/* * Modern effects for a modern Streamer * Copyright (C) 2017-2018 Michael Fabian Dirks * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #pragma once #include "plugin.h" #include "gs-helper.h" #include "gs-effect.h" #include "gs-texture.h" #include #include namespace Filter { class Blur { public: Blur(); ~Blur(); void generate_gaussian_kernels(); void generate_kernel_textures(); public: enum Type : int64_t { Box, Gaussian, Bilateral, }; std::shared_ptr m_gaussianKernelTexture; std::map> m_effects; private: obs_source_info m_sourceInfo; static const size_t max_kernel_size = 25; public /*static*/: static const char *get_name(void *); static void get_defaults(obs_data_t *); static obs_properties_t *get_properties(void *); static bool modified_properties(obs_properties_t *, obs_property_t *, obs_data_t *); static void *create(obs_data_t *, obs_source_t *); static void destroy(void *); static uint32_t get_width(void *); static uint32_t get_height(void *); static void update(void *, obs_data_t *); static void activate(void *); static void deactivate(void *); static void video_tick(void *, float); static void video_render(void *, gs_effect_t *); private: class Instance { public: Instance(obs_data_t*, obs_source_t*); ~Instance(); void update(obs_data_t*); uint32_t get_width(); uint32_t get_height(); void activate(); void deactivate(); void show(); void hide(); void video_tick(float); void video_render(gs_effect_t*); bool apply_shared_param(gs_texture_t* input, float texelX, float texelY); bool apply_bilateral_param(); bool apply_gaussian_param(); private: obs_source_t *m_source; gs_texrender_t *m_primaryRT, *m_secondaryRT; gs_texrender_t *m_rtHorizontal, *m_rtVertical; std::shared_ptr m_effect; // Blur Type m_type; uint64_t m_size; // Bilateral double_t m_bilateralSmoothing; double_t m_bilateralSharpness; // Advanced bool m_errorLogged = false; uint64_t m_colorFormat; }; }; }