Commit Graph

8 Commits

Author SHA1 Message Date
Michael Fabian 'Xaymar' Dirks 5530d2d416 nvidia/cuda/cuda: Convert to global Singleton 2023-03-28 12:52:12 +02:00
Michael Fabian 'Xaymar' Dirks 9658c1ee0f nvidia/cuda: Remove 'cu_' prefix from types 2023-03-28 12:52:11 +02:00
Michael Fabian 'Xaymar' Dirks a40db1258a nvidia/cuda: Add cuCtxCreate, cuCtxSynchronize 2023-03-28 12:40:43 +02:00
Michael Fabian 'Xaymar' Dirks 4d8ff417e7 nvidia-cuda: Improve usage of CUDA resources and functions
Load additional functions from CUDA and add new enumerations to support them:
* cuDevicePrimaryCtxSetFlags allows us to sched scheduling mode for the GPU.
* cuCtxgetStreamPriorityRange allows us to check which priority levels are supported.
* cuStreamCreateWithPriority allows us to create streams with non-default priority.

The scheduler mode is now set to yield so that other threads can do work when we hit an eventual stalling problem. Streams can also now be created with higher priority and different flags, if necessary. In most cases this should allow CUDA resources to execute even while the GPU is under heavy load.
2020-04-17 11:44:37 +02:00
Michael Fabian 'Xaymar' Dirks 908d1f0a20 project: Modernize code to proper C++ 2020-04-09 00:17:25 +02:00
Michael Fabian 'Xaymar' Dirks a138f95126 cmake: Fix clang support in native OBS Studio build 2020-04-05 06:50:21 +02:00
Michael Fabian 'Xaymar' Dirks cc9d3486b2 project: Fix Linux support by fixing errors and warnings
With this, GCC 8 and above should now be able to compile the project both in obs-studio and as a standalone install. Some features are currently still not fully supported and require extra work, but the majority of things are supported and work out of the box. Exact feature parity can be looked up here on the wiki: https://github.com/Xaymar/obs-StreamFX/wiki/Platform-Feature-Parity

Related: #119 #98 #30
2020-04-02 20:37:45 +02:00
Michael Fabian 'Xaymar' Dirks 88213e81f6 nvidia-cuda: GPL compatible CUDA library interface
Due to the 'nvcuda' library being part of the driver, it falls in a clause of the GPL which allows us to load and interface with system drivers. Since we can't rely on Nvidias headers here (incompatible license), most of this was pulled from FFmpeg and other things were found out via testing.
2020-03-31 21:46:47 +02:00