAR_COLOR | GS_CLEAR_DEPTH, &blank, 0, 0); // Set GPU state gs_blend_state_push(); gs_enable_color(true, true, true, true); gs_enable_blending(false); gs_enable_depth_test(false); gs_enable_stencil_test(false); gs_set_cull_mode(GS_NEITHER); // Render #if defined(ENABLE_PROFILING) && !defined(D_PLATFORM_MAC) && _DEBUG ::streamfx::obs::gs::debug_marker profiler2{::streamfx::obs::gs::debug_color_capture, "Storage"}; #endif obs_source_process_filter_end(_self, obs_get_base_effect(OBS_EFFECT_DEFAULT), 1, 1); // Reset GPU state gs_blend_state_pop(); gs_matrix_pop(); } else { obs_source_skip_video_filter(_self); return; } _output_color = _input->get_texture(); _output_alpha = _output_color; } try { // Process the captured input with the provider. #if defined(ENABLE_PROFILING) && !defined(D_PLATFORM_MAC) && _DEBUG ::streamfx::obs::gs::debug_marker profiler1{::streamfx::obs::gs::debug_color_convert, "Process"}; #endif switch (_provider) { #ifdef ENABLE_FILTER_VIRTUAL_GREENSCREEN_NVIDIA case virtual_greenscreen_provider::NVIDIA_GREENSCREEN: nvvfxgs_process(_output_color, _output_alpha); break; #endif default: break; } } catch (...) { obs_source_skip_video_filter(_self); return; } _dirty = false; } { // Draw the result for the next filter to use. #if defined(ENABLE_PROFILING) && !defined(D_PLATFORM_MAC) && _DEBUG ::streamfx::obs::gs::debug_marker profiler1{::streamfx::obs::gs::debug_color_render, "Render"}; #endif if (_effect->has_parameter("InputA", ::streamfx::obs::gs::effect_parameter::type::Texture)) { _effect->get_parameter("InputA").set_texture(_output_color); } if (_effect->has_parameter("InputB", ::streamfx::obs::gs::effect_parameter::type::Texture)) { _effect->get_parameter("InputB").set_texture(_output_alpha); } if (_effect->has_parameter("Threshold", ::streamfx::obs::gs::effect_parameter::type::Float)) { _effect->get_parameter("Threshold").set_float(.666667); } if (_effect->has_parameter("ThresholdRange", ::streamfx::obs::gs::effect_parameter::type::Float)) { _effect->get_parameter("ThresholdRange").set_float(.333333); } while (gs_effect_loop(_effect->get_object(), "DrawAlphaThreshold")) { gs_draw_sprite(nullptr, 0, _size.first, _size.second); } } } struct switch_provider_data_t { virtual_greenscreen_provider provider; }; void streamfx::filter::virtual_greenscreen::virtual_greenscreen_instance::switch_provider(virtual_greenscreen_provider provider) { std::unique_lock ul(_provider_lock); // Safeguard against calls made from unlocked memory. if (provider == _provider) { return; } // This doesn't work correctly. // - Need to allow multiple switches at once because OBS is weird. // - Doesn't guarantee that the task is properly killed off. // Log information. D_LOG_INFO("Instance '%s' is switching provider from '%s' to '%s'.", obs_source_get_name(_self), cstring(_provider), cstring(provider)); // If there is an existing task, attempt to cancel it. if (_provider_task) { // De-queue it. streamfx::threadpool()->pop(_provider_task); // Await the death of the task itself. _provider_task->await_completion(); // Clear any memory associated with it. _provider_task.reset(); } // Build data to pass into the task. auto spd = std::make_shared(); spd->provider = _provider; _provider = provider; // Then spawn a new task to switch provider. _provider_task = streamfx::threadpool()->push(std::bind(&virtual_greenscreen_instance::task_switch_provider, this, std::placeholders::_1), spd); } void streamfx::filter::virtual_greenscreen::virtual_greenscreen_instance::task_switch_provider(util::threadpool::task_data_t data) { std::shared_ptr spd = std::static_pointer_cast(data); // Mark the provider as no longer ready. _provider_ready = false; // Lock the provider from being used. std::unique_lock ul(_provider_lock); try { // Unload the previous provider. switch (spd->provider) { #ifdef ENABLE_FILTER_VIRTUAL_GREENSCREEN_NVIDIA case virtual_greenscreen_provider::NVIDIA_GREENSCREEN: nvvfxgs_unload(); break; #endif default: break; } // Load the new provider. switch (_provider) { #ifdef ENABLE_FILTER_VIRTUAL_GREENSCREEN_NVIDIA case virtual_greenscreen_provider::NVIDIA_GREENSCREEN: nvvfxgs_load(); { auto data = obs_source_get_settings(_self); nvvfxgs_update(data); obs_data_release(data); } break; #endif default: break; } // Log information. D_LOG_INFO("Instance '%s' switched provider from '%s' to '%s'.", obs_source_get_name(_self), cstring(spd->provider), cstring(_provider)); // Set the new provider as valid. _provider_ready = true; } catch (std::exception const& ex) { // Log information. D_LOG_ERROR("Instance '%s' failed switching provider with error: %s", obs_source_get_name(_self), ex.what()); } } #ifdef ENABLE_FILTER_VIRTUAL_GREENSCREEN_NVIDIA void streamfx::filter::virtual_greenscreen::virtual_greenscreen_instance::nvvfxgs_load() { _nvidia_fx = std::make_shared<::streamfx::nvidia::vfx::greenscreen>(); } void streamfx::filter::virtual_greenscreen::virtual_greenscreen_instance::nvvfxgs_unload() { _nvidia_fx.reset(); } void streamfx::filter::virtual_greenscreen::virtual_greenscreen_instance::nvvfxgs_size() { if (!_nvidia_fx) { return; } _nvidia_fx->size(_size); } void streamfx::filter::virtual_greenscreen::virtual_greenscreen_instance::nvvfxgs_process(std::shared_ptr<::streamfx::obs::gs::texture>& color, std::shared_ptr<::streamfx::obs::gs::texture>& alpha) { if (!_nvidia_fx) { return; } alpha = _nvidia_fx->process(_input->get_texture()); color = _nvidia_fx->get_color(); } void streamfx::filter::virtual_greenscreen::virtual_greenscreen_instance::nvvfxgs_properties(obs_properties_t* props) { obs_properties_t* grp = obs_properties_create(); obs_properties_add_group(props, ST_KEY_NVIDIA_GREENSCREEN, D_TRANSLATE(ST_I18N_NVIDIA_GREENSCREEN), OBS_GROUP_NORMAL, grp); { auto p = obs_properties_add_list(grp, ST_KEY_NVIDIA_GREENSCREEN_MODE, D_TRANSLATE(ST_I18N_NVIDIA_GREENSCREEN_MODE), OBS_COMBO_TYPE_LIST, OBS_COMBO_FORMAT_INT); obs_property_list_add_int(p, D_TRANSLATE(ST_I18N_NVIDIA_GREENSCREEN_MODE_PERFORMANCE), static_cast(::streamfx::nvidia::vfx::greenscreen_mode::PERFORMANCE)); obs_property_list_add_int(p, D_TRANSLATE(ST_I18N_NVIDIA_GREENSCREEN_MODE_QUALITY), static_cast(::streamfx::nvidia::vfx::greenscreen_mode::QUALITY)); } } void streamfx::filter::virtual_greenscreen::virtual_greenscreen_instance::nvvfxgs_update(obs_data_t* data) { if (!_nvidia_fx) return; _nvidia_fx->set_mode(static_cast<::streamfx::nvidia::vfx::greenscreen_mode>(obs_data_get_int(data, ST_KEY_NVIDIA_GREENSCREEN_MODE))); } #endif //------------------------------------------------------------------------------ // Factory //------------------------------------------------------------------------------ virtual_greenscreen_factory::~virtual_greenscreen_factory() {} virtual_greenscreen_factory::virtual_greenscreen_factory() { bool any_available = false; // 1. Try and load any configured providers. #ifdef ENABLE_FILTER_VIRTUAL_GREENSCREEN_NVIDIA try { // Load CVImage and Video Effects SDK. _nvcuda = ::streamfx::nvidia::cuda::obs::get(); _nvcvi = ::streamfx::nvidia::cv::cv::get(); _nvvfx = ::streamfx::nvidia::vfx::vfx::get(); _nvidia_available = true; any_available |= _nvidia_available; } catch (const std::exception& ex) { _nvidia_available = false; _nvvfx.reset(); _nvcvi.reset(); _nvcuda.reset(); D_LOG_WARNING("Failed to make NVIDIA Greenscreen available due to error: %s", ex.what()); } catch (...) { _nvidia_available = false; _nvvfx.reset(); _nvcvi.reset(); _nvcuda.reset(); D_LOG_WARNING("Failed to make NVIDIA Greenscreen available.", nullptr); } #endif // 2. Check if any of them managed to load at all. if (!any_available) { D_LOG_ERROR("All supported Virtual Greenscreen providers failed to initialize, disabling effect.", 0); return; } // 3. In any other case, register the filter! _info.id = S_PREFIX "filter-virtual-greenscreen"; _info.type = OBS_SOURCE_TYPE_FILTER; _info.output_flags = OBS_SOURCE_VIDEO | OBS_SOURCE_CUSTOM_DRAW /*| OBS_SOURCE_SRGB*/; support_size(true); finish_setup(); } const char* virtual_greenscreen_factory::get_name() { return D_TRANSLATE(ST_I18N); } void virtual_greenscreen_factory::get_defaults2(obs_data_t* data) { obs_data_set_default_int(data, ST_KEY_PROVIDER, static_cast(virtual_greenscreen_provider::AUTOMATIC)); #ifdef ENABLE_FILTER_VIRTUAL_GREENSCREEN_NVIDIA obs_data_set_default_int(data, ST_KEY_NVIDIA_GREENSCREEN_MODE, static_cast(::streamfx::nvidia::vfx::greenscreen_mode::QUALITY)); #endif } static bool modified_provider(obs_properties_t* props, obs_property_t*, obs_data_t* settings) noexcept { try { return true; } catch (const std::exception& ex) { DLOG_ERROR("Unexpected exception in function '%s': %s.", __FUNCTION_NAME__, ex.what()); return false; } catch (...) { DLOG_ERROR("Unexpected exception in function '%s'.", __FUNCTION_NAME__); return false; } } obs_properties_t* virtual_greenscreen_factory::get_properties2(virtual_greenscreen_instance* data) { obs_properties_t* pr = obs_properties_create(); #ifdef ENABLE_FRONTEND { obs_properties_add_button2(pr, S_MANUAL_OPEN, D_TRANSLATE(S_MANUAL_OPEN), virtual_greenscreen_factory::on_manual_open, nullptr); } #endif if (data) { data->properties(pr); } { // Advanced Settings auto grp = obs_properties_create(); obs_properties_add_group(pr, S_ADVANCED, D_TRANSLATE(S_ADVANCED), OBS_GROUP_NORMAL, grp); { auto p = obs_properties_add_list(grp, ST_KEY_PROVIDER, D_TRANSLATE(ST_I18N_PROVIDER), OBS_COMBO_TYPE_LIST, OBS_COMBO_FORMAT_INT); obs_property_set_modified_callback(p, modified_provider); obs_property_list_add_int(p, D_TRANSLATE(S_STATE_AUTOMATIC), static_cast(virtual_greenscreen_provider::AUTOMATIC)); obs_property_list_add_int(p, D_TRANSLATE(ST_I18N_PROVIDER_NVIDIA_GREENSCREEN), static_cast(virtual_greenscreen_provider::NVIDIA_GREENSCREEN)); } } return pr; } #ifdef ENABLE_FRONTEND bool virtual_greenscreen_factory::on_manual_open(obs_properties_t* props, obs_property_t* property, void* data) { try { streamfx::open_url(HELP_URL); return false; } catch (const std::exception& ex) { D_LOG_ERROR("Failed to open manual due to error: %s", ex.what()); return false; } catch (...) { D_LOG_ERROR("Failed to open manual due to unknown error.", ""); return false; } } #endif bool streamfx::filter::virtual_greenscreen::virtual_greenscreen_factory::is_provider_available(virtual_greenscreen_provider provider) { switch (provider) { #ifdef ENABLE_FILTER_VIRTUAL_GREENSCREEN_NVIDIA case virtual_greenscreen_provider::NVIDIA_GREENSCREEN: return _nvidia_available; #endif default: return false; } } virtual_greenscreen_provider streamfx::filter::virtual_greenscreen::virtual_greenscreen_factory::find_ideal_provider() { for (auto v : provider_priority) { if (virtual_greenscreen_factory::get()->is_provider_available(v)) { return v; break; } } return virtual_greenscreen_provider::AUTOMATIC; } std::shared_ptr _video_superresolution_factory_instance = nullptr; void virtual_greenscreen_factory::initialize() { try { if (!_video_superresolution_factory_instance) _video_superresolution_factory_instance = std::make_shared(); } catch (const std::exception& ex) { D_LOG_ERROR("Failed to initialize due to error: %s", ex.what()); } catch (...) { D_LOG_ERROR("Failed to initialize due to unknown error.", ""); } } void virtual_greenscreen_factory::finalize() { _video_superresolution_factory_instance.reset(); } std::shared_ptr virtual_greenscreen_factory::get() { return _video_superresolution_factory_instance; }