/* * Modern effects for a modern Streamer * Copyright (C) 2017 Michael Fabian Dirks * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #pragma once #include #include extern "C" { #pragma warning( push ) #pragma warning( disable: 4201 ) #include #pragma warning( pop ) } namespace GS { class Texture { public: enum Type : uint8_t { Normal, Volume, Cube }; enum Flags : uint32_t { Dynamic, BuildMipMaps, }; public: /*! * \brief Create a new texture from data * * * * \param width * \param height * \param format * \param mip_levels * \param mip_data * \param flags */ Texture(uint32_t width, uint32_t height, gs_color_format format, uint32_t mip_levels, const uint8_t **mip_data, uint32_t flags); /*! * \brief Create a new volume texture from data * * * * \param width * \param height * \param depth * \param format * \param mip_levels * \param mip_data * \param flags */ Texture(uint32_t width, uint32_t height, uint32_t depth, gs_color_format format, uint32_t mip_levels, const uint8_t **mip_data, uint32_t flags); /*! * \brief Create a new cube texture from data * * * * \param size * \param format * \param mip_levels * \param mip_data * \param flags */ Texture(uint32_t size, gs_color_format format, uint32_t mip_levels, const uint8_t **mip_data, uint32_t flags); /*! * \brief Load a texture from a file * * Creates a new #GS::Texture from a file located on disk. If the * file can not be found, accessed or read, a #Plugin::file_not_found_error * will be thrown. If there is an error reading the file, a * #Plugin::io_error will be thrown. * * \param file File to create the texture from. */ Texture(std::string file);// { LoadFromFile(file); } /*! * \brief Copy an existing texture * * Create a Texture instance from an existing texture. * This will not take ownership of the underlying gs_texture_t object. * * \param other * \return */ Texture(Texture& other); /*! * \brief Default constructor */ Texture() : m_texture(nullptr) {} /*! * \brief Destructor * * * * \return */ virtual ~Texture(); /*! * \brief * * * * \param unit * \return void */ void Load(int unit); /*! * \brief * * * * \return gs_texture_t* */ gs_texture_t* GetObject(); protected: gs_texture_t* m_texture; }; }