Commit graph

13 commits

Author SHA1 Message Date
Michael Fabian 'Xaymar' Dirks
d332007ae0 project: Code cleanup and reapply formatting
Changes applied:

* Moved utility files to /util/.
* Removed unused #includes.
* Removed unused ::ffmpeg::tools function.
* Removed unused variables.
* Fixed missing parentheses in the version macro.
* Fixed missing override on virtual function overrides and removed unnecessary virtual keyword from them.
* Disabled additional warning for ATL headers on MSVC only.
* Replaced direct printf parameters with their macro equivalent.
* Replaced C-style casts with C++-style casts.
* Applied clang-format again after an earlier change to the CMake file broke the integration for it.
2020-07-29 05:17:42 +02:00
Michael Fabian 'Xaymar' Dirks
717b38f3f7 gfx/shader: Add Per-Instance/Activation/Frame Random values 2020-07-06 01:27:23 +02:00
Michael Fabian 'Xaymar' Dirks
95f022feea project: Adjust object Ids and add proxies for compatibility 2020-06-21 19:28:10 +02:00
Michael Fabian 'Xaymar' Dirks
e1afa67e9c transitions/shader: Fix order of assignment 2020-05-31 01:41:07 +02:00
Michael Fabian 'Xaymar' Dirks
d72f6a3991 project: Improve performance profiling support
Adds a new CMake option "ENABLE_PROFILING" which enables all CPU and GPU performance profiling available in StreamFX for tracking what's actually causing things to be slow.
2020-05-01 11:37:24 +02:00
Michael Fabian 'Xaymar' Dirks
d0941895ad project: Refactor into namespace streamfx 2020-04-23 00:50:39 +02:00
Michael Fabian 'Xaymar' Dirks
908d1f0a20 project: Modernize code to proper C++ 2020-04-09 00:17:25 +02:00
Michael Fabian 'Xaymar' Dirks
6a9921c9ce project: Fix include ordering and reapply formatting 2020-04-06 15:39:12 +02:00
Michael Fabian 'Xaymar' Dirks
a138f95126 cmake: Fix clang support in native OBS Studio build 2020-04-05 06:50:21 +02:00
Michael Fabian 'Xaymar' Dirks
59fa1d36d7 common: Common header include for improved platform support
This header includes all common data between headers used in the plugin. This should improve cross-platform compiling support whenever possible, as all platform-dependent common includes and defines can be done here.
2020-04-02 17:02:01 +02:00
Michael Fabian 'Xaymar' Dirks
ac8844b305 gfx-shader: Add defaults 2020-03-31 22:34:22 +02:00
Michael Fabian 'Xaymar' Dirks
43b5d309eb transition: Add initial version of Shader filter
These allow you to apply any kind of filtering to a any source, using just standard HLSL. Just like transitions, one extra parameter is set called 'InputA'.

Fixes #95
2020-03-28 18:54:56 +01:00
Michael Fabian 'Xaymar' Dirks
ead355beea transition-shader: Add initial version of Shader transitions
With this, the first proper shader effect is now possible. By using the four new automated shader parameters 'InputA', 'InputB', 'TransitionTime' and 'TransitionSize' you can write your own transition in HLSL.

Fixes #96
2020-03-28 18:38:45 +01:00