/* * Modern effects for a modern Streamer * Copyright (C) 2017 Michael Fabian Dirks * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #pragma once #include #include #include "gs-mipmapper.hpp" #include "gs-rendertarget.hpp" #include "gs-texture.hpp" #include "gs-vertexbuffer.hpp" #include "plugin.hpp" namespace filter { class transform_factory { obs_source_info sourceInfo; public: transform_factory(); ~transform_factory(); static const char* get_name(void*); static void get_defaults(obs_data_t*); static obs_properties_t* get_properties(void*); static bool modified_properties(obs_properties_t*, obs_property_t*, obs_data_t*); static void* create(obs_data_t*, obs_source_t*); static void destroy(void*); static uint32_t get_width(void*); static uint32_t get_height(void*); static void update(void*, obs_data_t*); static void activate(void*); static void deactivate(void*); static void show(void*); static void hide(void*); static void video_tick(void*, float); static void video_render(void*, gs_effect_t*); }; class transform { bool m_active; obs_source_t* m_self; // Input std::shared_ptr m_source_rendertarget; std::shared_ptr m_source_texture; bool m_source_rendered; // Mipmapping bool m_mipmap_enabled; double_t m_mipmap_strength; gs::mipmapper::generator m_mipmap_generator; gs::mipmapper m_mipmapper; // Rendering std::shared_ptr m_shape_rendertarget; std::shared_ptr m_shape_texture; // Mesh bool m_update_mesh; std::shared_ptr m_vertex_buffer; uint32_t m_rotation_order; std::unique_ptr m_position; std::unique_ptr m_rotation; std::unique_ptr m_scale; std::unique_ptr m_shear; // Camera bool m_camera_orthographic; float_t m_camera_fov; public: ~transform(); transform(obs_data_t*, obs_source_t*); uint32_t get_width(); uint32_t get_height(); void update(obs_data_t*); void activate(); void deactivate(); void video_tick(float); void video_render(gs_effect_t*); }; } // namespace filter