/* * Modern effects for a modern Streamer * Copyright (C) 2017 Michael Fabian Dirks * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include "plugin.hpp" #include #include #include "configuration.hpp" #include "obs/obs-source-tracker.hpp" #ifdef ENABLE_ENCODER_FFMPEG #include "encoders/ffmpeg-encoder.hpp" #endif #ifdef ENABLE_FILTER_BLUR #include "filters/filter-blur.hpp" #endif #ifdef ENABLE_FILTER_COLOR_GRADE #include "filters/filter-color-grade.hpp" #endif #ifdef ENABLE_FILTER_DISPLACEMENT #include "filters/filter-displacement.hpp" #endif #ifdef ENABLE_FILTER_DYNAMIC_MASK #include "filters/filter-dynamic-mask.hpp" #endif #ifdef ENABLE_FILTER_NVIDIA_FACE_TRACKING #include "filters/filter-nv-face-tracking.hpp" #endif #ifdef ENABLE_FILTER_SDF_EFFECTS #include "filters/filter-sdf-effects.hpp" #endif #ifdef ENABLE_FILTER_SHADER #include "filters/filter-shader.hpp" #endif #ifdef ENABLE_FILTER_TRANSFORM #include "filters/filter-transform.hpp" #endif #ifdef ENABLE_SOURCE_MIRROR #include "sources/source-mirror.hpp" #endif #ifdef ENABLE_SOURCE_SHADER #include "sources/source-shader.hpp" #endif #ifdef ENABLE_TRANSITION_SHADER #include "transitions/transition-shader.hpp" #endif #ifdef ENABLE_FRONTEND #include "ui/ui.hpp" #endif static std::shared_ptr _threadpool; MODULE_EXPORT bool obs_module_load(void) try { LOG_INFO("Loading Version %s", STREAMFX_VERSION_STRING); // Initialize global configuration. streamfx::configuration::initialize(); // Initialize global Thread Pool. _threadpool = std::make_shared(); // Initialize Source Tracker obs::source_tracker::initialize(); // Encoders { #ifdef ENABLE_ENCODER_FFMPEG using namespace streamfx::encoder::ffmpeg; ffmpeg_manager::initialize(); #endif } // Filters { using namespace streamfx::filter; #ifdef ENABLE_FILTER_BLUR blur::blur_factory::initialize(); #endif #ifdef ENABLE_FILTER_COLOR_GRADE color_grade::color_grade_factory::initialize(); #endif #ifdef ENABLE_FILTER_DISPLACEMENT displacement::displacement_factory::initialize(); #endif #ifdef ENABLE_FILTER_DYNAMIC_MASK dynamic_mask::dynamic_mask_factory::initialize(); #endif #ifdef ENABLE_FILTER_NVIDIA_FACE_TRACKING streamfx::filter::nvidia::face_tracking_factory::initialize(); #endif #ifdef ENABLE_FILTER_SDF_EFFECTS sdf_effects::sdf_effects_factory::initialize(); #endif #ifdef ENABLE_FILTER_SHADER shader::shader_factory::initialize(); #endif #ifdef ENABLE_FILTER_TRANSFORM transform::transform_factory::initialize(); #endif } // Sources { using namespace streamfx::source; #ifdef ENABLE_SOURCE_MIRROR mirror::mirror_factory::initialize(); #endif #ifdef ENABLE_SOURCE_SHADER shader::shader_factory::initialize(); #endif } // Transitions { using namespace streamfx::transition; #ifdef ENABLE_TRANSITION_SHADER shader::shader_factory::initialize(); #endif } // Frontend #ifdef ENABLE_FRONTEND streamfx::ui::handler::initialize(); #endif LOG_INFO("Loaded Version %s", STREAMFX_VERSION_STRING); return true; } catch (...) { LOG_ERROR("Unexpected exception in function '%s'.", __FUNCTION_NAME__); return false; } MODULE_EXPORT void obs_module_unload(void) try { LOG_INFO("Unloading Version %s", STREAMFX_VERSION_STRING); // Frontend #ifdef ENABLE_FRONTEND streamfx::ui::handler::finalize(); #endif // Transitions { using namespace streamfx::transition; #ifdef ENABLE_TRANSITION_SHADER shader::shader_factory::finalize(); #endif } // Sources { using namespace streamfx::source; #ifdef ENABLE_SOURCE_MIRROR mirror::mirror_factory::finalize(); #endif #ifdef ENABLE_SOURCE_SHADER shader::shader_factory::finalize(); #endif } // Filters { using namespace streamfx::filter; #ifdef ENABLE_FILTER_BLUR blur::blur_factory::finalize(); #endif #ifdef ENABLE_FILTER_COLOR_GRADE color_grade::color_grade_factory::finalize(); #endif #ifdef ENABLE_FILTER_DISPLACEMENT displacement::displacement_factory::finalize(); #endif #ifdef ENABLE_FILTER_DYNAMIC_MASK dynamic_mask::dynamic_mask_factory::finalize(); #endif #ifdef ENABLE_FILTER_NVIDIA_FACE_TRACKING streamfx::filter::nvidia::face_tracking_factory::finalize(); #endif #ifdef ENABLE_FILTER_SDF_EFFECTS sdf_effects::sdf_effects_factory::finalize(); #endif #ifdef ENABLE_FILTER_SHADER shader::shader_factory::finalize(); #endif #ifdef ENABLE_FILTER_TRANSFORM transform::transform_factory::finalize(); #endif } // Encoders { #ifdef ENABLE_ENCODER_FFMPEG using namespace streamfx::encoder::ffmpeg; ffmpeg_manager::finalize(); #endif } // Finalize Source Tracker obs::source_tracker::finalize(); // Finalize Thread Pool _threadpool.reset(); // Finalize Configuration streamfx::configuration::finalize(); LOG_INFO("Unloaded Version %s", STREAMFX_VERSION_STRING); } catch (...) { LOG_ERROR("Unexpected exception in function '%s'.", __FUNCTION_NAME__); } std::shared_ptr streamfx::threadpool() { return _threadpool; }