// Modern effects for a modern Streamer // Copyright (C) 2019 Michael Fabian Dirks // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA #include "gfx-blur-box-linear.hpp" #include #include #include "obs/gs/gs-helper.hpp" #include "plugin.hpp" #include "util-math.hpp" #ifdef _MSC_VER #pragma warning(push) #pragma warning(disable : 4201) #endif #include #include #ifdef _MSC_VER #pragma warning(pop) #endif #define MAX_BLUR_SIZE 128 // Also change this in box-linear.effect if modified. gfx::blur::box_linear_data::box_linear_data() { auto gctx = gs::context(); try { char* file = obs_module_file("effects/blur/box-linear.effect"); m_effect = std::make_shared<::gs::effect>(file); bfree(file); } catch (...) { P_LOG_ERROR(" Failed to load effect."); } } gfx::blur::box_linear_data::~box_linear_data() { auto gctx = gs::context(); m_effect.reset(); } std::shared_ptr<::gs::effect> gfx::blur::box_linear_data::get_effect() { return m_effect; } gfx::blur::box_linear_factory::box_linear_factory() {} gfx::blur::box_linear_factory::~box_linear_factory() {} bool gfx::blur::box_linear_factory::is_type_supported(::gfx::blur::type type) { switch (type) { case ::gfx::blur::type::Area: return true; case ::gfx::blur::type::Directional: return true; default: return false; } } std::shared_ptr<::gfx::blur::ibase> gfx::blur::box_linear_factory::create(::gfx::blur::type type) { switch (type) { case ::gfx::blur::type::Area: return std::make_shared<::gfx::blur::box_linear>(); case ::gfx::blur::type::Directional: return std::make_shared<::gfx::blur::box_linear_directional>(); default: throw std::runtime_error("Invalid type."); } } double_t gfx::blur::box_linear_factory::get_min_size(::gfx::blur::type) { return double_t(1.0); } double_t gfx::blur::box_linear_factory::get_step_size(::gfx::blur::type) { return double_t(1.0); } double_t gfx::blur::box_linear_factory::get_max_size(::gfx::blur::type) { return double_t(MAX_BLUR_SIZE); } double_t gfx::blur::box_linear_factory::get_min_angle(::gfx::blur::type v) { switch (v) { case ::gfx::blur::type::Directional: case ::gfx::blur::type::Rotational: return -180.0; default: return 0; } } double_t gfx::blur::box_linear_factory::get_step_angle(::gfx::blur::type) { return double_t(0.01); } double_t gfx::blur::box_linear_factory::get_max_angle(::gfx::blur::type v) { switch (v) { case ::gfx::blur::type::Directional: case ::gfx::blur::type::Rotational: return 180.0; default: return 0; } } bool gfx::blur::box_linear_factory::is_step_scale_supported(::gfx::blur::type v) { switch (v) { case ::gfx::blur::type::Area: case ::gfx::blur::type::Zoom: case ::gfx::blur::type::Directional: return true; default: return false; } } double_t gfx::blur::box_linear_factory::get_min_step_scale_x(::gfx::blur::type) { return double_t(0.01); } double_t gfx::blur::box_linear_factory::get_step_step_scale_x(::gfx::blur::type) { return double_t(0.01); } double_t gfx::blur::box_linear_factory::get_max_step_scale_x(::gfx::blur::type) { return double_t(1000.0); } double_t gfx::blur::box_linear_factory::get_min_step_scale_y(::gfx::blur::type) { return double_t(0.01); } double_t gfx::blur::box_linear_factory::get_step_step_scale_y(::gfx::blur::type) { return double_t(0.01); } double_t gfx::blur::box_linear_factory::get_max_step_scale_y(::gfx::blur::type) { return double_t(1000.0); } std::shared_ptr<::gfx::blur::box_linear_data> gfx::blur::box_linear_factory::data() { std::unique_lock ulock(m_data_lock); std::shared_ptr<::gfx::blur::box_linear_data> data = m_data.lock(); if (!data) { data = std::make_shared<::gfx::blur::box_linear_data>(); m_data = data; } return data; } ::gfx::blur::box_linear_factory& gfx::blur::box_linear_factory::get() { static ::gfx::blur::box_linear_factory instance; return instance; } gfx::blur::box_linear::box_linear() : m_size(1.), m_step_scale({1., 1.}), m_data(::gfx::blur::box_linear_factory::get().data()) { m_rendertarget = std::make_shared<::gs::rendertarget>(GS_RGBA, GS_ZS_NONE); m_rendertarget2 = std::make_shared<::gs::rendertarget>(GS_RGBA, GS_ZS_NONE); } gfx::blur::box_linear::~box_linear() {} void gfx::blur::box_linear::set_input(std::shared_ptr<::gs::texture> texture) { m_input_texture = texture; } ::gfx::blur::type gfx::blur::box_linear::get_type() { return ::gfx::blur::type::Area; } double_t gfx::blur::box_linear::get_size() { return m_size; } void gfx::blur::box_linear::set_size(double_t width) { m_size = width; if (m_size < 1.0) { m_size = 1.0; } if (m_size > MAX_BLUR_SIZE) { m_size = MAX_BLUR_SIZE; } } void gfx::blur::box_linear::set_step_scale(double_t x, double_t y) { m_step_scale = {x, y}; } void gfx::blur::box_linear::get_step_scale(double_t& x, double_t& y) { x = m_step_scale.first; y = m_step_scale.second; } double_t gfx::blur::box_linear::get_step_scale_x() { return m_step_scale.first; } double_t gfx::blur::box_linear::get_step_scale_y() { return m_step_scale.second; } std::shared_ptr<::gs::texture> gfx::blur::box_linear::render() { auto gctx = gs::context(); float_t width = float_t(m_input_texture->get_width()); float_t height = float_t(m_input_texture->get_height()); gs_set_cull_mode(GS_NEITHER); gs_enable_color(true, true, true, true); gs_enable_depth_test(false); gs_depth_function(GS_ALWAYS); gs_blend_state_push(); gs_reset_blend_state(); gs_enable_blending(false); gs_blend_function(GS_BLEND_ONE, GS_BLEND_ZERO); gs_enable_stencil_test(false); gs_enable_stencil_write(false); gs_stencil_function(GS_STENCIL_BOTH, GS_ALWAYS); gs_stencil_op(GS_STENCIL_BOTH, GS_ZERO, GS_ZERO, GS_ZERO); // Two Pass Blur std::shared_ptr<::gs::effect> effect = m_data->get_effect(); if (effect) { // Pass 1 effect->get_parameter("pImage").set_texture(m_input_texture); effect->get_parameter("pImageTexel").set_float2(float_t(1. / width), 0.); effect->get_parameter("pStepScale").set_float2(float_t(m_step_scale.first), float_t(m_step_scale.second)); effect->get_parameter("pSize").set_float(float_t(m_size)); effect->get_parameter("pSizeInverseMul").set_float(float_t(1.0 / (float_t(m_size) * 2.0 + 1.0))); { auto op = m_rendertarget2->render(uint32_t(width), uint32_t(height)); gs_ortho(0, 1., 0, 1., 0, 1.); while (gs_effect_loop(effect->get_object(), "Draw")) { gs_draw_sprite(0, 0, 1, 1); } } // Pass 2 effect->get_parameter("pImage").set_texture(m_rendertarget2->get_texture()); effect->get_parameter("pImageTexel").set_float2(0., float_t(1. / height)); { auto op = m_rendertarget->render(uint32_t(width), uint32_t(height)); gs_ortho(0, 1., 0, 1., 0, 1.); while (gs_effect_loop(effect->get_object(), "Draw")) { gs_draw_sprite(0, 0, 1, 1); } } } gs_blend_state_pop(); return m_rendertarget->get_texture(); } std::shared_ptr<::gs::texture> gfx::blur::box_linear::get() { return m_rendertarget->get_texture(); } gfx::blur::box_linear_directional::box_linear_directional() : m_angle(0) {} ::gfx::blur::type gfx::blur::box_linear_directional::get_type() { return ::gfx::blur::type::Directional; } double_t gfx::blur::box_linear_directional::get_angle() { return RAD_TO_DEG(m_angle); } void gfx::blur::box_linear_directional::set_angle(double_t angle) { m_angle = DEG_TO_RAD(angle); } std::shared_ptr<::gs::texture> gfx::blur::box_linear_directional::render() { auto gctx = gs::context(); float_t width = float_t(m_input_texture->get_width()); float_t height = float_t(m_input_texture->get_height()); gs_blend_state_push(); gs_reset_blend_state(); gs_enable_color(true, true, true, true); gs_enable_blending(false); gs_enable_depth_test(false); gs_enable_stencil_test(false); gs_enable_stencil_write(false); gs_set_cull_mode(GS_NEITHER); gs_depth_function(GS_ALWAYS); gs_blend_function(GS_BLEND_ONE, GS_BLEND_ZERO); gs_stencil_function(GS_STENCIL_BOTH, GS_ALWAYS); gs_stencil_op(GS_STENCIL_BOTH, GS_ZERO, GS_ZERO, GS_ZERO); // One Pass Blur std::shared_ptr<::gs::effect> effect = m_data->get_effect(); if (effect) { effect->get_parameter("pImage").set_texture(m_input_texture); effect->get_parameter("pImageTexel") .set_float2(float_t(1. / width * cos(m_angle)), float_t(1. / height * sin(m_angle))); effect->get_parameter("pStepScale").set_float2(float_t(m_step_scale.first), float_t(m_step_scale.second)); effect->get_parameter("pSize").set_float(float_t(m_size)); effect->get_parameter("pSizeInverseMul").set_float(float_t(1.0 / (float_t(m_size) * 2.0 + 1.0))); { auto op = m_rendertarget->render(uint32_t(width), uint32_t(height)); gs_ortho(0, 1., 0, 1., 0, 1.); while (gs_effect_loop(effect->get_object(), "Draw")) { gs_draw_sprite(0, 0, 1, 1); } } } gs_blend_state_pop(); return m_rendertarget->get_texture(); }