/* * Modern effects for a modern Streamer * Copyright (C) 2017 Michael Fabian Dirks * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include "gs-vertex.h" #include "util-memory.h" GS::Vertex::Vertex() { this->hasStore = true; this->store = util::malloc_aligned(16, sizeof(vec3) * 3 + sizeof(uint32_t) + sizeof(vec4)*MAXIMUM_UVW_LAYERS); this->position = reinterpret_cast(store); this->normal = reinterpret_cast(reinterpret_cast(store) + (16 * 1)); this->tangent = reinterpret_cast(reinterpret_cast(store) + (16 * 2)); for (size_t n = 0; n < MAXIMUM_UVW_LAYERS; n++) { this->uv[n] = reinterpret_cast(reinterpret_cast(store) + (16 * (2 + n))); } this->color = reinterpret_cast(reinterpret_cast(store) + (16 * (3 + MAXIMUM_UVW_LAYERS))); } GS::Vertex::~Vertex() { if (hasStore) util::free_aligned(store); } GS::Vertex::Vertex(vec3* p, vec3* n, vec3* t, uint32_t* col, vec4* uvs[MAXIMUM_UVW_LAYERS]) : position(p), normal(n), tangent(t), color(col) { if (uvs != nullptr) { for (size_t idx = 0; idx < MAXIMUM_UVW_LAYERS; idx++) { this->uv[idx] = uvs[idx]; } } this->hasStore = false; }