// Modern effects for a modern Streamer // Copyright (C) 2017 Michael Fabian Dirks // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA #include "gfx-effect-source.h" #include "strings.h" #include #include bool gfx::effect_source::property_type_modified(void*, obs_properties_t* props, obs_property_t*, obs_data_t* sett) { switch ((InputTypes)obs_data_get_int(sett, D_TYPE)) { default: case InputTypes::Text: obs_property_set_visible(obs_properties_get(props, D_INPUT_TEXT), true); obs_property_set_visible(obs_properties_get(props, D_INPUT_FILE), false); break; case InputTypes::File: obs_property_set_visible(obs_properties_get(props, D_INPUT_TEXT), false); obs_property_set_visible(obs_properties_get(props, D_INPUT_FILE), true); break; } return true; } bool gfx::effect_source::property_input_modified(void* obj, obs_properties_t*, obs_property_t*, obs_data_t* sett) { const char* text = nullptr; const char* file = nullptr; switch ((InputTypes)obs_data_get_int(sett, D_TYPE)) { default: case InputTypes::Text: text = obs_data_get_string(sett, D_INPUT_TEXT); break; case InputTypes::File: file = obs_data_get_string(sett, D_INPUT_FILE); break; } return reinterpret_cast(obj)->test_for_updates(text, file); } void gfx::effect_source::video_tick_impl(float time) { // Shader Timers time_existing += time; time_active += time; // File Timer shader.file_info.time_updated -= time; } void gfx::effect_source::video_render_impl(gs_effect_t* parent_effect) { parent_effect; } gfx::effect_source::effect_source(obs_data_t* data, obs_source_t* owner) { m_source = owner; time_existing = 0; time_active = 0; update(data); } gfx::effect_source::~effect_source() {} void gfx::effect_source::get_properties(obs_properties_t* properties) { obs_property_t* p = nullptr; p = obs_properties_add_list(properties, D_TYPE, P_TRANSLATE(T_TYPE), OBS_COMBO_TYPE_LIST, OBS_COMBO_FORMAT_INT); obs_property_set_long_description(p, P_TRANSLATE(P_DESC(T_TYPE))); obs_property_list_add_int(p, P_TRANSLATE(T_TYPE_TEXT), (long long)InputTypes::Text); obs_property_list_add_int(p, P_TRANSLATE(T_TYPE_FILE), (long long)InputTypes::File); obs_property_set_modified_callback2(p, property_type_modified, this); p = obs_properties_add_text(properties, D_INPUT_TEXT, P_TRANSLATE(T_INPUT_TEXT), OBS_TEXT_MULTILINE); obs_property_set_long_description(p, P_TRANSLATE(P_DESC(T_INPUT_TEXT))); obs_property_set_modified_callback2(p, property_input_modified, this); { char* tmp_path = obs_module_file(default_shader_path.c_str()); p = obs_properties_add_path(properties, D_INPUT_FILE, P_TRANSLATE(T_INPUT_FILE), OBS_PATH_FILE, "Any (*.effect *.shader *.hlsl);;Effect (*.effect);;Shader (*.shader);;DirectX (*.hlsl)", tmp_path); obs_property_set_long_description(p, P_TRANSLATE(P_DESC(T_INPUT_FILE))); obs_property_set_modified_callback2(p, property_input_modified, this); bfree(tmp_path); } // ToDo: Place updated properties here or somewhere else? for (auto prm : parameters) { if (prm.first.second == gs::effect_parameter::type::Boolean) { obs_properties_add_bool(properties, prm.second->ui.names[0], prm.second->ui.descs[0]); } else if (prm.first.second >= gs::effect_parameter::type::Integer && prm.first.second <= gs::effect_parameter::type::Integer4) { size_t cnt = (size_t)prm.first.second - (size_t)gs::effect_parameter::type::Integer; for (size_t idx = 0; idx <= cnt; idx++) { obs_properties_add_int(properties, prm.second->ui.names[idx], prm.second->ui.descs[idx], INT_MIN, INT_MAX, 1); } } else if (prm.first.second >= gs::effect_parameter::type::Float && prm.first.second <= gs::effect_parameter::type::Float4) { size_t cnt = (size_t)prm.first.second - (size_t)gs::effect_parameter::type::Float; for (size_t idx = 0; idx <= cnt; idx++) { obs_properties_add_float(properties, prm.second->ui.names[idx], prm.second->ui.descs[idx], FLT_MIN, FLT_MAX, 1); } } } } void gfx::effect_source::get_defaults(obs_data_t* data) { obs_data_set_default_int(data, D_TYPE, (long long)InputTypes::Text); obs_data_set_default_string(data, D_INPUT_TEXT, ""); obs_data_set_default_string(data, D_INPUT_FILE, ""); } void gfx::effect_source::update(obs_data_t* data) { obs_data_addref(data); // Update Shader InputTypes input_type = (InputTypes)obs_data_get_int(data, D_TYPE); if (input_type == InputTypes::Text) { const char* text = obs_data_get_string(data, D_INPUT_TEXT); test_for_updates(text, nullptr); } else if (input_type == InputTypes::File) { const char* path = obs_data_get_string(data, D_INPUT_FILE); test_for_updates(nullptr, path); } update_parameters(data); obs_data_release(data); } bool gfx::effect_source::test_for_updates(const char* text, const char* path) { bool is_shader_different = false; if (text != nullptr) { if (text != shader.text) { shader.text = text; is_shader_different = true; } if (is_shader_different) { shader.effect = std::make_unique(shader.text, "Text"); } } else if (path != nullptr) { if (path != this->shader.path) { this->shader.path = path; this->shader.file_info.time_updated = 0; this->shader.file_info.time_create = 0; this->shader.file_info.time_modified = 0; this->shader.file_info.file_size = 0; is_shader_different = true; } // If the update timer is 0 or less, grab new file information. if (shader.file_info.time_updated <= 0) { struct stat stats; if (os_stat(shader.path.c_str(), &stats) == 0) { shader.file_info.modified = (shader.file_info.time_create != stats.st_ctime) | (shader.file_info.time_modified != stats.st_mtime) | (shader.file_info.file_size != stats.st_size); // Mark shader as different if the file was changed. is_shader_different = is_shader_different | shader.file_info.modified; // Update own information shader.file_info.time_create = stats.st_ctime; shader.file_info.time_modified = stats.st_mtime; shader.file_info.file_size = stats.st_size; } // Increment timer so that the next check is a reasonable timespan away. shader.file_info.time_updated += 0.1f; } if (is_shader_different || shader.file_info.modified) { // gs_effect_create_from_file caches results, which is bad for us. std::vector content; std::ifstream fs(shader.path.c_str(), std::ios::binary); if (fs.good()) { size_t beg = fs.tellg(); fs.seekg(0, std::ios::end); size_t sz = size_t(fs.tellg()) - beg; content.resize(sz + 1); fs.seekg(0, std::ios::beg); fs.read(content.data(), sz); fs.close(); content[sz] = '\0'; shader.effect = std::make_unique(std::string(content.data()), shader.path); } } } // If the shader is different, rebuild the parameter list. if (is_shader_different) { if (shader.effect) { // ToDo: Figure out if a recycling approach would work. // Might improve stability in low memory situations. std::map> new_params; auto effect_param_list = shader.effect->get_parameters(); for (auto effect_param : effect_param_list) { paramident_t ident; ident.first = effect_param.get_name(); ident.second = effect_param.get_type(); if (is_special_parameter(ident.first, ident.second)) continue; auto entry = parameters.find(ident); if (entry != parameters.end()) { entry->second->param = std::make_shared(effect_param); new_params.insert_or_assign(ident, entry->second); parameters.erase(entry); } else { std::shared_ptr param; if (ident.second == gs::effect_parameter::type::Boolean) { std::shared_ptr nparam = std::make_shared(); std::string ui_name, ui_desc; ui_name = ident.first; ui_desc = ident.first; nparam->ui.buffer.resize(ui_name.size() + 1 + ui_desc.size() + 1); memset(nparam->ui.buffer.data(), 0, nparam->ui.buffer.size()); memcpy(nparam->ui.buffer.data(), ui_name.c_str(), ui_name.size()); memcpy(nparam->ui.buffer.data() + ui_name.size() + 1, ui_desc.c_str(), ui_desc.size()); nparam->ui.names.resize(1); nparam->ui.names[0] = nparam->ui.buffer.data(); nparam->ui.descs.resize(1); nparam->ui.descs[0] = nparam->ui.buffer.data() + ui_name.size() + 1; param = std::dynamic_pointer_cast(nparam); } else if (ident.second >= gs::effect_parameter::type::Integer && ident.second <= gs::effect_parameter::type::Integer4) { std::shared_ptr nparam = std::make_shared(); size_t cnt = (size_t)ident.second - (size_t)gs::effect_parameter::type::Integer; std::string ui_name[4], ui_desc[4]; size_t bufsize = 0; if (cnt > 0) { for (size_t idx = 0; idx <= cnt; idx++) { ui_name[idx] = ident.first + (char)(48 + idx); ui_desc[idx] = ident.first + "[" + (char)(48 + idx) + "]"; bufsize += ui_name[idx].size() + 1; bufsize += ui_desc[idx].size() + 1; } } else { ui_name[0] = ident.first; ui_desc[0] = ident.first; bufsize += ui_name[0].size() + 1; bufsize += ui_desc[0].size() + 1; } nparam->ui.names.resize(cnt + 1); nparam->ui.descs.resize(cnt + 1); nparam->ui.buffer.resize(bufsize); memset(nparam->ui.buffer.data(), 0, bufsize); size_t off = 0; for (size_t idx = 0; idx <= cnt; idx++) { memcpy(nparam->ui.buffer.data() + off, ui_name[idx].c_str(), ui_name[idx].size()); nparam->ui.names[idx] = nparam->ui.buffer.data() + off; off += ui_name[idx].size() + 1; memcpy(nparam->ui.buffer.data() + off, ui_desc[idx].c_str(), ui_desc[idx].size()); nparam->ui.descs[idx] = nparam->ui.buffer.data() + off; off += ui_desc[idx].size() + 1; } param = std::dynamic_pointer_cast(nparam); } else if (ident.second >= gs::effect_parameter::type::Float && ident.second <= gs::effect_parameter::type::Float4) { std::shared_ptr nparam = std::make_shared(); size_t cnt = (size_t)ident.second - (size_t)gs::effect_parameter::type::Float; std::string ui_name[4], ui_desc[4]; size_t bufsize = 0; if (cnt > 0) { for (size_t idx = 0; idx <= cnt; idx++) { ui_name[idx] = ident.first + (char)(48 + idx); ui_desc[idx] = ident.first + "[" + (char)(48 + idx) + "]"; bufsize += ui_name[idx].size() + 1; bufsize += ui_desc[idx].size() + 1; } } else { ui_name[0] = ident.first; ui_desc[0] = ident.first; bufsize += ui_name[0].size() + 1; bufsize += ui_desc[0].size() + 1; } nparam->ui.names.resize(cnt + 1); nparam->ui.descs.resize(cnt + 1); nparam->ui.buffer.resize(bufsize); memset(nparam->ui.buffer.data(), 0, bufsize); size_t off = 0; for (size_t idx = 0; idx <= cnt; idx++) { memcpy(nparam->ui.buffer.data() + off, ui_name[idx].c_str(), ui_name[idx].size()); nparam->ui.names[idx] = nparam->ui.buffer.data() + off; off += ui_name[idx].size() + 1; memcpy(nparam->ui.buffer.data() + off, ui_desc[idx].c_str(), ui_desc[idx].size()); nparam->ui.descs[idx] = nparam->ui.buffer.data() + off; off += ui_desc[idx].size() + 1; } param = std::dynamic_pointer_cast(nparam); } else { } if (param) { param->name = ident.first; param->param = std::make_shared(effect_param); new_params.insert_or_assign(ident, param); } } } parameters = std::move(new_params); } else { parameters.clear(); } } return is_shader_different; } void gfx::effect_source::update_parameters(obs_data_t* data) { for (auto prm : parameters) { if (prm.first.second == gs::effect_parameter::type::Boolean) { auto param = std::static_pointer_cast(prm.second); param->value = obs_data_get_bool(data, prm.second->ui.names[0]); } else if (prm.first.second >= gs::effect_parameter::type::Integer && prm.first.second <= gs::effect_parameter::type::Integer4) { auto param = std::static_pointer_cast(prm.second); for (size_t idx = 0; idx < prm.second->ui.names.size(); idx++) { param->value[idx] = obs_data_get_int(data, prm.second->ui.names[idx]); } } else if (prm.first.second >= gs::effect_parameter::type::Float && prm.first.second <= gs::effect_parameter::type::Float4) { auto param = std::static_pointer_cast(prm.second); for (size_t idx = 0; idx < prm.second->ui.names.size(); idx++) { param->value[idx] = obs_data_get_double(data, prm.second->ui.names[idx]); } } } } void gfx::effect_source::apply_parameters() { for (auto prm : parameters) { if (prm.first.second == gs::effect_parameter::type::Boolean) { auto param = std::static_pointer_cast(prm.second); } else if (prm.first.second >= gs::effect_parameter::type::Integer && prm.first.second <= gs::effect_parameter::type::Integer4) { auto param = std::static_pointer_cast(prm.second); } else if (prm.first.second >= gs::effect_parameter::type::Float && prm.first.second <= gs::effect_parameter::type::Float4) { auto param = std::static_pointer_cast(prm.second); } } } void gfx::effect_source::activate() { time_active = 0; } void gfx::effect_source::deactivate() { time_active = 0; } std::string gfx::effect_source::get_shader_file() { return shader.path; } uint32_t gfx::effect_source::get_width() { return 0; } uint32_t gfx::effect_source::get_height() { return 0; } void gfx::effect_source::video_tick(float time) { video_tick_impl(time); } void gfx::effect_source::video_render(gs_effect_t* parent_effect) { video_render_impl(parent_effect); }