// Copyright (c) 2021 Michael Fabian Dirks // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. #pragma once #include #include "nvidia/cv/nvidia-cv-image.hpp" #include "obs/gs/gs-texture.hpp" namespace streamfx::nvidia::cv { using ::streamfx::nvidia::cv::component_layout; using ::streamfx::nvidia::cv::component_type; using ::streamfx::nvidia::cv::image; using ::streamfx::nvidia::cv::memory_location; using ::streamfx::nvidia::cv::pixel_format; class texture : public image { std::shared_ptr<::streamfx::obs::gs::texture> _texture; public: ~texture() override; texture(uint32_t width, uint32_t height, gs_color_format pix_fmt); void resize(uint32_t width, uint32_t height) override; std::shared_ptr<::streamfx::obs::gs::texture> get_texture(); private: void alloc(); void free(); }; } // namespace streamfx::nvidia::cv