// AUTOGENERATED COPYRIGHT HEADER START // Copyright (C) 2017-2023 Michael Fabian 'Xaymar' Dirks // AUTOGENERATED COPYRIGHT HEADER END #pragma once #include "common.hpp" namespace streamfx::obs::gs { class texture { public: enum class type : uint8_t { Normal, Volume, Cube }; enum class flags : uint8_t { None, Dynamic, BuildMipMaps, Shared, GlobalShared, }; protected: gs_texture_t* _texture; bool _is_owner = true; type _type = type::Normal; public: ~texture(); /*! * \brief Create a 2D Texture * * \param width Width of the 2D Texture * \param height Height of the 2D Texture * \param format Color Format to use * \param mip_levels Number of Mip Levels available * \param mip_data Texture data including mipmaps * \param texture_flags Texture Flags */ texture(uint32_t width, uint32_t height, gs_color_format format, uint32_t mip_levels, const uint8_t** mip_data, streamfx::obs::gs::texture::flags texture_flags); /*! * \brief Create a 3D Texture * * \param width Width of the 3D Texture * \param height Height of the 3D Texture * \param depth Depth of the 3D Texture * \param format Color Format to use * \param mip_levels Number of Mip Levels available * \param mip_data Texture data including mipmaps * \param texture_flags Texture Flags */ texture(uint32_t width, uint32_t height, uint32_t depth, gs_color_format format, uint32_t mip_levels, const uint8_t** mip_data, streamfx::obs::gs::texture::flags texture_flags); /*! * \brief Create a Cube Texture * * \param size Size of each Cube Maps face * \param format Color Format to use * \param mip_levels Number of Mip Levels available * \param mip_data Texture data including mipmaps * \param texture_flags Texture Flags */ texture(uint32_t size, gs_color_format format, uint32_t mip_levels, const uint8_t** mip_data, streamfx::obs::gs::texture::flags texture_flags); /*! * \brief Load a texture from a file * * Creates a new #GS::Texture from a file located on disk. If the * file can not be found, accessed or read, a #Plugin::file_not_found_error * will be thrown. If there is an error reading the file, a * #Plugin::io_error will be thrown. * * \param file File to create the texture from. */ texture(std::string file); /*! * \brief Create a texture from an existing gs_texture_t object. */ texture(gs_texture_t* tex, bool takeOwnership = false) : _texture(tex), _is_owner(takeOwnership) {} void load(int32_t unit); gs_texture_t* get_object(); uint32_t get_width(); uint32_t get_height(); uint32_t get_depth(); streamfx::obs::gs::texture::type get_type(); gs_color_format get_color_format(); }; } // namespace streamfx::obs::gs P_ENABLE_BITMASK_OPERATORS(streamfx::obs::gs::texture::flags)