// AUTOGENERATED COPYRIGHT HEADER START // Copyright (C) 2020-2023 Michael Fabian 'Xaymar' Dirks // AUTOGENERATED COPYRIGHT HEADER END #pragma once #include "obs/gs/gs-effect.hpp" #include "obs/gs/gs-vertexbuffer.hpp" #include "warning-disable.hpp" #include #include "warning-enable.hpp" namespace streamfx::gfx { class util { std::shared_ptr<::streamfx::obs::gs::effect> _effect; std::shared_ptr<::streamfx::obs::gs::vertex_buffer> _point_vb; std::shared_ptr<::streamfx::obs::gs::vertex_buffer> _line_vb; std::shared_ptr<::streamfx::obs::gs::vertex_buffer> _arrow_vb; std::shared_ptr<::streamfx::obs::gs::vertex_buffer> _quad_vb; std::shared_ptr<::streamfx::obs::gs::vertex_buffer> _fstri_vb; public /* Singleton */: static std::shared_ptr get(); private: util(); public: ~util(); void draw_point(float x, float y, uint32_t color = 0xFFFFFFFF); void draw_line(float x, float y, float x2, float y2, uint32_t color = 0xFFFFFFFF); void draw_arrow(float x, float y, float x2, float y2, float w = 0., uint32_t color = 0xFFFFFFFF); void draw_rectangle(float x, float y, float w, float h, bool frame, uint32_t color = 0xFFFFFFFF); void draw_fullscreen_triangle(); }; } // namespace streamfx::gfx