Commit Graph

6 Commits

Author SHA1 Message Date
Michael Fabian 'Xaymar' Dirks efc048adcd examples: Fix typo "_Random" -> "Random"
Fixes: #356
2023-03-28 13:11:02 +02:00
Charles Fettinger 56d041e1b7 examples: Add colored and inverted luma burn varitions (#283)
Adds colored and inverted colored variations for Luma Burn, enabling some more fancy transitions with it. All variations with color support smooth fading, and allow choosing any possible color for the transition.
2023-03-28 12:52:26 +02:00
Michael Fabian 'Xaymar' Dirks 0c2d56a81a examples/shaders: Add new per-activation random to sliding bars transition 2023-03-28 12:52:13 +02:00
Michael Fabian 'Xaymar' Dirks 624570b862 examples: Remove broken effects 2023-03-28 12:40:42 +02:00
Michael Fabian 'Xaymar' Dirks a989709b6f examples: Fix some example shaders and add new ones
* Fixed 'Pixelator's color transition point being off-center and uncontrollable.
* Fixed 'Drunk' filter not working at all.
* Added an inverted mode to 'Luma Burn'.
* Added exponential Luma to 'Luma Burn'.
* Fixed odd color behavior in the 'Color Shift' transition by switching out HSL with HSV.
* Added a new 'Sliding Bars' transition shader, for an example of it see this clip: https://clips.twitch.tv/RacyEndearingHorseradishAMPTropPunch .
2020-04-17 11:13:36 +02:00
Michael Fabian 'Xaymar' Dirks 7d5c4361e3 transition-shader: New transition examples
Color Shift: Uses HSL and some math to smoothly shift Hue Saturation and Lightness between A and B.
Luma Burn: "Burns" away the Luminosity of A to reveal the B side.
Pixelator: Classic/Retro pixelation effect often seen in older games to transition between settings.
2020-03-28 20:22:42 +01:00