/* * Modern effects for a modern Streamer * Copyright (C) 2017 Michael Fabian Dirks * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #pragma once #include extern "C" { #pragma warning( push ) #pragma warning( disable: 4201 ) #include #pragma warning( pop ) } namespace GS { class RenderTarget { friend class RenderTargetOp; public: RenderTarget(gs_color_format colorFormat, gs_zstencil_format zsFormat); virtual ~RenderTarget(); gs_texture_t* GetTextureObject(); GS::RenderTargetOp Render(uint32_t width, uint32_t height); protected: gs_texrender_t* m_renderTarget; bool m_isBeingRendered; }; class RenderTargetOp { public: RenderTargetOp(GS::RenderTarget* rt, uint32_t width, uint32_t height); virtual ~RenderTargetOp(); // Move Constructor RenderTargetOp(GS::RenderTargetOp&&); // Copy Constructor RenderTargetOp(const GS::RenderTargetOp&) = delete; RenderTargetOp& operator=(const GS::RenderTargetOp& r) = delete; protected: GS::RenderTarget* m_renderTarget; }; }